Player Matchup

Serqet
Serqet
Masters
Juaniton
Serqet
Masters
Level 154
God Stats
8W - 7L
1,614 SR
Queue Stats
192W - 162L
2,682 MMR
Solo
Hou Yi
Hou Yi
Masters
Kusø
Hou Yi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond III
LordCanape
Yemoja
Diamond III
Level 160
God Stats
12W - 5L
1,798 SR
Queue Stats
87W - 89L
2,205 MMR
Party 1
Cabrakan
Cabrakan
Diamond I
MrZhainy
Cabrakan
Diamond I
Level 39
God Stats
1W - 0L
1,185 SR
Queue Stats
70W - 41L
2,421 MMR
Party 1
Chang'e
Chang'e
Diamond I
SAiNTHERMAN
Chang'e
Diamond I
Level 159
God Stats
13W - 4L
1,855 SR
Queue Stats
299W - 283L
2,540 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,590 SR
2,270 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 114
1,706 SR
2,276 MMR
Tyr
Tyr
Diamond II
Draxøu
Tyr
Diamond II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond I
EllaYaNoTeAma
Sobek
Diamond I
Level 69
God Stats
5W - 2L
1,971 SR
Queue Stats
58W - 39L
2,553 MMR
Party 2
Aphrodite
Aphrodite
Diamond III
KeOrbs
Aphrodite
Diamond III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 138L
2,293 MMR
Solo
Rama
Rama
Diamond I
TheAshenOne
Rama
Diamond I
Level 71
God Stats
4W - 3L
1,642 SR
Queue Stats
36W - 31L
2,581 MMR
Party 2
Nemesis
Nemesis
Masters
Tυrk
Nemesis
Masters
Level 140
God Stats
2W - 1L
1,916 SR
Queue Stats
42W - 32L
2,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Juaniton
Serqet
6
0 / 1 / 2
3,715
743
1,756
3,662
881
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
Kusø
Hou Yi
5
2 / 1 / 0
3,694
739
1,940
2,687
552
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
LordCanape
Yemoja
5
0 / 0 / 1
3,442
688
898
2,507
931
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Cabrakan
MrZhainy
Cabrakan
7
2 / 0 / 0
4,371
874
1,580
2,267
1,291
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
SAiNTHERMAN
Chang'e
6
0 / 0 / 1
3,599
720
1,964
2,541
563
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
RaSetPersephoneApolloThe Morrigan

VS

Bans
TsukuyomiGuan YuThothJing WeiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
6
0 / 2 / 0
3,498
700
1,210
3,033
1,297
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 0 / 0
2,708
542
716
1,238
553
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Aphrodite
KeOrbs
Aphrodite
6
1 / 0 / 0
3,467
693
934
2,313
712
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 0
3,234
647
3,345
3,029
531
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Tυrk
Nemesis
6
1 / 1 / 1
3,807
761
2,407
3,582
789
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
2
0
0
L
0
0
0
0
W
Serqet
Juaniton
Serqet
0
1
2
1
L
Aphrodite
KeOrbs
Aphrodite
1
0
0
1
W
Hou Yi
Kusø
Hou Yi
2
1
0
2
W
Yemoja
LordCanape
Yemoja
0
0
1
0.5
W
Cabrakan
MrZhainy
Cabrakan
2
0
0
2
W
Chang'e
SAiNTHERMAN
Chang'e
0
0
1
0.5
L
0
1
0
0
L
Nemesis
Tυrk
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,138
Damage
8,612
13,664
Taken
13,195
4,218
Mitigated
3,882
7,052
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
1,210
194
0
922
3,033
1,297
0
1,430
1,453
0
10,866
L
716
314
0
693
1,238
553
0
472
766
1,873
0
W
Serqet
Juaniton
Serqet
1,756
735
0
1,320
3,662
881
0
509
3,153
0
14,701
L
Aphrodite
KeOrbs
Aphrodite
934
291
329
1,585
2,313
712
0
962
1,351
13,155
0
W
Hou Yi
Kusø
Hou Yi
1,940
1,570
0
1,094
2,687
552
0
147
2,540
0
13,091
W
Yemoja
LordCanape
Yemoja
898
288
515
940
2,507
931
0
371
2,136
6,898
0
W
Cabrakan
MrZhainy
Cabrakan
1,580
217
0
1,395
2,267
1,291
0
0
2,147
13,286
0
W
Chang'e
SAiNTHERMAN
Chang'e
1,964
438
515
1,273
2,541
563
0
623
1,918
19,746
0
L
3,345
3,053
0
824
3,029
531
0
609
2,420
0
13,833
L
Nemesis
Tυrk
Nemesis
2,407
1,376
0
1,363
3,582
789
0
819
2,763
0
14,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,821
Gold Earned
16,714
145
Minions Killed
124
0
Camps Cleared
0
502,385
Distance Traveled
452,205
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,498
700
32
6
0
84,620
1
L
Sobek
2,708
542
2
0
0
58,987
1
W
Serqet
3,715
743
37
7
0
114,316
2
L
Aphrodite
3,467
693
26
5
0
96,396
1
W
Hou Yi
3,694
739
27
5
0
91,346
0
W
Yemoja
3,442
688
13
3
0
108,718
1
W
Cabrakan
4,371
874
41
8
0
82,386
2
W
Chang'e
3,599
720
27
5
0
105,619
3
L
Rama
3,234
647
33
7
0
96,977
2
L
Nemesis
3,807
761
31
6
0
115,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role