Player Matchup

Arachne
Arachne
AceeBoogie
Arachne
Level 25
God Stats
14W - 17L
1,576 SR
Queue Stats
48W - 59L
1,416 Elo+
Party 1
Ymir
Ymir
EmeraldRug
Ymir
Level 16
God Stats
14W - 10L
1,491 SR
Queue Stats
38W - 51L
1,316 Elo+
Party 1
Ao Kuang
Ao Kuang
Gexkiller
Ao Kuang
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Nike
Nike
Subzers
Nike
Level 28
God Stats
20W - 15L
1,289 SR
Queue Stats
85W - 103L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
yorkinit
Danzaburou
Level 29
God Stats
0W - 6L
1,500 SR
Queue Stats
69W - 84L
1,360 Elo+
Party 1
Team Averages
Level 23
1,471 SR
1,401 Elo+

VS

Team Averages
Level 26
1,626 SR
1,306 Elo+
Ares
Ares
Biain21
Ares
Level 8
God Stats
6W - 2L
1,840 SR
Queue Stats
17W - 17L
1,282 Elo+
Solo
Cernunnos
Cernunnos
BlitzGod
Cernunnos
Level 29
God Stats
3W - 3L
1,483 SR
Queue Stats
48W - 87L
1,234 Elo+
Solo
Chaac
Chaac
Dony Discord
Chaac
Level 84
God Stats
1W - 2L
1,459 SR
Queue Stats
2W - 7L
1,126 Elo+
Party 2
Jormungandr
Jormungandr
Kirukiku
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
Ricblue
Ra
Level 7
God Stats
5W - 0L
1,847 SR
Queue Stats
22W - 15L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AceeBoogie
Arachne
20
7 / 4 / 25
15,485
516
19,618
28,038
12,818
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 5 / 22
15,307
510
24,217
37,035
45,418
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
Gexkiller
Ao Kuang
20
19 / 10 / 12
15,371
512
29,598
35,859
16,028
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nike
Subzers
Nike
20
12 / 5 / 9
15,814
527
27,596
24,840
22,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
yorkinit
Danzaburou
20
11 / 8 / 16
14,460
482
28,736
21,771
10,385
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Biain21
Ares
20
3 / 14 / 18
15,618
521
15,318
38,165
44,564
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
BlitzGod
Cernunnos
20
14 / 10 / 4
16,036
535
34,196
23,530
8,454
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
0 / 9 / 8
12,142
405
13,978
33,560
26,420
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Kirukiku
Jormungandr
19
4 / 14 / 9
14,018
467
12,808
29,508
41,525
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
10 / 12 / 11
15,835
528
30,220
29,243
12,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
81
58
Kills
31
32
Deaths
59
84
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Arachne
AceeBoogie
Arachne
7
4
25
4.88
W
Ares
Biain21
Ares
3
14
18
0.86
W
Cernunnos
BlitzGod
Cernunnos
14
10
4
1.6
W
0
9
8
0.44
L
9
5
22
4
L
Ao Kuang
Gexkiller
Ao Kuang
19
10
12
2.5
W
Jormungandr
Kirukiku
Jormungandr
4
14
9
0.61
W
10
12
11
1.29
L
Nike
Subzers
Nike
12
5
9
3.3
L
Danzaburou
yorkinit
Danzaburou
11
8
16
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,765
Damage
106,520
147,543
Taken
154,006
106,755
Mitigated
133,353
42,509
Healing
30,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AceeBoogie
Arachne
19,618
15,038
0
9,294
28,038
12,818
1,455
12,730
15,212
0
107,695
W
Ares
Biain21
Ares
15,318
1,138
902
2,164
38,165
44,564
1,091
12,187
25,853
35,416
0
W
Cernunnos
BlitzGod
Cernunnos
34,196
18,916
0
904
23,530
8,454
1,985
10,817
12,688
0
92,971
W
13,978
1,586
680
9,842
33,560
26,420
373
8,360
24,646
0
60,571
L
24,217
3,995
896
5,628
37,035
45,418
766
13,340
23,119
52,874
0
L
Ao Kuang
Gexkiller
Ao Kuang
29,598
7,023
149
15,529
35,859
16,028
1,621
15,073
20,440
77,978
0
W
Jormungandr
Kirukiku
Jormungandr
12,808
1,501
334
1,162
29,508
41,525
433
14,018
15,415
59,562
0
W
30,220
2,249
4,688
10,091
29,243
12,390
2,017
8,737
20,356
123,653
0
L
Nike
Subzers
Nike
27,596
3,557
0
4,958
24,840
22,106
1,065
7,305
17,435
0
93,981
L
Danzaburou
yorkinit
Danzaburou
28,736
16,040
0
6,055
21,771
10,385
3,709
8,705
12,991
0
88,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,437
Gold Earned
73,649
512
Minions Killed
485
0
Camps Cleared
0
2,647,233
Distance Traveled
2,310,423
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,485
516
122
4
0
607,252
0
W
Ares
15,618
521
28
1
0
501,824
1
W
Cernunnos
16,036
535
99
3
0
444,910
0
W
Chaac
12,142
405
86
3
0
507,755
0
L
Ymir
15,307
510
72
2
0
536,727
3
L
Ao Kuang
15,371
512
52
2
0
479,994
2
W
Jormungandr
14,018
467
86
3
0
398,972
3
W
Ra
15,835
528
186
6
0
456,962
0
L
Nike
15,814
527
159
5
0
555,758
2
L
Danzaburou
14,460
482
107
4
0
467,502
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role