Player Matchup

Cthulhu
Cthulhu
CPA2BE
Cthulhu
Level 28
God Stats
47W - 56L
1,424 SR
Queue Stats
160W - 199L
1,327 Elo+
Party 2
Ah Puch
Ah Puch
Daikamne
Ah Puch
Level 29
God Stats
1W - 2L
1,677 SR
Queue Stats
143W - 153L
1,358 Elo+
Solo
Danzaburou
Danzaburou
DisabledTom
Danzaburou
Level 20
God Stats
21W - 21L
1,568 SR
Queue Stats
78W - 82L
1,439 Elo+
Party 2
Fenrir
Fenrir
Faraway13
Fenrir
Level 25
God Stats
68W - 63L
1,518 SR
Queue Stats
130W - 134L
1,340 Elo+
Solo
Cupid
Cupid
ldiots
Cupid
Level 23
God Stats
43W - 50L
1,234 SR
Queue Stats
91W - 138L
1,212 Elo+
Party 2
Team Averages
Level 25
1,484 SR
1,335 Elo+

VS

Team Averages
Level 15
1,517 SR
1,375 Elo+
Cernunnos
Cernunnos
AlwaysDND
Cernunnos
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Achilles
Achilles
BigRezDog
Achilles
Level 17
God Stats
10W - 6L
1,619 SR
Queue Stats
77W - 54L
1,496 Elo+
Party 3
Ymir
Ymir
Guccison
Ymir
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 21L
1,181 Elo+
Party 3
Aphrodite
Aphrodite
NeptuneViera
Aphrodite
Level 18
God Stats
22W - 28L
1,393 SR
Queue Stats
51W - 58L
1,292 Elo+
Party 1
Chang'e
Chang'e
RenBerrie
Chang'e
Level 33
God Stats
60W - 42L
1,574 SR
Queue Stats
253W - 253L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CPA2BE
Cthulhu
20
3 / 3 / 17
15,775
986
30,940
29,015
20,798
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
Daikamne
Ah Puch
18
2 / 3 / 6
12,988
812
7,959
5,325
1,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
DisabledTom
Danzaburou
20
3 / 14 / 17
16,000
1,000
40,583
34,210
13,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Faraway13
Fenrir
20
8 / 10 / 12
16,178
1,011
21,772
32,119
22,000
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
ldiots
Cupid
20
5 / 7 / 10
15,010
938
34,650
23,580
9,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlwaysDND
Cernunnos
20
15 / 1 / 14
17,594
1,100
30,603
16,962
10,020
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
BigRezDog
Achilles
20
7 / 8 / 24
16,100
1,006
25,041
35,252
27,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
20
2 / 5 / 31
16,481
1,030
17,597
39,874
70,313
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
NeptuneViera
Aphrodite
20
2 / 2 / 25
15,152
947
13,243
16,368
13,230
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
RenBerrie
Chang'e
20
11 / 5 / 18
16,478
1,030
28,728
36,524
20,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
149
21
Kills
37
37
Deaths
21
62
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AlwaysDND
Cernunnos
15
1
14
22
W
Achilles
BigRezDog
Achilles
7
8
24
2.38
L
Cthulhu
CPA2BE
Cthulhu
3
3
17
3.83
L
Ah Puch
Daikamne
Ah Puch
2
3
6
1.67
L
Danzaburou
DisabledTom
Danzaburou
3
14
17
0.82
L
Fenrir
Faraway13
Fenrir
8
10
12
1.4
W
Ymir
2
5
31
3.5
W
Aphrodite
NeptuneViera
Aphrodite
2
2
25
7.25
W
Chang'e
RenBerrie
Chang'e
11
5
18
4
L
Cupid
ldiots
Cupid
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,904
Damage
115,212
124,249
Taken
144,980
68,335
Mitigated
142,165
15,630
Healing
57,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AlwaysDND
Cernunnos
30,603
21,649
0
4,612
16,962
10,020
0
6,041
10,921
0
57,772
W
Achilles
BigRezDog
Achilles
25,041
8,491
0
1,474
35,252
27,993
0
7,035
28,217
0
40,920
L
Cthulhu
CPA2BE
Cthulhu
30,940
1,199
2,506
2,290
29,015
20,798
0
13,955
15,060
77,226
0
L
Ah Puch
Daikamne
Ah Puch
7,959
1,299
0
252
5,325
1,872
0
2,904
2,421
27,617
0
L
Danzaburou
DisabledTom
Danzaburou
40,583
21,801
0
3,711
34,210
13,946
0
15,486
18,724
0
74,326
L
Fenrir
Faraway13
Fenrir
21,772
4,696
0
5,058
32,119
22,000
0
15,951
16,168
0
35,586
W
Ymir
17,597
1,971
605
1,244
39,874
70,313
0
10,512
29,362
40,837
0
W
Aphrodite
NeptuneViera
Aphrodite
13,243
227
11,904
7,229
16,368
13,230
0
5,753
10,615
34,666
0
W
Chang'e
RenBerrie
Chang'e
28,728
2,219
15,707
14,512
36,524
20,609
0
9,558
26,966
74,142
0
L
Cupid
ldiots
Cupid
34,650
16,504
260
1,553
23,580
9,719
0
11,272
12,308
0
67,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,951
Gold Earned
81,805
316
Minions Killed
346
7
Camps Cleared
5
1,321,598
Distance Traveled
1,508,532
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
17,594
1,100
80
5
1
244,400
0
W
Achilles
16,100
1,006
31
2
1
339,330
1
L
Cthulhu
15,775
986
111
7
0
317,675
0
L
Ah Puch
12,988
812
39
2
0
127,311
0
L
Danzaburou
16,000
1,000
64
4
2
269,519
1
L
Fenrir
16,178
1,011
22
1
4
330,416
2
W
Ymir
16,481
1,030
57
4
0
269,693
1
W
Aphrodite
15,152
947
61
4
2
348,179
0
W
Chang'e
16,478
1,030
117
7
1
306,930
0
L
Cupid
15,010
938
80
5
1
276,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role