Player Matchup

Zeus
Zeus
EatshyteJustin
Zeus
Level 28
God Stats
18W - 7L
1,889 SR
Queue Stats
165W - 66L
1,817 Elo+
Party 1
Nox
Nox
Player398034
Nox
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 100L
1,725 Elo+
Party 1
Thor
Thor
Player398038
Thor
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 49L
1,736 Elo+
Party 1
Kuzenbo
Kuzenbo
ThePeoplesMan
Kuzenbo
Level 82
God Stats
2W - 1L
1,873 SR
Queue Stats
221W - 96L
1,805 Elo+
Party 1
Skadi
Skadi
sharpshoote79
Skadi
Level 31
God Stats
5W - 7L
1,447 SR
Queue Stats
98W - 104L
1,325 Elo+
Solo
Team Averages
Level 56
1,642 SR
1,682 Elo+

VS

Team Averages
Level 119
1,514 SR
1,564 Elo+
Fenrir
Fenrir
DhokoSky
Fenrir
Level 156
God Stats
1W - 1L
1,260 SR
Queue Stats
248W - 204L
1,636 Elo+
Party 2
Cerberus
Cerberus
MDino15
Cerberus
Level 9
God Stats
6W - 2L
1,839 SR
Queue Stats
19W - 10L
1,421 Elo+
Party 2
Tyr
Tyr
Skibera
Tyr
Level 156
God Stats
3W - 6L
1,473 SR
Queue Stats
159W - 130L
1,652 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
cor414
Ah Muzen Cab
Level 119
God Stats
4W - 2L
1,500 SR
Queue Stats
164W - 152L
1,483 Elo+
Solo
Scylla
Scylla
ºRoSh
Scylla
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 141L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 5
11,508
822
6,450
4,671
1,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 11 / 8
14,214
1,015
18,138
36,073
23,809
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 0 / 1
10,646
760
0
0
0
Kuzenbo
20
3 / 2 / 12
14,206
1,015
15,503
20,208
31,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 10 / 5
14,448
1,032
20,604
24,407
9,450
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DhokoSky
Fenrir
20
4 / 0 / 21
14,081
1,006
19,731
16,470
28,127
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
MDino15
Cerberus
19
1 / 6 / 12
12,423
887
5,216
16,789
10,973
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyr
20
8 / 6 / 15
14,912
1,065
17,831
25,627
24,341
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
cor414
Ah Muzen Cab
20
6 / 0 / 14
14,786
1,056
16,224
8,049
3,253
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
ºRoSh
Scylla
20
8 / 4 / 15
14,780
1,056
22,805
10,510
4,608
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
104
16
Kills
27
27
Deaths
16
31
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DhokoSky
Fenrir
4
0
21
14.5
L
0
4
5
0.63
W
Cerberus
MDino15
Cerberus
1
6
12
1.17
L
6
11
8
0.91
L
0
0
1
0.5
W
Tyr
8
6
15
2.58
L
Kuzenbo
3
2
12
4.5
W
Ah Muzen Cab
cor414
Ah Muzen Cab
6
0
14
13
L
7
10
5
0.95
W
Scylla
ºRoSh
Scylla
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,695
Damage
81,807
85,359
Taken
77,445
66,284
Mitigated
71,302
3,187
Healing
11,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DhokoSky
Fenrir
19,731
4,401
0
1,360
16,470
28,127
0
8,794
7,360
0
36,467
L
6,450
460
0
132
4,671
1,476
0
1,924
2,722
16,466
0
W
Cerberus
MDino15
Cerberus
5,216
673
0
1,492
16,789
10,973
0
11,338
5,451
19,439
0
L
18,138
735
0
3,055
36,073
23,809
0
10,043
25,805
43,494
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Tyr
17,831
1,220
0
3,963
25,627
24,341
0
8,364
14,106
372
35,262
L
Kuzenbo
15,503
4,743
0
0
20,208
31,549
0
7,305
12,776
31,412
0
W
Ah Muzen Cab
cor414
Ah Muzen Cab
16,224
6,592
0
3,417
8,049
3,253
0
6,248
1,801
0
68,409
L
20,604
12,861
0
0
24,407
9,450
0
8,623
15,759
0
46,333
W
Scylla
ºRoSh
Scylla
22,805
1,912
0
1,275
10,510
4,608
0
5,347
5,163
45,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,022
Gold Earned
70,982
215
Minions Killed
277
1
Camps Cleared
12
893,025
Distance Traveled
1,406,700
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,081
1,006
33
2
0
310,792
0
L
Zeus
11,508
822
39
3
1
87,965
1
W
Cerberus
12,423
887
32
2
4
229,464
0
L
Nox
14,214
1,015
64
5
0
269,392
1
L
Thor
10,646
760
0
0
0
0
0
W
Tyr
14,912
1,065
39
3
5
311,274
3
L
Kuzenbo
14,206
1,015
32
2
0
308,171
1
W
Ah Muzen Cab
14,786
1,056
109
8
0
297,950
0
L
Skadi
14,448
1,032
80
6
0
227,497
0
W
Scylla
14,780
1,056
64
5
3
257,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role