Player Matchup

Nemesis
Nemesis
Diamond IV
 
Nemesis
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold I
ABlack-Samurai
Geb
Gold I
Level 153
God Stats
23W - 26L
1,596 SR
Queue Stats
256W - 253L
1,622 MMR
Solo
Scylla
Scylla
Diamond V
JxhnJB
Scylla
Diamond V
Level 153
God Stats
17W - 13L
1,785 SR
Queue Stats
138W - 116L
1,963 MMR
Party 1
Cerberus
Cerberus
Platinum III
PR5H
Cerberus
Platinum III
Level 88
God Stats
4W - 0L
1,718 SR
Queue Stats
55W - 45L
1,950 MMR
Solo
Apollo
Apollo
Platinum II
iBackstrom
Apollo
Platinum II
Level 106
God Stats
18W - 15L
1,649 SR
Queue Stats
310W - 297L
1,943 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,650 SR
1,796 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,594 SR
1,677 MMR
He Bo
He Bo
Gold I
 
He Bo
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum I
empeetree
Nike
Platinum I
Level 155
God Stats
1W - 4L
1,696 SR
Queue Stats
256W - 282L
1,845 MMR
Solo
Athena
Athena
Gold II
michieldor
Athena
Gold II
Level 95
God Stats
2W - 1L
1,876 SR
Queue Stats
95W - 90L
1,612 MMR
Solo
Kali
Kali
Gold V
traBokyr
Kali
Gold V
Level 109
God Stats
0W - 1L
1,274 SR
Queue Stats
122W - 113L
1,504 MMR
Solo
Cernunnos
Cernunnos
Platinum III
zEL_Fenomeno9
Cernunnos
Platinum III
Level 146
God Stats
1W - 2L
1,623 SR
Queue Stats
187W - 204L
1,925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
3 / 0 / 0
4,068
814
2,400
2,224
566
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 1
3,239
648
598
1,307
448
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
JxhnJB
Scylla
6
0 / 0 / 2
3,607
721
878
628
167
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
PR5H
Cerberus
7
0 / 0 / 0
3,719
744
639
1,610
629
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
iBackstrom
Apollo
2
0 / 0 / 0
2,689
538
0
164
45
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
PersephoneTsukuyomiCthulhuFreyaSet

VS

Bans
BakasuraGuan YuCupidHeimdallrRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
6
0 / 0 / 0
3,614
723
971
1,588
363
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
2
0 / 0 / 0
2,685
537
0
970
277
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
michieldor
Athena
4
0 / 1 / 0
2,965
593
772
3,025
994
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Kali
6
0 / 1 / 0
3,619
724
368
3,240
808
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cernunnos
zEL_Fenomeno9
Cernunnos
5
0 / 1 / 0
3,218
644
562
1,680
320
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
0
3
L
He Bo
 
He Bo
0
0
0
0
W
0
0
1
0.5
W
Scylla
JxhnJB
Scylla
0
0
2
1
W
Cerberus
PR5H
Cerberus
0
0
0
0
L
Nike
0
0
0
0
W
Apollo
iBackstrom
Apollo
0
0
0
0
L
Athena
michieldor
Athena
0
1
0
0
L
Kali
0
1
0
0
L
Cernunnos
zEL_Fenomeno9
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,515
Damage
2,673
5,933
Taken
10,503
1,855
Mitigated
2,762
3,095
Healing
3,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,400
1,441
0
925
2,224
566
0
754
1,470
0
13,327
L
He Bo
 
He Bo
971
133
0
775
1,588
363
0
377
1,211
15,820
0
W
598
348
0
750
1,307
448
0
550
757
3,697
0
W
Scylla
JxhnJB
Scylla
878
43
0
430
628
167
0
323
305
14,493
0
W
Cerberus
PR5H
Cerberus
639
0
0
990
1,610
629
708
0
1,610
16,493
0
L
Nike
0
0
0
0
970
277
0
614
331
0
2,446
W
Apollo
iBackstrom
Apollo
0
0
0
0
164
45
0
116
48
0
3,024
L
Athena
michieldor
Athena
772
460
0
300
3,025
994
13
636
2,389
5,716
0
L
Kali
368
173
0
1,603
3,240
808
0
306
2,934
0
16,318
L
Cernunnos
zEL_Fenomeno9
Cernunnos
562
233
0
571
1,680
320
125
157
1,523
0
10,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,322
Gold Earned
16,101
108
Minions Killed
117
0
Camps Cleared
0
435,140
Distance Traveled
394,803
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,068
814
26
5
0
117,049
0
L
He Bo
3,614
723
39
8
0
86,480
0
W
Geb
3,239
648
3
1
0
109,734
4
W
Scylla
3,607
721
27
5
0
83,947
1
W
Cerberus
3,719
744
46
9
0
94,942
3
L
Nike
2,685
537
4
1
0
29,737
0
W
Apollo
2,689
538
6
1
0
29,468
1
L
Athena
2,965
593
13
3
0
94,707
1
L
Kali
3,619
724
38
8
0
97,746
1
L
Cernunnos
3,218
644
23
5
0
86,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role