Player Matchup

Kuzenbo
Kuzenbo
DoubleDoots
Kuzenbo
Level 27
God Stats
16W - 10L
1,564 SR
Queue Stats
171W - 141L
1,488 Elo+
Party 3
Merlin
Merlin
Hoggut
Merlin
Level 25
God Stats
6W - 5L
1,701 SR
Queue Stats
139W - 114L
1,495 Elo+
Party 3
Chang'e
Chang'e
Julinyaa
Chang'e
Level 7
God Stats
0W - 1L
1,525 SR
Queue Stats
3W - 3L
1,480 Elo+
Party 1
Fenrir
Fenrir
MADDDN3SSS
Fenrir
Level 28
God Stats
2W - 5L
1,361 SR
Queue Stats
81W - 71L
1,501 Elo+
Solo
Neith
Neith
chutbeats
Neith
Level 15
God Stats
1W - 2L
1,423 SR
Queue Stats
3W - 3L
1,480 Elo+
Party 1
Team Averages
Level 20
1,515 SR
1,489 Elo+

VS

Team Averages
Level 29
1,685 SR
1,561 Elo+
Hel
Hel
Everviolet
Hel
Level 16
God Stats
5W - 3L
1,618 SR
Queue Stats
33W - 36L
1,427 Elo+
Solo
Thanatos
Thanatos
MMN1Sloan
Thanatos
Level 14
God Stats
6W - 1L
1,734 SR
Queue Stats
58W - 22L
1,747 Elo+
Party 2
Nu Wa
Nu Wa
OnsenOmelet
Nu Wa
Level 5
God Stats
4W - 9L
1,745 SR
Queue Stats
6W - 14L
1,481 Elo+
Solo
Bellona
Bellona
RitsBitz
Bellona
Level 18
God Stats
11W - 6L
1,500 SR
Queue Stats
21W - 9L
1,500 Elo+
Party 2
Geb
Geb
blurbie
Geb
Level 91
God Stats
5W - 2L
1,827 SR
Queue Stats
51W - 24L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DoubleDoots
Kuzenbo
20
1 / 5 / 21
13,771
984
18,186
37,238
51,807
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
Hoggut
Merlin
20
11 / 7 / 12
15,183
1,085
42,995
25,553
9,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
Julinyaa
Chang'e
20
8 / 6 / 18
15,457
1,104
27,322
25,839
10,572
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
MADDDN3SSS
Fenrir
20
5 / 14 / 13
14,195
1,014
15,027
30,265
11,087
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
chutbeats
Neith
20
2 / 6 / 18
13,848
989
25,994
25,805
8,379
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 15
16,033
1,145
35,185
28,013
12,077
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
MMN1Sloan
Thanatos
20
17 / 2 / 15
17,925
1,280
46,860
26,911
11,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 8 / 12
13,671
977
15,017
22,386
7,608
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
RitsBitz
Bellona
20
2 / 4 / 22
14,154
1,011
16,467
29,255
20,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
20
3 / 6 / 26
14,387
1,028
25,322
30,854
37,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
128
27
Kills
38
38
Deaths
27
82
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DoubleDoots
Kuzenbo
1
5
21
2.3
W
13
7
15
2.93
L
Merlin
Hoggut
Merlin
11
7
12
2.43
L
Chang'e
Julinyaa
Chang'e
8
6
18
2.83
L
Fenrir
MADDDN3SSS
Fenrir
5
14
13
0.82
W
Thanatos
MMN1Sloan
Thanatos
17
2
15
12.25
W
3
8
12
1.13
W
Bellona
RitsBitz
Bellona
2
4
22
3.25
W
Geb
3
6
26
2.67
L
Neith
chutbeats
Neith
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,524
Damage
138,851
144,700
Taken
137,419
91,031
Mitigated
88,075
23,510
Healing
71,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DoubleDoots
Kuzenbo
18,186
5,533
0
0
37,238
51,807
0
19,114
18,081
30,454
0
W
35,185
1,958
24,424
15,663
28,013
12,077
0
18,805
9,208
63,306
0
L
Merlin
Hoggut
Merlin
42,995
5,418
1,404
3,126
25,553
9,186
0
14,951
10,552
72,395
0
L
Chang'e
Julinyaa
Chang'e
27,322
3,463
9,496
7,048
25,839
10,572
0
15,490
10,324
65,419
0
L
Fenrir
MADDDN3SSS
Fenrir
15,027
4,386
0
864
30,265
11,087
0
16,453
13,762
0
32,488
W
Thanatos
MMN1Sloan
Thanatos
46,860
13,425
0
22,541
26,911
11,002
0
14,134
12,777
0
83,141
W
15,017
2,916
297
1,735
22,386
7,608
0
12,397
9,989
52,833
0
W
Bellona
RitsBitz
Bellona
16,467
4,772
0
6,175
29,255
20,097
0
21,249
8,006
0
27,305
W
Geb
25,322
2,768
0
235
30,854
37,291
0
21,918
8,936
47,016
0
L
Neith
chutbeats
Neith
25,994
11,806
0
1,572
25,805
8,379
0
9,516
16,239
0
65,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,454
Gold Earned
76,170
286
Minions Killed
282
5
Camps Cleared
12
1,265,144
Distance Traveled
1,430,545
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,771
984
12
1
0
256,682
1
W
Hel
16,033
1,145
91
7
1
280,419
2
L
Merlin
15,183
1,085
63
5
0
222,468
0
L
Chang'e
15,457
1,104
107
8
1
275,896
0
L
Fenrir
14,195
1,014
27
2
2
283,991
1
W
Thanatos
17,925
1,280
61
4
10
339,299
3
W
Nu Wa
13,671
977
74
5
1
240,829
3
W
Bellona
14,154
1,011
30
2
0
288,067
1
W
Geb
14,387
1,028
26
2
0
281,931
1
L
Neith
13,848
989
77
6
2
226,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role