Player Matchup

Da Ji
Da Ji
Accidental_Edge
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,207 Elo+
Solo
Erlang Shen
Erlang Shen
E rek shin2777
Erlang Shen
Level 86
God Stats
1W - 2L
1,422 SR
Queue Stats
7W - 8L
1,149 Elo+
Party 1
Hel
Hel
JoshwaEggrow
Hel
Level 98
God Stats
11W - 9L
1,415 SR
Queue Stats
22W - 17L
1,278 Elo+
Party 1
Ganesha
Ganesha
McDifficult9498
Ganesha
Level 44
God Stats
12W - 5L
1,384 SR
Queue Stats
21W - 15L
1,267 Elo+
Party 1
Neith
Neith
jfc2115
Neith
Level 65
God Stats
1W - 4L
1,454 SR
Queue Stats
40W - 46L
1,129 Elo+
Solo
Team Averages
Level 64
1,435 SR
1,206 Elo+

VS

Team Averages
Level 83
1,562 SR
1,269 Elo+
Loki
Loki
EXOTIC_dopeboy15
Loki
Level 59
God Stats
2W - 0L
1,744 SR
Queue Stats
10W - 9L
1,301 Elo+
Solo
Skadi
Skadi
Elswick8
Skadi
Level 83
God Stats
5W - 2L
1,651 SR
Queue Stats
20W - 17L
1,370 Elo+
Solo
Nox
Nox
ImmortalStars
Nox
Level 160
God Stats
3W - 2L
1,535 SR
Queue Stats
77W - 115L
1,218 Elo+
Solo
Awilix
Awilix
bracket0398
Awilix
Level 48
God Stats
5W - 7L
1,387 SR
Queue Stats
20W - 28L
1,217 Elo+
Solo
Anubis
Anubis
twichkng
Anubis
Level 64
God Stats
5W - 3L
1,493 SR
Queue Stats
78W - 89L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 2
9,847
656
5,512
18,505
7,366
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
E rek shin2777
Erlang Shen
18
5 / 6 / 2
11,895
793
7,836
15,105
6,687
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

17
4 / 4 / 2
10,531
702
12,391
17,247
6,788
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 7 / 6
10,172
678
7,450
19,981
16,444
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
jfc2115
Neith
17
0 / 3 / 3
9,383
626
6,615
9,562
3,071
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 11
11,946
796
10,123
12,066
4,443
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Elswick8
Skadi
19
8 / 3 / 13
13,003
867
23,439
11,679
4,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 1 / 18
11,147
743
8,325
6,241
3,453
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Awilix
16
2 / 2 / 6
10,420
695
6,995
7,814
3,143
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
twichkng
Anubis
20
11 / 2 / 13
13,583
906
19,283
11,074
5,552
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
11
Kills
29
29
Deaths
11
15
Assists
61
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
Erlang Shen
E rek shin2777
Erlang Shen
5
6
2
1
W
6
3
11
3.83
W
Skadi
Elswick8
Skadi
8
3
13
4.83
W
2
1
18
11
L
4
4
2
1.25
L
0
7
6
0.43
W
Awilix
2
2
6
2.5
L
Neith
jfc2115
Neith
0
3
3
0.5
W
Anubis
twichkng
Anubis
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,804
Damage
68,165
80,400
Taken
48,874
40,356
Mitigated
21,510
21,764
Healing
10,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,512
951
0
388
18,505
7,366
320
4,717
13,788
0
19,740
L
Erlang Shen
E rek shin2777
Erlang Shen
7,836
3,691
671
2,513
15,105
6,687
174
5,335
9,770
0
25,453
W
10,123
2,896
378
1,567
12,066
4,443
1,506
3,186
8,880
0
36,616
W
Skadi
Elswick8
Skadi
23,439
11,573
669
1,803
11,679
4,919
2,440
6,665
5,014
0
58,721
W
8,325
132
0
0
6,241
3,453
743
2,625
3,616
29,343
0
L
12,391
0
6,268
8,318
17,247
6,788
0
6,717
10,530
35,424
0
L
7,450
246
608
1,624
19,981
16,444
0
7,545
12,436
19,585
0
W
Awilix
6,995
3,112
744
1,383
7,814
3,143
493
3,101
4,713
0
24,875
L
Neith
jfc2115
Neith
6,615
2,638
0
1,374
9,562
3,071
0
3,294
6,268
0
45,310
W
Anubis
twichkng
Anubis
19,283
1,213
0
4,296
11,074
5,552
2,192
4,794
6,280
55,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,828
Gold Earned
60,099
258
Minions Killed
308
4
Camps Cleared
11
1,190,028
Distance Traveled
1,322,401
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,847
656
40
3
2
225,264
0
L
Erlang Shen
11,895
793
62
4
1
237,754
0
W
Loki
11,946
796
44
3
2
297,746
0
W
Skadi
13,003
867
74
5
1
256,806
0
W
Nox
11,147
743
51
3
2
258,283
1
L
Hel
10,531
702
59
4
0
272,455
0
L
Ganesha
10,172
678
0
0
0
240,945
0
W
Awilix
10,420
695
40
3
4
268,993
1
L
Neith
9,383
626
97
6
1
213,610
0
W
Anubis
13,583
906
99
7
2
240,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role