Player Matchup

Geb
Geb
LocalsHero
Geb
Level 23
God Stats
5W - 14L
1,336 SR
Queue Stats
32W - 43L
1,184 Elo+
Solo
Arachne
Arachne
MARIOPARTECULOS
Arachne
Level 5
God Stats
4W - 4L
1,518 SR
Queue Stats
5W - 9L
1,195 Elo+
Party 1
Chernobog
Chernobog
Pacomuna
Chernobog
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
25W - 23L
1,158 Elo+
Party 1
Olorun
Olorun
lgosh
Olorun
Level 27
God Stats
1W - 1L
1,214 SR
Queue Stats
12W - 13L
1,229 Elo+
Solo
Sylvanus
Sylvanus
mushroomdude44
Sylvanus
Level 3
God Stats
12W - 17L
1,500 SR
Queue Stats
34W - 38L
1,500 Elo+
Solo
Team Averages
Level 13
1,414 SR
1,253 Elo+

VS

Team Averages
Level 17
1,463 SR
1,099 Elo+
Bakasura
Bakasura
AwkwardGudbyez
Bakasura
Level 24
God Stats
5W - 5L
1,431 SR
Queue Stats
26W - 34L
1,222 Elo+
Solo
Sun Wukong
Sun Wukong
CrimsonArrow0711
Sun Wukong
Level 29
God Stats
0W - 1L
1,223 SR
Queue Stats
6W - 15L
1,016 Elo+
Solo
Hel
Hel
SternButmunch
Hel
Level 12
God Stats
7W - 5L
1,661 SR
Queue Stats
24W - 36L
1,226 Elo+
Solo
Chaac
Chaac
Vacoil
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,269 Elo+
Solo
Artemis
Artemis
sofirore
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 8
10,874
453
9,806
28,069
28,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 3 / 10
11,476
478
8,170
16,576
6,117
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chernobog
Pacomuna
Chernobog
16
4 / 5 / 13
11,153
465
13,673
15,134
11,421
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
lgosh
Olorun
20
16 / 1 / 7
14,334
597
26,190
17,583
7,745
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
15
1 / 4 / 13
11,104
463
12,704
22,647
22,753
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
8 / 7 / 3
13,207
550
18,988
21,928
9,516
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
CrimsonArrow0711
Sun Wukong
15
2 / 8 / 8
10,114
421
10,446
21,846
17,097
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 8 / 2
10,216
426
11,195
16,795
6,124
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Vacoil
Chaac
18
6 / 7 / 3
11,715
488
15,144
25,876
13,292
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
sofirore
Artemis
15
1 / 7 / 7
9,923
413
7,662
18,050
6,453
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
33
Kills
18
18
Deaths
37
51
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
8
7
3
1.36
L
Sun Wukong
CrimsonArrow0711
Sun Wukong
2
8
8
0.75
W
7
5
8
2.2
W
5
3
10
3.33
W
Chernobog
Pacomuna
Chernobog
4
5
13
2.1
L
1
8
2
0.25
L
Chaac
Vacoil
Chaac
6
7
3
1.07
W
Olorun
lgosh
Olorun
16
1
7
19.5
W
Sylvanus
1
4
13
1.88
L
Artemis
sofirore
Artemis
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,543
Damage
63,435
100,009
Taken
104,495
77,033
Mitigated
52,482
34,397
Healing
30,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
18,988
10,888
0
5,867
21,928
9,516
268
11,389
10,539
0
75,961
L
Sun Wukong
CrimsonArrow0711
Sun Wukong
10,446
2,585
0
4,862
21,846
17,097
1,050
11,235
10,611
0
37,878
W
9,806
2,198
865
2,554
28,069
28,997
522
3,442
23,584
34,675
0
W
8,170
6,407
0
5,253
16,576
6,117
722
1,414
14,556
0
40,772
W
Chernobog
Pacomuna
Chernobog
13,673
7,534
0
3,049
15,134
11,421
1,763
1,836
12,696
0
54,865
L
11,195
1,954
1,446
3,610
16,795
6,124
431
9,807
6,988
57,936
0
L
Chaac
Vacoil
Chaac
15,144
8,044
0
10,952
25,876
13,292
3,278
10,774
15,102
0
81,359
W
Olorun
lgosh
Olorun
26,190
20,139
2,308
9,917
17,583
7,745
8,610
3,639
13,574
95,421
0
W
Sylvanus
12,704
5,092
3,244
7,207
22,647
22,753
575
5,391
16,691
31,850
0
L
Artemis
sofirore
Artemis
7,662
5,506
0
3,348
18,050
6,453
648
11,203
6,847
0
29,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,941
Gold Earned
55,175
348
Minions Killed
400
0
Camps Cleared
0
2,006,448
Distance Traveled
1,793,150
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,207
550
135
6
0
383,031
1
L
Sun Wukong
10,114
421
47
2
0
391,542
1
W
Geb
10,874
453
23
1
0
420,469
3
W
Arachne
11,476
478
65
3
0
405,017
3
W
Chernobog
11,153
465
82
3
0
377,621
0
L
Hel
10,216
426
73
3
0
398,500
2
L
Chaac
11,715
488
94
4
0
339,437
0
W
Olorun
14,334
597
143
6
0
409,580
4
W
Sylvanus
11,104
463
35
1
0
393,761
2
L
Artemis
9,923
413
51
2
0
280,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role