Player Matchup

Cthulhu
Cthulhu
Newcasterwill
Cthulhu
Level 28
God Stats
12W - 11L
1,565 SR
Queue Stats
45W - 53L
1,334 Elo+
Party 1
He Bo
He Bo
Ruemin
He Bo
Level 20
God Stats
2W - 3L
1,711 SR
Queue Stats
21W - 21L
1,324 Elo+
Party 1
Hou Yi
Hou Yi
Shadewulfe
Hou Yi
Level 18
God Stats
9W - 8L
1,548 SR
Queue Stats
13W - 19L
1,232 Elo+
Party 1
Team Averages
Level 22
1,608 SR
1,297 Elo+

VS

Team Averages
Level 21
1,440 SR
1,292 Elo+
Anubis
Anubis
FBLockRareRose
Anubis
Level 28
God Stats
13W - 12L
1,565 SR
Queue Stats
13W - 15L
1,315 Elo+
Party 2
Cthulhu
Cthulhu
ItsJP123
Cthulhu
Level 14
God Stats
0W - 1L
1,217 SR
Queue Stats
1W - 7L
1,141 Elo+
Solo
Arachne
Arachne
MizzyAbeast215
Arachne
Level 22
God Stats
10W - 5L
1,539 SR
Queue Stats
12W - 10L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
9 / 8 / 10
13,565
798
15,311
20,910
21,078
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
Ruemin
He Bo
16
4 / 5 / 12
11,972
704
12,179
14,228
4,430
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Shadewulfe
Hou Yi
17
8 / 9 / 7
12,882
758
21,136
18,734
6,350
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 8 / 11
12,101
712
17,776
18,853
10,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
ItsJP123
Cthulhu
14
10 / 6 / 9
12,762
751
15,401
27,170
14,186
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
4 / 7 / 15
11,349
668
10,926
16,261
6,224
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
57
21
Kills
22
22
Deaths
21
29
Assists
35
Player
Kills
Deaths
Assists
KDA
L
8
8
11
1.69
L
Cthulhu
ItsJP123
Cthulhu
10
6
9
2.42
L
4
7
15
1.64
W
Cthulhu
9
8
10
1.75
W
He Bo
Ruemin
He Bo
4
5
12
2
W
Hou Yi
Shadewulfe
Hou Yi
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,626
Damage
44,103
53,872
Taken
62,284
31,858
Mitigated
30,790
15,432
Healing
16,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,776
1,916
0
7,062
18,853
10,380
745
7,193
11,410
54,287
0
L
Cthulhu
ItsJP123
Cthulhu
15,401
1,192
762
6,843
27,170
14,186
476
12,986
13,739
40,160
0
L
10,926
9,236
0
2,294
16,261
6,224
619
6,554
9,507
0
17,150
W
Cthulhu
15,311
2,158
676
5,680
20,910
21,078
274
12,255
8,655
39,498
0
W
He Bo
Ruemin
He Bo
12,179
1,589
0
2,840
14,228
4,430
905
10,329
3,899
36,728
0
W
Hou Yi
Shadewulfe
Hou Yi
21,136
11,791
0
6,236
18,734
6,350
1,947
10,883
7,851
0
74,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,419
Gold Earned
36,212
179
Minions Killed
133
0
Camps Cleared
0
875,656
Distance Traveled
746,880
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,101
712
78
5
0
200,756
0
L
Cthulhu
12,762
751
41
2
0
300,576
5
L
Arachne
11,349
668
14
1
0
245,548
0
W
Cthulhu
13,565
798
54
3
0
319,688
0
W
He Bo
11,972
704
35
2
0
296,027
0
W
Hou Yi
12,882
758
90
5
0
259,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role