Player Matchup

Tsukuyomi
Tsukuyomi
Fuffernutter
Tsukuyomi
Level 23
God Stats
3W - 13L
1,517 SR
Queue Stats
4W - 16L
1,045 Elo+
Party 2
Pele
Pele
Kagetane79
Pele
Level 54
God Stats
9W - 7L
1,495 SR
Queue Stats
52W - 83L
1,180 Elo+
Party 2
Nemesis
Nemesis
WOLF SKY6387
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,024 Elo+
Party 2
Team Averages
Level 28
1,504 SR
1,083 Elo+

VS

Team Averages
Level 24
1,376 SR
1,233 Elo+
Bastet
Bastet
 
Bastet
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AlphaMars742
Cthulhu
Level 16
God Stats
6W - 5L
1,433 SR
Queue Stats
6W - 5L
1,119 Elo+
Solo
Aphrodite
Aphrodite
OptikWhite
Aphrodite
Level 27
God Stats
1W - 2L
1,195 SR
Queue Stats
10W - 28L
1,080 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fuffernutter
Tsukuyomi
10
0 / 2 / 1
7,589
584
3,964
7,900
2,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

13
3 / 5 / 0
8,651
665
9,523
14,427
4,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
WOLF SKY6387
Nemesis
10
0 / 4 / 0
7,253
558
3,395
5,923
2,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 1 / 5
9,256
712
7,392
8,472
3,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
AlphaMars742
Cthulhu
12
3 / 0 / 7
9,786
753
6,615
11,200
10,265
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
OptikWhite
Aphrodite
12
3 / 2 / 8
9,154
704
5,269
8,563
4,140
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
11
11
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
5
7.5
W
Cthulhu
AlphaMars742
Cthulhu
3
0
7
6.5
L
Tsukuyomi
Fuffernutter
Tsukuyomi
0
2
1
0.25
L
3
5
0
0.6
W
Aphrodite
OptikWhite
Aphrodite
3
2
8
3.5
L
Nemesis
WOLF SKY6387
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,882
Damage
19,276
28,250
Taken
28,235
9,448
Mitigated
17,876
4,762
Healing
10,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,392
2,652
0
1,425
8,472
3,471
1,213
36
8,436
0
23,481
W
Cthulhu
AlphaMars742
Cthulhu
6,615
493
808
903
11,200
10,265
671
0
11,200
22,879
0
L
Tsukuyomi
Fuffernutter
Tsukuyomi
3,964
1,245
0
787
7,900
2,502
0
3,406
4,494
0
23,751
L
9,523
2,602
282
3,693
14,427
4,846
0
6,141
8,286
0
49,711
W
Aphrodite
OptikWhite
Aphrodite
5,269
796
3,383
3,612
8,563
4,140
759
40
8,523
30,058
0
L
Nemesis
WOLF SKY6387
Nemesis
3,395
481
0
0
5,923
2,100
0
2,780
3,143
0
8,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,493
Gold Earned
28,196
115
Minions Killed
124
0
Camps Cleared
0
732,904
Distance Traveled
704,695
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,256
712
34
3
0
264,171
2
W
Cthulhu
9,786
753
31
2
0
249,098
1
L
Tsukuyomi
7,589
584
38
3
0
242,028
0
L
Pele
8,651
665
64
5
0
239,013
0
W
Aphrodite
9,154
704
59
5
0
191,426
0
L
Nemesis
7,253
558
13
1
0
251,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role