Player Matchup

Sobek
Sobek
Monk Palmz
Sobek
Level 16
God Stats
14W - 9L
1,554 SR
Queue Stats
47W - 56L
1,403 Elo+
Party 1
Discordia
Discordia
SKzombiequeen
Discordia
Level 81
God Stats
3W - 0L
1,488 SR
Queue Stats
12W - 11L
1,243 Elo+
Party 1
Fenrir
Fenrir
xUNHINGEDWOLFx
Fenrir
Level 44
God Stats
2W - 2L
1,466 SR
Queue Stats
3W - 4L
1,597 Elo+
Party 1
Team Averages
Level 47
1,503 SR
1,414 Elo+

VS

Team Averages
Level 48
1,363 SR
1,362 Elo+
Jormungandr
Jormungandr
Dethkloko
Jormungandr
Level 28
God Stats
0W - 2L
1,128 SR
Queue Stats
4W - 5L
1,393 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jballinsince96
Tsukuyomi
Level 67
God Stats
75W - 60L
1,494 SR
Queue Stats
193W - 187L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
Sheathswrath
Baron Samedi
Level 48
God Stats
1W - 6L
1,466 SR
Queue Stats
65W - 114L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
4 / 1 / 2
8,672
723
4,676
9,472
6,503
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
SKzombiequeen
Discordia
11
0 / 0 / 6
7,608
634
8,414
4,378
1,165
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 3
7,477
623
954
4,422
1,486
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dethkloko
Jormungandr
10
1 / 1 / 0
7,625
635
2,208
6,373
2,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Jballinsince96
Tsukuyomi
10
0 / 2 / 1
6,792
566
4,777
8,665
2,961
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Sheathswrath
Baron Samedi
10
0 / 3 / 1
6,767
564
6,460
5,903
2,117
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dethkloko
Jormungandr
1
1
0
1
L
Tsukuyomi
Jballinsince96
Tsukuyomi
0
2
1
0.25
W
Sobek
4
1
2
5
W
Discordia
SKzombiequeen
Discordia
0
0
6
3
L
Baron Samedi
Sheathswrath
Baron Samedi
0
3
1
0.17
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,044
Damage
13,445
18,272
Taken
20,941
9,154
Mitigated
7,862
6,331
Healing
4,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dethkloko
Jormungandr
2,208
472
486
934
6,373
2,784
0
4,584
1,789
13,705
0
L
Tsukuyomi
Jballinsince96
Tsukuyomi
4,777
607
0
2,343
8,665
2,961
0
4,882
3,783
0
29,624
W
Sobek
4,676
0
624
3,759
9,472
6,503
0
4,920
4,552
12,999
0
W
Discordia
SKzombiequeen
Discordia
8,414
577
0
588
4,378
1,165
180
2,276
2,102
48,165
0
L
Baron Samedi
Sheathswrath
Baron Samedi
6,460
679
385
236
5,903
2,117
0
3,672
2,231
19,934
0
W
954
56
648
712
4,422
1,486
0
1,512
2,910
0
10,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,757
Gold Earned
21,184
117
Minions Killed
93
0
Camps Cleared
0
600,379
Distance Traveled
546,880
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,625
635
27
2
0
181,131
0
L
Tsukuyomi
6,792
566
43
4
0
205,632
0
W
Sobek
8,672
723
19
2
0
226,246
0
W
Discordia
7,608
634
81
7
0
191,415
3
L
Baron Samedi
6,767
564
23
2
0
160,117
0
W
Fenrir
7,477
623
17
1
0
182,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role