Player Matchup

Ra
Ra
ACQSudden
Ra
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 18L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ACQonone90
Sun Wukong
Level 8
God Stats
0W - 4L
1,222 SR
Queue Stats
41W - 48L
1,214 Elo+
Party 1
Nu Wa
Nu Wa
AmethystRain98
Nu Wa
Level 29
God Stats
96W - 94L
1,473 SR
Queue Stats
152W - 164L
1,296 Elo+
Solo
Nemesis
Nemesis
PHANTMKNIGHT
Nemesis
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 23L
1,361 Elo+
Solo
Cthulhu
Cthulhu
Purity1288
Cthulhu
Level 8
God Stats
8W - 8L
1,407 SR
Queue Stats
10W - 14L
1,195 Elo+
Solo
Team Averages
Level 13
1,420 SR
1,313 Elo+

VS

Team Averages
Level 21
1,423 SR
1,240 Elo+
Bellona
Bellona
ELopez09
Bellona
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 33L
1,218 Elo+
Solo
Anubis
Anubis
EatTheElders
Anubis
Level 29
God Stats
1W - 1L
1,295 SR
Queue Stats
25W - 35L
1,226 Elo+
Party 2
Ravana
Ravana
Grey247
Ravana
Level 11
God Stats
7W - 6L
1,272 SR
Queue Stats
18W - 29L
1,234 Elo+
Solo
Thor
Thor
SMB RubenRdz
Thor
Level 29
God Stats
3W - 1L
1,552 SR
Queue Stats
7W - 6L
1,331 Elo+
Solo
Tyr
Tyr
hankbeenis
Tyr
Level 28
God Stats
1W - 0L
1,498 SR
Queue Stats
20W - 29L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 11
11,955
1,087
20,127
17,289
5,493
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
ACQonone90
Sun Wukong
18
4 / 9 / 10
11,883
1,080
9,664
18,995
16,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
7 / 5 / 9
12,467
1,133
23,078
15,810
4,002
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
PHANTMKNIGHT
Nemesis
16
3 / 15 / 8
11,026
1,002
14,991
23,242
7,856
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Purity1288
Cthulhu
18
2 / 8 / 13
11,647
1,059
12,888
23,170
20,059
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ELopez09
Bellona
18
5 / 7 / 19
11,595
1,054
12,758
21,382
12,278
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
20
14 / 2 / 22
14,277
1,298
36,542
22,460
11,540
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Grey247
Ravana
18
4 / 8 / 21
11,596
1,054
12,468
18,311
9,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
14 / 2 / 20
14,393
1,308
14,343
12,741
4,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

20
9 / 1 / 29
13,667
1,242
14,285
16,537
18,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
157
20
Kills
46
46
Deaths
20
51
Assists
111
Player
Kills
Deaths
Assists
KDA
L
4
9
11
1.06
L
Sun Wukong
ACQonone90
Sun Wukong
4
9
10
1
L
7
5
9
2.3
W
Bellona
ELopez09
Bellona
5
7
19
2.07
W
Anubis
14
2
22
12.5
W
Ravana
Grey247
Ravana
4
8
21
1.81
L
Nemesis
PHANTMKNIGHT
Nemesis
3
15
8
0.47
L
Cthulhu
Purity1288
Cthulhu
2
8
13
1.06
W
14
2
20
12
W
9
1
29
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,748
Damage
90,396
98,506
Taken
91,431
53,581
Mitigated
56,138
10,780
Healing
20,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,127
3,850
2,655
706
17,289
5,493
0
6,997
10,292
48,773
0
L
Sun Wukong
ACQonone90
Sun Wukong
9,664
1,872
0
313
18,995
16,171
0
6,545
12,450
0
29,215
L
23,078
10,397
0
1,475
15,810
4,002
0
6,837
8,973
36,927
0
W
Bellona
ELopez09
Bellona
12,758
4,540
0
245
21,382
12,278
0
14,968
6,164
578
33,726
W
Anubis
36,542
1,729
405
14,168
22,460
11,540
0
13,585
8,675
81,525
0
W
Ravana
Grey247
Ravana
12,468
3,437
486
2,316
18,311
9,487
0
10,758
7,333
0
24,890
L
Nemesis
PHANTMKNIGHT
Nemesis
14,991
6,147
0
1,373
23,242
7,856
0
7,998
15,244
0
21,305
L
Cthulhu
Purity1288
Cthulhu
12,888
759
339
3,919
23,170
20,059
0
8,626
14,544
26,207
0
W
14,343
2,827
0
271
12,741
4,813
0
5,265
7,376
0
37,903
W
14,285
2,598
649
2,371
16,537
18,020
0
10,672
5,790
0
25,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,978
Gold Earned
65,528
178
Minions Killed
216
4
Camps Cleared
2
965,427
Distance Traveled
1,025,188
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,955
1,087
81
7
1
205,689
3
L
Sun Wukong
11,883
1,080
42
4
2
154,329
1
L
Nu Wa
12,467
1,133
29
3
1
172,354
0
W
Bellona
11,595
1,054
35
3
0
230,507
2
W
Anubis
14,277
1,298
81
7
1
183,035
0
W
Ravana
11,596
1,054
18
2
0
151,978
0
L
Nemesis
11,026
1,002
5
0
0
228,004
0
L
Cthulhu
11,647
1,059
21
2
0
205,051
0
W
Thor
14,393
1,308
67
6
1
213,461
0
W
Tyr
13,667
1,242
15
1
0
246,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role