Player Matchup

Cthulhu
Cthulhu
Daddys Cup
Cthulhu
Level 43
God Stats
8W - 6L
1,513 SR
Queue Stats
21W - 24L
1,402 Elo+
Party 1
King Arthur
King Arthur
Lanman10
King Arthur
Level 138
God Stats
6W - 10L
1,483 SR
Queue Stats
151W - 147L
1,442 Elo+
Party 1
Thanatos
Thanatos
Metal Baphomet
Thanatos
Level 16
God Stats
9W - 11L
1,294 SR
Queue Stats
9W - 14L
1,258 Elo+
Party 1
Izanami
Izanami
The MaIIet
Izanami
Level 26
God Stats
2W - 3L
1,478 SR
Queue Stats
44W - 43L
1,407 Elo+
Party 1
Raijin
Raijin
UndyingNova
Raijin
Level 120
God Stats
0W - 1L
1,605 SR
Queue Stats
53W - 47L
1,497 Elo+
Party 1
Team Averages
Level 69
1,475 SR
1,401 Elo+

VS

Team Averages
Level 57
1,580 SR
1,480 Elo+
Kukulkan
Kukulkan
ALVDEALVAREZ
Kukulkan
Level 40
God Stats
131W - 177L
1,477 SR
Queue Stats
160W - 223L
1,459 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Erickelrojo11
Tsukuyomi
Level 116
God Stats
19W - 13L
1,528 SR
Queue Stats
270W - 283L
1,435 Elo+
Party 2
Nike
Nike
FelipeDavila10
Nike
Level 44
God Stats
2W - 1L
1,484 SR
Queue Stats
139W - 147L
1,416 Elo+
Party 2
Neith
Neith
MaczGirl87
Neith
Level 46
God Stats
244W - 236L
1,541 SR
Queue Stats
260W - 259L
1,505 Elo+
Solo
Jormungandr
Jormungandr
TheBadWitch5
Jormungandr
Level 39
God Stats
1W - 0L
1,868 SR
Queue Stats
7W - 4L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daddys Cup
Cthulhu
20
5 / 4 / 13
14,486
1,035
19,068
19,124
14,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
Lanman10
King Arthur
20
3 / 11 / 19
13,954
997
27,335
32,389
36,612
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
19
5 / 11 / 9
13,101
936
7,136
16,248
4,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
The MaIIet
Izanami
20
8 / 5 / 7
14,860
1,061
19,922
16,547
5,180
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
20
6 / 9 / 11
14,617
1,044
16,278
19,559
6,250
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALVDEALVAREZ
Kukulkan
20
0 / 4 / 20
12,971
927
13,408
13,047
5,382
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Erickelrojo11
Tsukuyomi
20
17 / 9 / 13
16,832
1,202
23,359
20,777
9,099
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 5 / 16
12,931
924
11,419
19,754
23,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
20
7 / 0 / 15
14,469
1,034
17,392
11,937
4,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
TheBadWitch5
Jormungandr
20
13 / 9 / 19
15,746
1,125
29,468
29,800
32,205
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
123
27
Kills
40
40
Deaths
27
59
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ALVDEALVAREZ
Kukulkan
0
4
20
2.5
L
Cthulhu
Daddys Cup
Cthulhu
5
4
13
2.88
W
Tsukuyomi
Erickelrojo11
Tsukuyomi
17
9
13
2.61
W
3
5
16
2.2
L
King Arthur
Lanman10
King Arthur
3
11
19
1.14
W
Neith
7
0
15
14.5
L
Thanatos
5
11
9
0.86
L
Izanami
The MaIIet
Izanami
8
5
7
2.3
W
Jormungandr
TheBadWitch5
Jormungandr
13
9
19
2.5
L
Raijin
6
9
11
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,739
Damage
95,046
103,867
Taken
95,315
66,854
Mitigated
75,084
6,450
Healing
4,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ALVDEALVAREZ
Kukulkan
13,408
980
0
0
13,047
5,382
0
7,222
5,800
49,669
0
L
Cthulhu
Daddys Cup
Cthulhu
19,068
1,510
969
0
19,124
14,171
0
8,770
10,309
42,319
0
W
Tsukuyomi
Erickelrojo11
Tsukuyomi
23,359
6,241
0
1,347
20,777
9,099
0
7,289
13,288
0
34,701
W
11,419
1,349
0
531
19,754
23,886
0
4,571
14,906
0
21,865
L
King Arthur
Lanman10
King Arthur
27,335
2,662
0
517
32,389
36,612
0
10,654
21,517
4,488
44,076
W
Neith
17,392
7,400
610
2,355
11,937
4,512
0
7,117
4,745
0
51,645
L
Thanatos
7,136
2,773
0
3,500
16,248
4,641
0
5,998
10,175
0
18,736
L
Izanami
The MaIIet
Izanami
19,922
16,215
0
914
16,547
5,180
0
9,114
7,283
0
43,615
W
Jormungandr
TheBadWitch5
Jormungandr
29,468
6,984
0
0
29,800
32,205
0
12,151
17,474
44,655
0
L
Raijin
16,278
361
135
415
19,559
6,250
0
8,340
11,144
53,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,018
Gold Earned
72,949
269
Minions Killed
255
8
Camps Cleared
4
1,199,855
Distance Traveled
1,239,558
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,971
927
90
6
0
243,319
0
L
Cthulhu
14,486
1,035
49
4
2
283,875
0
W
Tsukuyomi
16,832
1,202
17
1
2
255,665
2
W
Nike
12,931
924
18
1
1
249,873
1
L
King Arthur
13,954
997
54
4
0
245,058
0
W
Neith
14,469
1,034
96
7
0
264,183
1
L
Thanatos
13,101
936
11
1
2
254,115
3
L
Izanami
14,860
1,061
53
4
4
201,761
0
W
Jormungandr
15,746
1,125
34
2
1
226,518
0
L
Raijin
14,617
1,044
102
7
0
215,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role