Player Matchup

Fenrir
Fenrir
CoolHappy
Fenrir
Level 10
God Stats
6W - 8L
1,500 SR
Queue Stats
18W - 25L
1,461 Elo+
Party 2
Odin
Odin
CristoViene
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Bacchus
Bacchus
CutGut
Bacchus
Level 27
God Stats
3W - 5L
1,507 SR
Queue Stats
77W - 69L
1,439 Elo+
Solo
Jing Wei
Jing Wei
Superstar31
Jing Wei
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Zac_XG76
Thoth
Level 44
God Stats
11W - 11L
1,451 SR
Queue Stats
150W - 177L
1,407 Elo+
Party 2
Team Averages
Level 21
1,492 SR
1,461 Elo+

VS

Team Averages
Level 25
1,468 SR
1,303 Elo+
Ra
Ra
CocoNebulon
Ra
Level 28
God Stats
4W - 2L
1,756 SR
Queue Stats
113W - 107L
1,381 Elo+
Solo
Heimdallr
Heimdallr
Killerfruit89
Heimdallr
Level 24
God Stats
3W - 7L
1,500 SR
Queue Stats
67W - 77L
1,256 Elo+
Party 1
Hachiman
Hachiman
LokoMaster818
Hachiman
Level 29
God Stats
3W - 4L
1,377 SR
Queue Stats
83W - 108L
1,292 Elo+
Solo
Loki
Loki
TheIQFactor
Loki
Level 16
God Stats
2W - 8L
1,211 SR
Queue Stats
116W - 122L
1,282 Elo+
Party 1
Sylvanus
Sylvanus
xXAndyxD
Sylvanus
Level 26
God Stats
25W - 28L
1,499 SR
Queue Stats
126W - 124L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CoolHappy
Fenrir
8
1 / 3 / 0
5,489
499
2,892
8,285
2,272
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 5 / 0
4,543
413
1,449
6,350
1,776
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
CutGut
Bacchus
7
0 / 7 / 0
4,472
407
3,504
8,553
5,120
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Superstar31
Jing Wei
8
0 / 7 / 0
4,457
405
3,536
8,768
2,183
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
Zac_XG76
Thoth
10
0 / 4 / 0
5,539
504
5,140
4,029
1,189
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,537
685
2,547
5,224
1,817
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Killerfruit89
Heimdallr
10
1 / 0 / 4
6,575
598
4,160
3,328
2,399
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
LokoMaster818
Hachiman
12
10 / 0 / 5
7,972
725
9,754
8,063
3,003
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
9 / 1 / 1
7,523
684
5,069
4,802
1,187
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
xXAndyxD
Sylvanus
10
4 / 0 / 9
7,409
674
4,150
7,658
6,561
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
49
1
Kills
26
26
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Fenrir
CoolHappy
Fenrir
1
3
0
0.33
L
0
5
0
0
L
Bacchus
CutGut
Bacchus
0
7
0
0
W
Heimdallr
Killerfruit89
Heimdallr
1
0
4
3
W
Hachiman
LokoMaster818
Hachiman
10
0
5
12.5
L
Jing Wei
Superstar31
Jing Wei
0
7
0
0
W
9
1
1
9.5
L
Thoth
Zac_XG76
Thoth
0
4
0
0
W
Sylvanus
xXAndyxD
Sylvanus
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,521
Damage
25,680
35,985
Taken
29,075
12,540
Mitigated
14,967
5,711
Healing
14,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,547
325
365
3,477
5,224
1,817
580
3,268
1,956
39,616
0
L
Fenrir
CoolHappy
Fenrir
2,892
827
0
3,474
8,285
2,272
0
506
7,704
0
25,118
L
1,449
783
0
0
6,350
1,776
156
500
5,454
0
8,216
L
Bacchus
CutGut
Bacchus
3,504
732
270
357
8,553
5,120
0
1,849
6,704
8,668
0
W
Heimdallr
Killerfruit89
Heimdallr
4,160
1,326
0
400
3,328
2,399
1,329
0
3,328
0
19,308
W
Hachiman
LokoMaster818
Hachiman
9,754
5,450
123
2,902
8,063
3,003
2,183
3,062
5,001
0
33,866
L
Jing Wei
Superstar31
Jing Wei
3,536
2,777
0
1,540
8,768
2,183
0
2,118
6,650
0
21,079
W
5,069
1,759
0
2,493
4,802
1,187
331
135
4,667
0
27,582
L
Thoth
Zac_XG76
Thoth
5,140
548
0
70
4,029
1,189
0
1,724
2,305
35,267
0
W
Sylvanus
xXAndyxD
Sylvanus
4,150
1,209
1,746
2,572
7,658
6,561
754
2,179
5,479
16,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,500
Gold Earned
37,016
184
Minions Killed
244
0
Camps Cleared
0
1,049,139
Distance Traveled
1,003,946
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,537
685
87
8
0
199,177
4
L
Fenrir
5,489
499
42
4
0
218,406
1
L
Odin
4,543
413
18
2
0
248,919
3
L
Bacchus
4,472
407
13
1
0
189,028
3
W
Heimdallr
6,575
598
31
3
0
208,562
0
W
Hachiman
7,972
725
55
5
0
183,801
4
L
Jing Wei
4,457
405
44
4
0
189,905
3
W
Loki
7,523
684
44
4
0
223,347
3
L
Thoth
5,539
504
67
6
0
202,881
2
W
Sylvanus
7,409
674
27
2
0
189,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role