Player Matchup

Chaac
Chaac
AngryPaperClip
Chaac
Level 27
God Stats
1W - 3L
1,733 SR
Queue Stats
102W - 87L
1,537 Elo+
Party 1
Amaterasu
Amaterasu
BellonaMainTBH
Amaterasu
Level 19
God Stats
9W - 9L
1,528 SR
Queue Stats
44W - 30L
1,590 Elo+
Party 2
Mulan
Mulan
HighJarlBallin
Mulan
Level 11
God Stats
9W - 4L
1,764 SR
Queue Stats
27W - 13L
1,693 Elo+
Party 2
Tyr
Tyr
MikolRigali
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,478 Elo+
Party 1
Hel
Hel
Ozmann
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 37L
1,623 Elo+
Party 2
Team Averages
Level 32
1,605 SR
1,584 Elo+

VS

Team Averages
Level 20
1,540 SR
1,549 Elo+
Ne Zha
Ne Zha
Bilbofraggins14
Ne Zha
Level 30
God Stats
3W - 0L
1,823 SR
Queue Stats
59W - 27L
1,688 Elo+
Solo
Nu Wa
Nu Wa
Cardin50
Nu Wa
Level 5
God Stats
1W - 0L
1,299 SR
Queue Stats
2W - 0L
1,721 Elo+
Solo
Sun Wukong
Sun Wukong
FManhonis
Sun Wukong
Level 29
God Stats
51W - 54L
1,565 SR
Queue Stats
241W - 241L
1,480 Elo+
Solo
Eset
Eset
Lumineree
Eset
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,546 Elo+
Solo
Artemis
Artemis
pheasantheads
Artemis
Level 5
God Stats
2W - 1L
1,515 SR
Queue Stats
2W - 4L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 14
14,980
999
27,075
35,615
42,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
BellonaMainTBH
Amaterasu
20
7 / 7 / 14
15,116
1,008
22,688
33,291
33,433
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 5 / 12
15,998
1,067
20,622
31,108
38,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
2 / 11 / 13
12,988
866
14,804
26,970
31,943
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Hel
Ozmann
Hel
20
4 / 5 / 18
14,814
988
23,954
26,006
16,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 11
17,058
1,137
30,052
33,339
42,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
Cardin50
Nu Wa
20
7 / 2 / 23
15,768
1,051
50,466
18,020
9,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
FManhonis
Sun Wukong
20
7 / 6 / 20
16,522
1,101
17,715
33,140
35,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
20
5 / 10 / 21
15,086
1,006
38,336
21,779
11,142
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
16
0 / 5 / 4
11,302
753
2,153
8,896
4,496
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
112
28
Kills
33
33
Deaths
28
71
Assists
79
Player
Kills
Deaths
Assists
KDA
L
8
5
14
3
L
Amaterasu
BellonaMainTBH
Amaterasu
7
7
14
2
W
14
5
11
3.9
W
Nu Wa
Cardin50
Nu Wa
7
2
23
9.25
W
Sun Wukong
FManhonis
Sun Wukong
7
6
20
2.83
L
7
5
12
2.6
W
Eset
5
10
21
1.55
L
2
11
13
0.77
L
Hel
Ozmann
Hel
4
5
18
2.6
W
Artemis
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,143
Damage
138,722
152,990
Taken
115,174
162,927
Mitigated
103,328
45,457
Healing
20,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,075
5,562
0
10,360
35,615
42,305
0
22,889
12,676
0
63,248
L
Amaterasu
BellonaMainTBH
Amaterasu
22,688
13,237
0
2,511
33,291
33,433
0
16,142
17,074
0
46,819
W
30,052
14,815
0
5,790
33,339
42,509
0
7,561
25,525
0
49,967
W
Nu Wa
Cardin50
Nu Wa
50,466
11,287
1,212
2,815
18,020
9,529
0
3,214
14,631
85,205
0
W
Sun Wukong
FManhonis
Sun Wukong
17,715
4,742
558
6,380
33,140
35,652
0
7,457
25,338
0
59,557
L
20,622
2,961
0
3,177
31,108
38,678
0
20,656
10,452
494
47,110
W
Eset
38,336
2,805
2,742
916
21,779
11,142
0
5,118
16,598
56,016
0
L
14,804
4,646
0
3,786
26,970
31,943
0
14,785
11,755
0
33,904
L
Hel
Ozmann
Hel
23,954
4,056
13,020
12,603
26,006
16,568
0
14,330
11,651
59,250
0
W
Artemis
2,153
1,488
0
108
8,896
4,496
0
1,036
7,713
0
6,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,896
Gold Earned
75,736
286
Minions Killed
271
10
Camps Cleared
4
1,476,669
Distance Traveled
1,269,337
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,980
999
61
4
0
313,396
0
L
Amaterasu
15,116
1,008
37
2
2
316,358
0
W
Ne Zha
17,058
1,137
37
2
2
304,985
1
W
Nu Wa
15,768
1,051
74
5
2
295,472
0
W
Sun Wukong
16,522
1,101
99
7
0
314,548
0
L
Mulan
15,998
1,067
51
3
6
295,199
0
W
Eset
15,086
1,006
48
3
0
260,534
1
L
Tyr
12,988
866
36
2
0
243,600
0
L
Hel
14,814
988
101
7
2
308,116
0
W
Artemis
11,302
753
13
1
0
93,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role