Player Matchup

Ares
Ares
Bignomo
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,525 Elo+
Solo
King Arthur
King Arthur
Killua Kakashi
King Arthur
Level 25
God Stats
0W - 1L
1,675 SR
Queue Stats
39W - 47L
1,429 Elo+
Party 2
Ravana
Ravana
Merkzee rT
Ravana
Level 35
God Stats
0W - 3L
1,245 SR
Queue Stats
69W - 69L
1,468 Elo+
Party 2
Da Ji
Da Ji
OG Smurphy
Da Ji
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,115 Elo+
Party 2
Ra
Ra
javiervirviescas
Ra
Level 8
God Stats
0W - 1L
1,349 SR
Queue Stats
3W - 9L
1,209 Elo+
Solo
Team Averages
Level 16
1,454 SR
1,349 Elo+

VS

Team Averages
Level 29
1,546 SR
1,476 Elo+
Cthulhu
Cthulhu
NeckCraker
Cthulhu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
x__Hawkking
Sun Wukong
Level 17
God Stats
86W - 66L
1,589 SR
Queue Stats
104W - 89L
1,512 Elo+
Party 1
Artemis
Artemis
x__Pueblo
Artemis
Level 29
God Stats
80W - 53L
1,641 SR
Queue Stats
203W - 216L
1,488 Elo+
Party 1
Ra
Ra
x__brasileiro
Ra
Level 25
God Stats
176W - 160L
1,570 SR
Queue Stats
177W - 161L
1,505 Elo+
Party 1
Neith
Neith
ЛилПипка
Neith
Level 26
God Stats
79W - 95L
1,431 SR
Queue Stats
196W - 245L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bignomo
Ares
19
2 / 7 / 11
12,471
1,134
6,839
24,983
34,969
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
Killua Kakashi
King Arthur
19
4 / 7 / 10
12,113
1,101
9,982
21,947
30,084
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Merkzee rT
Ravana
18
2 / 11 / 8
11,109
1,010
14,382
20,485
11,889
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
18
11 / 16 / 4
13,924
1,266
19,578
22,906
11,658
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 14 / 11
10,748
977
12,455
17,202
9,001
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NeckCraker
Cthulhu
20
11 / 4 / 29
13,420
1,220
16,575
16,009
13,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
x__Hawkking
Sun Wukong
19
10 / 3 / 24
13,011
1,183
15,557
12,840
6,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
x__Pueblo
Artemis
20
18 / 7 / 23
15,230
1,385
34,949
15,315
5,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 4 / 26
13,505
1,228
14,958
11,945
4,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 2 / 28
12,366
1,124
14,343
12,335
5,585
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
185
20
Kills
55
55
Deaths
20
44
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Ares
Bignomo
Ares
2
7
11
1.07
L
King Arthur
Killua Kakashi
King Arthur
4
7
10
1.29
L
Ravana
Merkzee rT
Ravana
2
11
8
0.55
W
Cthulhu
NeckCraker
Cthulhu
11
4
29
6.38
L
Da Ji
11
16
4
0.81
L
1
14
11
0.46
W
Sun Wukong
x__Hawkking
Sun Wukong
10
3
24
7.33
W
Artemis
x__Pueblo
Artemis
18
7
23
4.21
W
10
4
26
5.75
W
6
2
28
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,236
Damage
96,382
107,523
Taken
68,444
97,601
Mitigated
35,775
3,140
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Bignomo
Ares
6,839
506
805
486
24,983
34,969
0
7,411
17,572
35,511
0
L
King Arthur
Killua Kakashi
King Arthur
9,982
1,310
0
439
21,947
30,084
0
7,219
14,728
0
29,541
L
Ravana
Merkzee rT
Ravana
14,382
4,452
0
440
20,485
11,889
0
5,513
14,972
0
35,689
W
Cthulhu
NeckCraker
Cthulhu
16,575
1,149
556
758
16,009
13,657
0
5,118
10,691
28,404
0
L
Da Ji
19,578
9,462
0
0
22,906
11,658
0
5,874
17,032
0
26,775
L
12,455
2,148
774
196
17,202
9,001
0
5,516
11,686
30,474
0
W
Sun Wukong
x__Hawkking
Sun Wukong
15,557
4,311
0
1,038
12,840
6,265
0
4,174
8,566
0
28,584
W
Artemis
x__Pueblo
Artemis
34,949
26,844
0
1,819
15,315
5,591
0
3,098
12,142
0
49,202
W
14,958
1,470
1,889
756
11,945
4,677
0
3,374
8,496
36,759
0
W
14,343
9,127
0
2,673
12,335
5,585
0
3,530
8,705
0
21,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,365
Gold Earned
67,532
138
Minions Killed
174
5
Camps Cleared
7
969,946
Distance Traveled
945,899
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,471
1,134
30
3
1
203,600
1
L
King Arthur
12,113
1,101
36
3
1
204,470
0
L
Ravana
11,109
1,010
38
3
2
205,983
1
W
Cthulhu
13,420
1,220
59
5
0
193,681
0
L
Da Ji
13,924
1,266
10
1
1
193,686
0
L
Ra
10,748
977
24
2
0
162,207
1
W
Sun Wukong
13,011
1,183
31
3
0
210,128
1
W
Artemis
15,230
1,385
24
2
3
173,265
0
W
Ra
13,505
1,228
45
4
3
197,271
0
W
Neith
12,366
1,124
15
1
1
171,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role