Player Matchup

Fenrir
Fenrir
SwaggyD503
Fenrir
Level 88
God Stats
8W - 14L
1,450 SR
Queue Stats
189W - 205L
1,401 Elo+
Party 2
Chang'e
Chang'e
XxLaUnDrYMaNxX
Chang'e
Level 69
God Stats
6W - 8L
1,525 SR
Queue Stats
193W - 226L
1,443 Elo+
Party 2
Ymir
Ymir
roddycheeks
Ymir
Level 41
God Stats
90W - 91L
1,560 SR
Queue Stats
90W - 92L
1,456 Elo+
Solo
Team Averages
Level 66
1,511 SR
1,433 Elo+

VS

Team Averages
Level 43
1,501 SR
1,388 Elo+
Odin
Odin
Itwasdjsorry
Odin
Level 47
God Stats
15W - 7L
1,620 SR
Queue Stats
206W - 206L
1,484 Elo+
Party 1
Nemesis
Nemesis
Okuse
Nemesis
Level 55
God Stats
18W - 15L
1,444 SR
Queue Stats
272W - 244L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
Strange Husky
Kukulkan
Level 27
God Stats
1W - 0L
1,438 SR
Queue Stats
1W - 2L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SwaggyD503
Fenrir
15
6 / 10 / 3
14,240
647
17,793
25,759
9,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 9 / 4
14,854
675
17,960
24,933
8,037
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 6 / 11
15,376
699
11,069
48,203
24,977
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 9
15,730
715
20,635
27,139
24,768
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Okuse
Nemesis
20
14 / 3 / 10
17,342
788
34,612
23,909
11,033
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Strange Husky
Kukulkan
18
1 / 6 / 11
13,534
615
21,627
15,669
6,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
16
Kills
23
25
Deaths
16
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
7
9
1.79
W
Nemesis
Okuse
Nemesis
14
3
10
6.33
W
Kukulkan
Strange Husky
Kukulkan
1
6
11
1.08
L
Fenrir
SwaggyD503
Fenrir
6
10
3
0.75
L
8
9
4
1.11
L
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,822
Damage
76,874
98,895
Taken
66,717
42,903
Mitigated
42,391
37,095
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,635
5,243
647
4,322
27,139
24,768
946
11,467
15,672
0
54,057
W
Nemesis
Okuse
Nemesis
34,612
17,402
522
9,717
23,909
11,033
1,214
10,997
12,634
0
112,496
W
Kukulkan
Strange Husky
Kukulkan
21,627
782
535
1,067
15,669
6,590
1,068
7,046
8,623
84,095
0
L
Fenrir
SwaggyD503
Fenrir
17,793
3,646
314
3,626
25,759
9,889
1,988
3,309
22,179
0
57,814
L
17,960
377
5,393
9,112
24,933
8,037
1,032
3,881
20,952
76,364
0
L
11,069
1,070
987
17,663
48,203
24,977
364
15,270
32,741
51,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,470
Gold Earned
46,606
219
Minions Killed
233
0
Camps Cleared
0
1,102,673
Distance Traveled
1,188,987
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,730
715
48
2
0
370,406
0
W
Nemesis
17,342
788
102
5
0
457,731
1
W
Kukulkan
13,534
615
83
4
0
360,850
4
L
Fenrir
14,240
647
58
3
0
374,065
1
L
Chang'e
14,854
675
115
5
0
357,060
1
L
Ymir
15,376
699
46
2
0
371,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role