Player Matchup

Hachiman
Hachiman
DovreGubben
Hachiman
Level 29
God Stats
3W - 1L
1,425 SR
Queue Stats
17W - 20L
1,402 Elo+
Party 1
Anubis
Anubis
Kneeguh
Anubis
Level 43
God Stats
10W - 6L
1,339 SR
Queue Stats
25W - 27L
1,339 Elo+
Party 1
Sobek
Sobek
sqrrt
Sobek
Level 65
God Stats
12W - 9L
1,497 SR
Queue Stats
61W - 79L
1,362 Elo+
Party 1
Team Averages
Level 46
1,421 SR
1,368 Elo+

VS

Team Averages
Level 27
1,508 SR
1,353 Elo+
Ra
Ra
CoolHappy
Ra
Level 9
God Stats
0W - 1L
1,783 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
WitchOfSalem808
Neith
Level 28
God Stats
1W - 9L
1,346 SR
Queue Stats
3W - 11L
1,173 Elo+
Solo
Tyr
Tyr
Zac_XG76
Tyr
Level 44
God Stats
0W - 1L
1,394 SR
Queue Stats
24W - 33L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DovreGubben
Hachiman
16
10 / 3 / 7
12,812
754
17,636
13,096
5,564
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Kneeguh
Anubis
16
10 / 4 / 7
12,823
754
13,666
14,273
7,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
sqrrt
Sobek
14
0 / 2 / 16
12,086
711
7,038
15,270
16,223
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 4
10,887
640
13,265
16,352
6,066
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 5
11,260
662
10,549
9,560
3,154
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 11 / 5
10,412
612
7,695
19,239
18,832
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
20
Kills
9
9
Deaths
20
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
W
Hachiman
DovreGubben
Hachiman
10
3
7
4.5
W
Anubis
Kneeguh
Anubis
10
4
7
3.38
L
3
2
5
2.75
L
2
11
5
0.41
W
Sobek
sqrrt
Sobek
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,340
Damage
31,509
42,639
Taken
45,151
29,454
Mitigated
28,052
20,862
Healing
9,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,265
1,956
1,906
4,658
16,352
6,066
78
6,887
9,465
51,721
0
W
Hachiman
DovreGubben
Hachiman
17,636
12,449
489
6,530
13,096
5,564
2,284
4,712
8,259
0
53,081
W
Anubis
Kneeguh
Anubis
13,666
700
0
7,778
14,273
7,667
0
3,902
10,196
62,183
0
L
10,549
4,696
0
1,289
9,560
3,154
411
5,339
4,221
0
38,593
L
7,695
1,223
0
1,423
19,239
18,832
8
8,515
10,724
0
19,223
W
Sobek
sqrrt
Sobek
7,038
573
1,024
5,041
15,270
16,223
640
4,696
10,449
28,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,721
Gold Earned
32,559
174
Minions Killed
159
0
Camps Cleared
0
822,469
Distance Traveled
862,174
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,887
640
71
4
0
277,547
1
W
Hachiman
12,812
754
66
4
0
260,765
4
W
Anubis
12,823
754
85
5
0
240,946
4
L
Neith
11,260
662
68
4
0
283,606
0
L
Tyr
10,412
612
20
1
0
301,021
3
W
Sobek
12,086
711
23
1
0
320,758
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role