Player Matchup

Neith
Neith
ApexRawdigity
Neith
Level 2
God Stats
1W - 3L
1,690 SR
Queue Stats
1W - 3L
1,618 Elo+
Party 2
Ares
Ares
IcyOtter
Ares
Level 52
God Stats
1W - 2L
1,570 SR
Queue Stats
174W - 171L
1,433 Elo+
Party 2
Persephone
Persephone
KojiTheEmoji
Persephone
Level 19
God Stats
17W - 16L
1,543 SR
Queue Stats
32W - 40L
1,386 Elo+
Party 3
Thanatos
Thanatos
SgtRubberDucky
Thanatos
Level 15
God Stats
2W - 8L
1,228 SR
Queue Stats
13W - 21L
1,336 Elo+
Party 3
Sun Wukong
Sun Wukong
SlayerFer
Sun Wukong
Level 22
God Stats
1W - 2L
1,577 SR
Queue Stats
3W - 3L
1,539 Elo+
Solo
Team Averages
Level 22
1,522 SR
1,462 Elo+

VS

Team Averages
Level 22
1,502 SR
1,429 Elo+
Zeus
Zeus
Christopphe
Zeus
Level 45
God Stats
1W - 0L
1,424 SR
Queue Stats
14W - 30L
1,390 Elo+
Party 1
Ra
Ra
FortressX
Ra
Level 6
God Stats
3W - 1L
1,591 SR
Queue Stats
6W - 7L
1,384 Elo+
Solo
Heimdallr
Heimdallr
PrototypeXenon
Heimdallr
Level 28
God Stats
49W - 62L
1,465 SR
Queue Stats
100W - 143L
1,347 Elo+
Solo
Nemesis
Nemesis
SinixxPlaysYT
Nemesis
Level 14
God Stats
4W - 2L
1,301 SR
Queue Stats
40W - 37L
1,675 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sithlordsasuke
Tsukuyomi
Level 16
God Stats
5W - 1L
1,728 SR
Queue Stats
48W - 47L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
6,909
276
365
2,145
631
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
5
0 / 0 / 0
6,748
270
353
2,411
1,005
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
KojiTheEmoji
Persephone
8
0 / 3 / 2
7,222
289
701
2,910
447
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
20
18 / 7 / 5
13,977
559
25,550
24,845
9,469
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
SlayerFer
Sun Wukong
19
10 / 4 / 11
12,716
509
20,983
28,777
24,185
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 5
12,320
493
8,326
17,134
5,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 5 / 9
13,068
523
7,132
11,942
4,537
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
PrototypeXenon
Heimdallr
18
4 / 3 / 7
13,562
542
10,301
15,021
5,699
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
20
6 / 4 / 2
14,378
575
7,605
16,339
5,715
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
sithlordsasuke
Tsukuyomi
17
1 / 9 / 6
12,355
494
10,854
16,550
17,929
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
28
Kills
15
15
Deaths
28
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
4
7
5
0.93
W
0
5
9
0.9
L
Ares
0
0
0
0
L
Persephone
KojiTheEmoji
Persephone
0
3
2
0.33
W
Heimdallr
PrototypeXenon
Heimdallr
4
3
7
2.5
L
Thanatos
18
7
5
2.93
W
Nemesis
6
4
2
1.75
L
Sun Wukong
SlayerFer
Sun Wukong
10
4
11
3.88
W
Tsukuyomi
sithlordsasuke
Tsukuyomi
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,952
Damage
44,218
61,088
Taken
76,986
35,737
Mitigated
39,156
31,316
Healing
20,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
365
87
0
85
2,145
631
0
1,448
697
0
7,995
W
8,326
1,070
379
3,009
17,134
5,276
1,102
470
16,564
50,912
0
W
7,132
647
903
5,119
11,942
4,537
785
299
11,559
83,101
0
L
Ares
353
91
0
210
2,411
1,005
0
213
2,198
6,922
0
L
Persephone
KojiTheEmoji
Persephone
701
180
0
234
2,910
447
0
321
2,589
9,349
0
W
Heimdallr
PrototypeXenon
Heimdallr
10,301
3,971
0
1,254
15,021
5,699
2,958
1,417
13,504
0
63,264
L
Thanatos
25,550
8,638
0
18,029
24,845
9,469
0
7,791
17,004
0
91,349
W
Nemesis
7,605
5,271
0
7,302
16,339
5,715
2,168
1,097
15,042
0
105,342
L
Sun Wukong
SlayerFer
Sun Wukong
20,983
4,710
0
12,758
28,777
24,185
1,222
6,026
22,276
0
75,357
W
Tsukuyomi
sithlordsasuke
Tsukuyomi
10,854
1,435
0
2,099
16,550
17,929
1,687
461
15,689
0
48,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,572
Gold Earned
65,683
277
Minions Killed
531
0
Camps Cleared
0
1,278,457
Distance Traveled
2,190,295
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,909
276
16
1
0
106,534
2
W
Zeus
12,320
493
58
2
0
408,748
0
W
Ra
13,068
523
155
6
0
485,649
3
L
Ares
6,748
270
11
0
0
87,327
1
L
Persephone
7,222
289
13
1
0
124,063
0
W
Heimdallr
13,562
542
102
4
0
432,656
2
L
Thanatos
13,977
559
113
5
0
475,420
0
W
Nemesis
14,378
575
130
5
0
511,812
0
L
Sun Wukong
12,716
509
124
5
0
485,113
3
W
Tsukuyomi
12,355
494
86
3
0
351,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role