Player Matchup

Awilix
Awilix
Ashingflames
Awilix
Level 127
God Stats
1W - 1L
1,748 SR
Queue Stats
552W - 727L
1,362 Elo+
Solo
Nike
Nike
Awesomejustice0
Nike
Level 45
God Stats
19W - 17L
1,617 SR
Queue Stats
57W - 86L
1,379 Elo+
Solo
He Bo
He Bo
OGsedy
He Bo
Level 36
God Stats
8W - 16L
1,349 SR
Queue Stats
150W - 188L
1,354 Elo+
Solo
Team Averages
Level 69
1,571 SR
1,365 Elo+

VS

Team Averages
Level 87
1,308 SR
1,308 Elo+
Artemis
Artemis
Clxssy
Artemis
Level 32
God Stats
2W - 4L
1,245 SR
Queue Stats
8W - 14L
1,096 Elo+
Solo
Cthulhu
Cthulhu
JungleClam
Cthulhu
Level 107
God Stats
1W - 1L
1,178 SR
Queue Stats
12W - 21L
1,327 Elo+
Party 1
Janus
Janus
S1LVA7
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
4 / 5 / 2
9,082
649
7,644
11,705
4,332
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 5 / 1
9,177
656
7,304
15,345
10,807
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
OGsedy
He Bo
11
0 / 5 / 6
8,587
613
5,059
7,993
2,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Clxssy
Artemis
13
4 / 4 / 6
9,866
705
8,863
10,617
3,245
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
JungleClam
Cthulhu
14
5 / 2 / 8
10,159
726
7,923
11,224
13,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
S1LVA7
Janus
14
6 / 1 / 8
10,206
729
11,954
6,521
1,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
15
15
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Awilix
4
5
2
1
L
3
5
1
0.7
W
Artemis
Clxssy
Artemis
4
4
6
1.75
W
Cthulhu
JungleClam
Cthulhu
5
2
8
4.5
L
He Bo
OGsedy
He Bo
0
5
6
0.6
W
Janus
S1LVA7
Janus
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,007
Damage
28,740
35,043
Taken
28,362
17,889
Mitigated
18,280
2,836
Healing
5,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
7,644
2,523
0
200
11,705
4,332
0
6,731
4,974
0
27,553
L
7,304
681
0
930
15,345
10,807
0
8,001
7,344
0
23,655
W
Artemis
Clxssy
Artemis
8,863
4,803
687
3,134
10,617
3,245
1,648
1,764
8,678
0
43,639
W
Cthulhu
JungleClam
Cthulhu
7,923
650
419
1,189
11,224
13,327
18
2,177
8,862
29,016
0
L
He Bo
OGsedy
He Bo
5,059
1,279
0
1,706
7,993
2,750
0
5,165
2,828
28,922
0
W
Janus
S1LVA7
Janus
11,954
1,766
0
489
6,521
1,708
716
1,198
5,273
33,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,846
Gold Earned
30,231
130
Minions Killed
155
0
Camps Cleared
0
682,981
Distance Traveled
723,414
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,082
649
38
3
0
255,986
1
L
Nike
9,177
656
34
2
0
256,736
2
W
Artemis
9,866
705
61
4
0
224,933
1
W
Cthulhu
10,159
726
39
3
0
242,215
0
L
He Bo
8,587
613
58
4
0
170,259
0
W
Janus
10,206
729
55
4
0
256,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role