Player Matchup

Neith
Neith
CLOUTforKIDS
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,688 Elo+
Party 1
Medusa
Medusa
Elsharion6961
Medusa
Level 17
God Stats
2W - 4L
1,129 SR
Queue Stats
20W - 29L
1,073 Elo+
Party 1
Chaac
Chaac
NV33 M3
Chaac
Level 15
God Stats
6W - 5L
1,389 SR
Queue Stats
20W - 28L
1,073 Elo+
Party 1
Team Averages
Level 12
1,339 SR
1,278 Elo+

VS

Team Averages
Level 35
1,444 SR
1,222 Elo+
Cerberus
Cerberus
GettinDAmoolah
Cerberus
Level 25
God Stats
15W - 16L
1,501 SR
Queue Stats
83W - 117L
1,197 Elo+
Solo
Baron Samedi
Baron Samedi
XxCHOBAXDxXPY
Baron Samedi
Level 29
God Stats
1W - 2L
1,531 SR
Queue Stats
23W - 17L
1,276 Elo+
Solo
Neith
Neith
mapleapplediesel
Neith
Level 50
God Stats
9W - 19L
1,299 SR
Queue Stats
9W - 20L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 6
13,266
577
16,793
14,676
4,291
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
7 / 5 / 3
15,079
656
18,938
13,351
4,207
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
NV33 M3
Chaac
17
2 / 7 / 7
14,022
610
14,783
25,424
16,848
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
4 / 4 / 12
15,752
685
10,157
25,012
26,196
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
XxCHOBAXDxXPY
Baron Samedi
19
8 / 4 / 9
15,456
672
22,145
20,321
16,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 3 / 4
13,562
590
8,801
16,503
7,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
11
Kills
17
17
Deaths
11
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
5
6
1
W
7
5
3
1.7
L
Cerberus
4
4
12
2.5
W
Chaac
NV33 M3
Chaac
2
7
7
0.79
L
Baron Samedi
XxCHOBAXDxXPY
Baron Samedi
8
4
9
3.13
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,514
Damage
41,103
53,451
Taken
61,836
25,346
Mitigated
49,938
13,690
Healing
21,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,793
7,821
0
4,360
14,676
4,291
1,760
9,662
4,739
0
61,689
W
18,938
11,663
403
267
13,351
4,207
440
7,694
5,432
0
66,592
L
Cerberus
10,157
463
510
5,438
25,012
26,196
88
259
24,753
32,789
0
W
Chaac
NV33 M3
Chaac
14,783
3,173
0
8,660
25,424
16,848
1,305
14,213
10,806
0
47,984
L
Baron Samedi
XxCHOBAXDxXPY
Baron Samedi
22,145
1,905
2,389
5,170
20,321
16,545
795
0
20,321
102,143
0
L
8,801
2,579
966
6,601
16,503
7,197
2,725
307
16,196
0
50,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,367
Gold Earned
44,770
213
Minions Killed
243
0
Camps Cleared
0
999,539
Distance Traveled
1,038,755
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,266
577
70
3
0
350,763
1
W
Medusa
15,079
656
101
4
0
306,343
0
L
Cerberus
15,752
685
45
2
0
410,277
1
W
Chaac
14,022
610
42
2
0
342,433
0
L
Baron Samedi
15,456
672
125
5
0
358,501
0
L
Neith
13,562
590
73
3
0
269,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role