Player Matchup

Cernunnos
Cernunnos
Firebird1968
Cernunnos
Level 78
God Stats
4W - 2L
1,606 SR
Queue Stats
17W - 14L
1,401 Elo+
Party 1
Baron Samedi
Baron Samedi
Malisalotus
Baron Samedi
Level 121
God Stats
123W - 135L
1,441 SR
Queue Stats
1,248W - 1,302L
1,330 Elo+
Party 3
Cthulhu
Cthulhu
ShaWooM
Cthulhu
Level 149
God Stats
18W - 13L
1,498 SR
Queue Stats
476W - 472L
1,373 Elo+
Party 3
Kali
Kali
dragoneye61
Kali
Level 106
God Stats
11W - 9L
1,597 SR
Queue Stats
51W - 35L
1,429 Elo+
Solo
Kukulkan
Kukulkan
sniperdog25
Kukulkan
Level 69
God Stats
14W - 8L
1,533 SR
Queue Stats
171W - 150L
1,441 Elo+
Party 1
Team Averages
Level 105
1,535 SR
1,395 Elo+

VS

Team Averages
Level 88
1,433 SR
1,398 Elo+
Geb
Geb
EliMotivated
Geb
Level 69
God Stats
0W - 2L
1,316 SR
Queue Stats
16W - 15L
1,419 Elo+
Solo
Kukulkan
Kukulkan
OkamiFanGirl1992
Kukulkan
Level 58
God Stats
41W - 44L
1,379 SR
Queue Stats
64W - 86L
1,315 Elo+
Party 2
Danzaburou
Danzaburou
Sarera
Danzaburou
Level 109
God Stats
40W - 28L
1,567 SR
Queue Stats
138W - 150L
1,443 Elo+
Solo
Amaterasu
Amaterasu
Trishcka
Amaterasu
Level 82
God Stats
6W - 11L
1,424 SR
Queue Stats
516W - 491L
1,426 Elo+
Party 2
Medusa
Medusa
Xerxiez
Medusa
Level 121
God Stats
12W - 11L
1,479 SR
Queue Stats
153W - 153L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Firebird1968
Cernunnos
20
10 / 3 / 14
17,328
1,083
29,714
21,437
10,133
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Malisalotus
Baron Samedi
20
3 / 4 / 15
14,743
921
17,180
13,936
7,220
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ShaWooM
Cthulhu
20
3 / 7 / 20
15,291
956
27,457
33,326
47,899
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 13 / 17
18,375
1,148
26,450
37,151
22,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
sniperdog25
Kukulkan
20
4 / 8 / 15
15,051
941
39,020
26,502
12,511
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 23
16,808
1,051
21,235
37,197
51,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
8 / 6 / 19
16,375
1,023
29,154
21,197
9,377
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Sarera
Danzaburou
20
5 / 4 / 13
15,713
982
23,953
21,254
8,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Trishcka
Amaterasu
20
5 / 8 / 23
15,446
965
15,847
34,051
16,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
Xerxiez
Medusa
20
9 / 11 / 15
16,346
1,022
34,198
31,475
14,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
128
32
Kills
35
35
Deaths
32
81
Assists
93
Player
Kills
Deaths
Assists
KDA
L
8
3
23
6.5
W
Cernunnos
Firebird1968
Cernunnos
10
3
14
5.67
W
Baron Samedi
Malisalotus
Baron Samedi
3
4
15
2.63
L
8
6
19
2.92
L
Danzaburou
Sarera
Danzaburou
5
4
13
2.88
W
Cthulhu
ShaWooM
Cthulhu
3
7
20
1.86
L
Amaterasu
Trishcka
Amaterasu
5
8
23
2.06
L
Medusa
Xerxiez
Medusa
9
11
15
1.5
W
12
13
17
1.58
W
Kukulkan
sniperdog25
Kukulkan
4
8
15
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,821
Damage
124,387
132,352
Taken
145,174
100,321
Mitigated
101,685
28,699
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,235
2,952
315
671
37,197
51,982
0
22,095
14,752
35,357
0
W
Cernunnos
Firebird1968
Cernunnos
29,714
20,240
0
5,523
21,437
10,133
0
8,002
13,435
0
63,852
W
Baron Samedi
Malisalotus
Baron Samedi
17,180
1,234
4,262
1,723
13,936
7,220
0
5,979
7,957
44,988
0
L
29,154
4,553
0
0
21,197
9,377
0
12,851
8,221
78,018
0
L
Danzaburou
Sarera
Danzaburou
23,953
9,966
189
2,839
21,254
8,879
0
14,270
6,809
0
44,302
W
Cthulhu
ShaWooM
Cthulhu
27,457
882
1,908
2,488
33,326
47,899
0
12,759
20,567
49,426
0
L
Amaterasu
Trishcka
Amaterasu
15,847
7,284
871
6,516
34,051
16,711
0
15,954
17,922
0
33,644
L
Medusa
Xerxiez
Medusa
34,198
17,715
0
0
31,475
14,736
0
17,437
13,813
0
64,734
W
26,450
15,290
0
10,922
37,151
22,558
0
11,928
25,223
0
50,730
W
Kukulkan
sniperdog25
Kukulkan
39,020
1,132
0
1,873
26,502
12,511
0
11,721
14,781
76,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,788
Gold Earned
80,688
331
Minions Killed
305
14
Camps Cleared
4
1,432,766
Distance Traveled
1,442,833
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
16,808
1,051
30
2
2
317,720
0
W
Cernunnos
17,328
1,083
86
5
5
220,700
3
W
Baron Samedi
14,743
921
57
4
0
282,459
4
L
Kukulkan
16,375
1,023
123
8
0
255,165
0
L
Danzaburou
15,713
982
39
2
0
282,810
2
W
Cthulhu
15,291
956
48
3
1
322,313
0
L
Amaterasu
15,446
965
41
3
0
320,300
0
L
Medusa
16,346
1,022
72
5
2
266,838
0
W
Kali
18,375
1,148
42
3
8
292,544
0
W
Kukulkan
15,051
941
98
6
0
314,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role