Player Matchup

Hera
Hera
Silver V
Lil Lady85
Hera
Silver V
Level 69
God Stats
0W - 1L
1,600 SR
Queue Stats
20W - 44L
1,209 MMR
Party 2
Sobek
Sobek
Bronze I
PhantomMash
Sobek
Bronze I
Level 106
God Stats
7W - 10L
1,545 SR
Queue Stats
24W - 49L
1,074 MMR
Party 2
Artemis
Artemis
Bronze I
TRUE M0NKEY B0Y
Artemis
Bronze I
Level 101
God Stats
0W - 2L
1,696 SR
Queue Stats
24W - 49L
1,065 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,614 SR
1,116 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 63
1,583 SR
1,112 MMR
Cerberus
Cerberus
Silver II
CRwho
Cerberus
Silver II
Level 60
God Stats
25W - 26L
1,521 SR
Queue Stats
28W - 37L
1,137 MMR
Party 1
He Bo
He Bo
Silver IV
pehjay
He Bo
Silver IV
Level 61
God Stats
13W - 6L
1,597 SR
Queue Stats
18W - 23L
974 MMR
Party 1
Cupid
Cupid
Silver I
zStockzey
Cupid
Silver I
Level 67
God Stats
13W - 8L
1,631 SR
Queue Stats
34W - 44L
1,224 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 3
9,283
580
5,311
10,034
3,228
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 3
9,921
620
6,414
19,226
12,452
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 4 / 1
10,714
670
13,855
8,557
2,359
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
CthulhuCabrakanAresBacchusJormungandr

VS

Bans
AphroditeKukulkanThe MorriganPoseidonHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CRwho
Cerberus
14
2 / 1 / 12
11,269
704
5,881
16,083
14,240
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
pehjay
He Bo
16
7 / 2 / 8
11,829
739
12,083
7,198
2,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
zStockzey
Cupid
16
7 / 1 / 9
11,765
735
11,961
12,468
5,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
16
16
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CRwho
Cerberus
2
1
12
8
L
1
9
3
0.28
L
0
3
3
0.5
L
3
4
1
0.88
W
He Bo
pehjay
He Bo
7
2
8
5.5
W
Cupid
zStockzey
Cupid
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,580
Damage
29,925
37,817
Taken
35,749
18,039
Mitigated
21,982
7,470
Healing
13,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CRwho
Cerberus
5,881
75
0
3,599
16,083
14,240
150
5,362
10,721
21,041
0
L
5,311
1,052
102
608
10,034
3,228
0
4,029
6,005
23,637
0
L
6,414
33
0
5,632
19,226
12,452
0
9,568
9,658
22,259
0
L
13,855
7,676
0
1,128
8,557
2,359
0
4,448
4,109
0
49,142
W
He Bo
pehjay
He Bo
12,083
303
0
3,352
7,198
2,623
1,088
3,150
4,048
64,193
0
W
Cupid
zStockzey
Cupid
11,961
7,069
722
5,780
12,468
5,119
1,617
3,249
9,219
0
79,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,918
Gold Earned
34,863
135
Minions Killed
213
0
Camps Cleared
0
760,241
Distance Traveled
887,877
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,269
704
24
2
0
322,097
0
L
Hera
9,283
580
38
2
0
217,156
6
L
Sobek
9,921
620
26
2
0
291,625
6
L
Artemis
10,714
670
71
4
0
251,460
8
W
He Bo
11,829
739
75
5
0
281,794
3
W
Cupid
11,765
735
114
7
0
283,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role