Player Matchup

Fenrir
Fenrir
DAN-DI-MAN
Fenrir
Level 117
God Stats
20W - 13L
1,591 SR
Queue Stats
167W - 153L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
Darmush
Baron Samedi
Level 19
God Stats
1W - 0L
1,837 SR
Queue Stats
91W - 54L
1,558 Elo+
Party 1
Tyr
Tyr
iGeorgieX
Tyr
Level 119
God Stats
2W - 1L
1,428 SR
Queue Stats
270W - 170L
1,585 Elo+
Party 1
Team Averages
Level 85
1,619 SR
1,574 Elo+

VS

Team Averages
Level 14
1,464 SR
1,285 Elo+
Arachne
Arachne
AdmiralHawkes
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,146 Elo+
Solo
Ymir
Ymir
LaF I R Ceni
Ymir
Level 29
God Stats
4W - 11L
1,387 SR
Queue Stats
4W - 11L
1,293 Elo+
Solo
Jing Wei
Jing Wei
Xoany02
Jing Wei
Level 8
God Stats
8W - 16L
1,507 SR
Queue Stats
8W - 24L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DAN-DI-MAN
Fenrir
12
13 / 0 / 9
9,203
920
8,816
5,755
2,333
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Darmush
Baron Samedi
11
4 / 0 / 18
8,563
856
8,784
5,587
2,893
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 12
7,804
780
4,434
8,841
4,724
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
7
0 / 11 / 0
5,472
547
1,681
9,500
2,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

8
0 / 6 / 0
6,003
600
3,270
10,034
5,039
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
Xoany02
Jing Wei
9
0 / 5 / 0
5,842
584
2,622
5,855
1,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
0
22
Kills
0
0
Deaths
22
39
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
0
11
0
0
W
Fenrir
DAN-DI-MAN
Fenrir
13
0
9
17.5
W
Baron Samedi
Darmush
Baron Samedi
4
0
18
13
L
0
6
0
0
L
Jing Wei
Xoany02
Jing Wei
0
5
0
0
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,034
Damage
7,573
20,183
Taken
25,389
9,950
Mitigated
9,706
8,944
Healing
1,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
1,681
1,147
0
106
9,500
2,781
131
3,129
6,371
0
2,864
W
Fenrir
DAN-DI-MAN
Fenrir
8,816
1,107
0
2,547
5,755
2,333
1,161
1,385
4,370
0
28,272
W
Baron Samedi
Darmush
Baron Samedi
8,784
2,161
1,362
2,900
5,587
2,893
965
823
4,764
28,625
0
L
3,270
213
0
550
10,034
5,039
87
3,545
6,489
10,986
0
L
Jing Wei
Xoany02
Jing Wei
2,622
1,865
123
626
5,855
1,886
175
2,126
3,729
0
16,469
W
4,434
700
0
2,135
8,841
4,724
599
1,176
7,665
0
18,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,570
Gold Earned
17,317
116
Minions Killed
56
0
Camps Cleared
0
560,888
Distance Traveled
412,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,472
547
6
1
0
133,765
0
W
Fenrir
9,203
920
45
5
0
193,855
0
W
Baron Samedi
8,563
856
36
4
0
166,856
0
L
Ymir
6,003
600
19
2
0
135,526
0
L
Jing Wei
5,842
584
31
3
0
143,184
0
W
Tyr
7,804
780
35
4
0
200,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role