Player Matchup

Da Ji
Da Ji
Dole1029
Da Ji
Level 28
God Stats
42W - 29L
1,563 SR
Queue Stats
93W - 89L
1,491 Elo+
Solo
Cupid
Cupid
ImZogoez
Cupid
Level 16
God Stats
1W - 1L
1,508 SR
Queue Stats
56W - 66L
1,390 Elo+
Solo
Neith
Neith
QueenPeachy
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,624 Elo+
Solo
Baron Samedi
Baron Samedi
R7uK
Baron Samedi
Level 22
God Stats
4W - 5L
1,313 SR
Queue Stats
106W - 98L
1,478 Elo+
Solo
Ymir
Ymir
THEROBERTHSM
Ymir
Level 29
God Stats
3W - 4L
1,663 SR
Queue Stats
32W - 36L
1,616 Elo+
Solo
Team Averages
Level 20
1,509 SR
1,520 Elo+

VS

Team Averages
Level 17
1,551 SR
1,429 Elo+
Cthulhu
Cthulhu
Bowmanschmer
Cthulhu
Level 18
God Stats
1W - 2L
1,524 SR
Queue Stats
39W - 40L
1,409 Elo+
Solo
Hades
Hades
Ggsemg
Hades
Level 13
God Stats
1W - 0L
1,453 SR
Queue Stats
1W - 2L
1,211 Elo+
Solo
Serqet
Serqet
JuanJotas
Serqet
Level 28
God Stats
2W - 2L
1,717 SR
Queue Stats
79W - 70L
1,447 Elo+
Solo
Olorun
Olorun
Mutantbirdz
Olorun
Level 7
God Stats
6W - 3L
1,559 SR
Queue Stats
10W - 7L
1,440 Elo+
Solo
Cupid
Cupid
Someluckyguy
Cupid
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 107L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dole1029
Da Ji
6
1 / 1 / 3
4,434
633
1,380
2,465
601
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cupid
ImZogoez
Cupid
5
0 / 1 / 0
3,412
487
416
1,361
262
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 1 / 0
4,029
576
540
1,306
509
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
R7uK
Baron Samedi
9
2 / 1 / 1
5,146
735
1,354
2,260
818
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 0 / 0
4,237
605
2,020
3,309
1,257
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bowmanschmer
Cthulhu
6
0 / 1 / 1
3,636
519
1,729
2,998
1,262
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hades
Ggsemg
Hades
6
0 / 1 / 1
3,973
568
510
2,165
595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
JuanJotas
Serqet
6
1 / 3 / 1
4,340
620
1,058
4,320
1,172
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
7
1 / 1 / 0
4,372
625
1,127
2,281
720
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 0 / 0
4,471
639
2,129
1,399
391
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
4
4
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bowmanschmer
Cthulhu
0
1
1
0.5
L
Da Ji
Dole1029
Da Ji
1
1
3
2.5
W
Hades
Ggsemg
Hades
0
1
1
0.5
L
Cupid
ImZogoez
Cupid
0
1
0
0
W
Serqet
JuanJotas
Serqet
1
3
1
0.5
W
Olorun
1
1
0
1
L
1
1
0
1
L
Baron Samedi
R7uK
Baron Samedi
2
1
1
2.5
W
2
0
0
2
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,710
Damage
6,553
10,701
Taken
13,163
3,447
Mitigated
4,140
1,643
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bowmanschmer
Cthulhu
1,729
263
0
1,134
2,998
1,262
130
1,074
1,924
10,833
0
L
Da Ji
Dole1029
Da Ji
1,380
345
0
818
2,465
601
0
295
2,170
0
10,172
W
Hades
Ggsemg
Hades
510
190
125
518
2,165
595
444
0
2,115
8,538
0
L
Cupid
ImZogoez
Cupid
416
367
33
158
1,361
262
0
256
1,084
0
4,917
W
Serqet
JuanJotas
Serqet
1,058
220
0
1,237
4,320
1,172
0
936
3,359
0
18,166
W
Olorun
1,127
244
79
881
2,281
720
0
867
1,414
17,071
0
L
540
335
0
74
1,306
509
248
412
840
0
10,108
L
Baron Samedi
R7uK
Baron Samedi
1,354
169
0
560
2,260
818
328
1,131
1,129
24,608
0
W
2,129
1,110
0
195
1,399
391
442
497
902
0
19,375
L
2,020
324
0
0
3,309
1,257
0
1,084
2,058
12,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,258
Gold Earned
20,792
120
Minions Killed
169
0
Camps Cleared
0
457,572
Distance Traveled
601,515
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,636
519
11
2
0
115,316
1
L
Da Ji
4,434
633
24
3
0
108,246
0
W
Hades
3,973
568
21
3
0
131,515
0
L
Cupid
3,412
487
12
2
0
57,336
0
W
Serqet
4,340
620
37
5
0
125,143
1
W
Olorun
4,372
625
42
6
0
117,405
0
L
Neith
4,029
576
24
3
0
56,065
0
L
Baron Samedi
5,146
735
42
6
0
114,238
2
W
Cupid
4,471
639
58
8
0
112,136
0
L
Ymir
4,237
605
18
3
0
121,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role