Player Matchup

Thoth
Thoth
Bronze I
FinalJudgemnt
Thoth
Bronze I
Level 61
God Stats
2W - 1L
1,576 SR
Queue Stats
10W - 9L
1,131 MMR
Party 1
Hou Yi
Hou Yi
Silver I
IKillUsoMuch
Hou Yi
Silver I
Level 59
God Stats
0W - 2L
1,808 SR
Queue Stats
7W - 4L
1,873 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
ImDedee
Baron Samedi
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,628 SR
1,501 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,630 SR
1,497 MMR
Ra
Ra
Silver III
CazadorDeSimps
Ra
Silver III
Level 155
God Stats
13W - 9L
1,734 SR
Queue Stats
82W - 59L
1,380 MMR
Party 2
Guan Yu
Guan Yu
Silver III
MrMagnus21
Guan Yu
Silver III
Level 107
God Stats
1W - 0L
1,657 SR
Queue Stats
5W - 7L
1,375 MMR
Party 2
Fenrir
Fenrir
Gold V
NemesisIsMyGod
Fenrir
Gold V
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,736 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
8,770
548
10,069
6,040
1,448
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
12
0 / 3 / 0
8,895
556
7,654
7,744
2,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ImDedee
Baron Samedi
10
0 / 8 / 0
8,278
517
3,133
13,283
10,668
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
CthulhuTsukuyomiAphroditePersephoneCupid

VS

Bans
SobekArtemisGaneshaMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 7
11,210
701
7,923
6,945
3,174
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
MrMagnus21
Guan Yu
14
1 / 0 / 12
10,350
647
6,014
10,429
11,487
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 0 / 7
11,247
703
9,176
15,496
12,367
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
13
13
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
0
2
0
0
L
Hou Yi
0
3
0
0
L
Baron Samedi
ImDedee
Baron Samedi
0
8
0
0
W
Guan Yu
MrMagnus21
Guan Yu
1
0
12
7
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,856
Damage
23,113
27,067
Taken
32,870
14,656
Mitigated
27,028
4,317
Healing
22,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,923
591
6,706
4,489
6,945
3,174
1,257
5,212
1,683
80,390
0
L
10,069
264
0
860
6,040
1,448
0
1,464
4,576
51,468
0
L
Hou Yi
7,654
2,733
0
530
7,744
2,540
0
1,194
6,550
0
47,594
L
Baron Samedi
ImDedee
Baron Samedi
3,133
568
718
2,209
13,283
10,668
0
5,317
7,966
15,499
0
W
Guan Yu
MrMagnus21
Guan Yu
6,014
696
2,542
4,540
10,429
11,487
467
3,258
6,946
0
29,822
W
9,176
2,132
0
3,757
15,496
12,367
1,079
4,859
10,487
0
49,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,943
Gold Earned
32,807
183
Minions Killed
222
0
Camps Cleared
0
853,974
Distance Traveled
1,008,980
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,210
701
137
9
0
325,472
7
L
Thoth
8,770
548
62
4
0
285,983
4
L
Hou Yi
8,895
556
101
6
0
305,897
5
L
Baron Samedi
8,278
517
20
1
0
262,094
7
W
Guan Yu
10,350
647
36
2
0
356,386
1
W
Fenrir
11,247
703
49
3
0
327,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role