Player Matchup

Fenrir
Fenrir
ElRadbros444
Fenrir
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 16L
1,321 Elo+
Party 2
Erlang Shen
Erlang Shen
Gen3ric
Erlang Shen
Level 6
God Stats
11W - 15L
1,669 SR
Queue Stats
18W - 22L
1,292 Elo+
Party 2
Awilix
Awilix
KariasGamer
Awilix
Level 29
God Stats
7W - 6L
1,472 SR
Queue Stats
75W - 63L
1,391 Elo+
Solo
Agni
Agni
ScaredTulip72
Agni
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 10L
1,391 Elo+
Solo
Jing Wei
Jing Wei
originaljacqui
Jing Wei
Level 27
God Stats
12W - 13L
1,497 SR
Queue Stats
101W - 93L
1,351 Elo+
Solo
Team Averages
Level 15
1,527 SR
1,349 Elo+

VS

Team Averages
Level 21
1,519 SR
1,390 Elo+
Thor
Thor
CocoaPandaBear
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,284 Elo+
Solo
Artemis
Artemis
Vogetx830
Artemis
Level 29
God Stats
2W - 0L
1,360 SR
Queue Stats
76W - 62L
1,360 Elo+
Party 1
Hachiman
Hachiman
Zyviel
Hachiman
Level 23
God Stats
9W - 9L
1,348 SR
Queue Stats
59W - 53L
1,366 Elo+
Solo
Hades
Hades
ang3lgabri3455
Hades
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 16L
1,346 Elo+
Solo
Arachne
Arachne
xXCjBukoXx
Arachne
Level 23
God Stats
11W - 1L
1,887 SR
Queue Stats
45W - 25L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 14 / 2
9,927
432
7,807
25,323
11,957
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Gen3ric
Erlang Shen
14
0 / 15 / 2
8,528
371
3,882
21,322
6,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
19
11 / 8 / 3
13,141
571
18,098
24,442
9,027
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

3
0 / 2 / 0
6,352
276
90
979
99
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
19
5 / 9 / 4
12,339
536
10,818
21,113
7,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 14 / 9
10,511
457
5,995
17,773
5,689
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Vogetx830
Artemis
20
15 / 5 / 6
13,732
597
25,806
20,808
7,861
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Zyviel
Hachiman
3
0 / 0 / 0
7,044
306
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
13 / 3 / 11
13,076
569
19,877
10,626
9,936
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
xXCjBukoXx
Arachne
20
19 / 4 / 5
14,317
622
24,489
20,381
12,306
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
19
Kills
47
48
Deaths
26
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
14
9
0.32
L
Fenrir
3
14
2
0.29
L
Erlang Shen
Gen3ric
Erlang Shen
0
15
2
0.07
L
Awilix
11
8
3
1.56
L
0
2
0
0
W
Artemis
Vogetx830
Artemis
15
5
6
3.6
W
Hachiman
Zyviel
Hachiman
0
0
0
0
W
13
3
11
6.17
L
Jing Wei
5
9
4
0.78
W
Arachne
xXCjBukoXx
Arachne
19
4
5
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,695
Damage
76,167
93,179
Taken
69,588
34,809
Mitigated
35,792
13,485
Healing
20,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,995
2,649
0
173
17,773
5,689
3,068
0
17,773
0
39,573
L
Fenrir
7,807
3,168
0
1,399
25,323
11,957
1,537
8,211
17,000
0
36,307
L
Erlang Shen
Gen3ric
Erlang Shen
3,882
2,881
174
846
21,322
6,582
906
7,179
13,803
0
25,220
L
Awilix
18,098
9,908
0
5,057
24,442
9,027
0
1,437
23,005
0
80,998
L
90
70
0
0
979
99
75
158
821
1,654
0
W
Artemis
Vogetx830
Artemis
25,806
17,981
123
8,706
20,808
7,861
6,482
0
20,808
0
84,075
W
Hachiman
Zyviel
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
19,877
1,060
71
2,152
10,626
9,936
1,680
90
10,536
57,352
0
L
Jing Wei
10,818
8,902
570
5,439
21,113
7,144
1,795
2,440
18,673
0
72,307
W
Arachne
xXCjBukoXx
Arachne
24,489
18,076
0
9,350
20,381
12,306
1,524
0
20,381
0
80,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,287
Gold Earned
58,680
342
Minions Killed
357
0
Camps Cleared
0
1,511,076
Distance Traveled
1,555,678
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,511
457
66
3
0
403,905
0
L
Fenrir
9,927
432
54
2
0
362,929
0
L
Erlang Shen
8,528
371
52
2
0
352,170
1
L
Awilix
13,141
571
116
5
0
370,576
2
L
Agni
6,352
276
1
0
0
28,370
0
W
Artemis
13,732
597
126
5
0
323,886
0
W
Hachiman
7,044
306
0
0
0
4,595
0
W
Hades
13,076
569
82
4
0
349,486
5
L
Jing Wei
12,339
536
119
5
0
397,031
0
W
Arachne
14,317
622
83
4
0
473,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role