Player Matchup

Hel
Hel
Amigo52490
Hel
Level 22
God Stats
63W - 52L
1,478 SR
Queue Stats
78W - 88L
1,333 Elo+
Party 1
Kukulkan
Kukulkan
CevapCiciKingz
Kukulkan
Level 6
God Stats
7W - 10L
1,419 SR
Queue Stats
22W - 27L
1,356 Elo+
Party 2
Heimdallr
Heimdallr
Cikko52
Heimdallr
Level 26
God Stats
132W - 112L
1,508 SR
Queue Stats
159W - 160L
1,380 Elo+
Party 1
Sol
Sol
WEIGI31
Sol
Level 8
God Stats
5W - 8L
1,367 SR
Queue Stats
10W - 20L
1,276 Elo+
Party 2
Achilles
Achilles
speedrumba
Achilles
Level 14
God Stats
12W - 9L
1,447 SR
Queue Stats
20W - 24L
1,332 Elo+
Solo
Team Averages
Level 15
1,444 SR
1,335 Elo+

VS

Team Averages
Level 14
1,574 SR
1,310 Elo+
Scylla
Scylla
ApparentDwarf70
Scylla
Level 24
God Stats
8W - 6L
1,498 SR
Queue Stats
26W - 24L
1,337 Elo+
Party 3
Yemoja
Yemoja
MrDudeGuyBro
Yemoja
Level 4
God Stats
2W - 2L
1,719 SR
Queue Stats
6W - 5L
1,633 Elo+
Solo
Ra
Ra
Samir__SAGLAM
Ra
Level 16
God Stats
4W - 2L
1,652 SR
Queue Stats
28W - 32L
1,279 Elo+
Solo
Fenrir
Fenrir
SmokeyMinos
Fenrir
Level 23
God Stats
2W - 2L
1,501 SR
Queue Stats
26W - 23L
1,337 Elo+
Party 3
Olorun
Olorun
gottagetin
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
964 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 10 / 22
12,000
923
6,695
25,211
16,289
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
20
12 / 2 / 21
14,616
1,124
36,321
12,555
5,445
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Cikko52
Heimdallr
20
13 / 4 / 12
14,727
1,133
27,539
15,178
6,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
19
6 / 7 / 16
13,189
1,015
13,545
17,658
7,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
speedrumba
Achilles
20
6 / 5 / 23
13,528
1,041
14,448
27,295
37,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 17
13,621
1,048
22,570
19,644
7,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
19
3 / 11 / 14
12,330
948
19,475
26,573
19,127
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
2 / 8 / 18
12,503
962
23,341
17,257
9,733
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
15 / 4 / 8
15,669
1,205
20,198
22,868
12,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
gottagetin
Olorun
18
0 / 10 / 11
11,018
848
4,220
20,144
7,565
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
95
38
Kills
27
28
Deaths
39
94
Assists
68
Player
Kills
Deaths
Assists
KDA
W
1
10
22
1.2
L
7
6
17
2.58
W
Kukulkan
12
2
21
11.25
W
Heimdallr
Cikko52
Heimdallr
13
4
12
4.75
L
Yemoja
3
11
14
0.91
L
2
8
18
1.38
L
Fenrir
15
4
8
4.75
W
Sol
6
7
16
2
L
Olorun
gottagetin
Olorun
0
10
11
0.55
W
Achilles
speedrumba
Achilles
6
5
23
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,548
Damage
89,804
97,897
Taken
106,486
73,003
Mitigated
55,944
26,775
Healing
12,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,695
677
10,899
8,030
25,211
16,289
0
16,754
8,457
14,608
0
L
22,570
997
0
1,733
19,644
7,453
0
10,547
9,097
42,016
0
W
Kukulkan
36,321
3,285
1,342
1,418
12,555
5,445
0
9,990
2,565
59,053
0
W
Heimdallr
Cikko52
Heimdallr
27,539
16,554
0
2,906
15,178
6,521
0
8,746
6,432
0
70,571
L
Yemoja
19,475
2,021
602
1,565
26,573
19,127
0
15,354
11,023
43,290
0
L
23,341
1,294
1,968
267
17,257
9,733
0
8,669
8,588
50,393
0
L
Fenrir
20,198
5,354
534
4,345
22,868
12,066
0
13,765
8,614
0
31,943
W
Sol
13,545
5,382
0
975
17,658
7,140
0
12,725
4,933
25,659
0
L
Olorun
gottagetin
Olorun
4,220
2,962
139
1,641
20,144
7,565
0
7,354
12,603
16,294
0
W
Achilles
speedrumba
Achilles
14,448
5,256
0
1,205
27,295
37,608
0
21,391
5,904
0
29,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,060
Gold Earned
65,141
228
Minions Killed
192
3
Camps Cleared
5
1,038,901
Distance Traveled
1,233,145
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,000
923
15
1
1
185,078
0
L
Scylla
13,621
1,048
60
5
0
239,004
1
W
Kukulkan
14,616
1,124
58
4
2
206,247
1
W
Heimdallr
14,727
1,133
87
7
0
217,669
0
L
Yemoja
12,330
948
49
4
0
252,766
1
L
Ra
12,503
962
56
4
0
261,336
0
L
Fenrir
15,669
1,205
17
1
3
270,569
0
W
Sol
13,189
1,015
40
3
0
212,654
1
L
Olorun
11,018
848
10
1
2
209,470
0
W
Achilles
13,528
1,041
28
2
0
217,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role