Player Matchup

Neith
Neith
HCousins0404
Neith
Level 29
God Stats
10W - 12L
1,522 SR
Queue Stats
109W - 111L
1,356 Elo+
Solo
Arachne
Arachne
LongBobcat30456
Arachne
Level 27
God Stats
5W - 5L
1,535 SR
Queue Stats
51W - 53L
1,458 Elo+
Solo
Da Ji
Da Ji
MightyMitch315
Da Ji
Level 12
God Stats
3W - 5L
1,861 SR
Queue Stats
8W - 11L
1,257 Elo+
Solo
Sobek
Sobek
VLGquickz
Sobek
Level 17
God Stats
1W - 2L
1,717 SR
Queue Stats
56W - 51L
1,404 Elo+
Solo
Merlin
Merlin
YolkyQuasar7212
Merlin
Level 13
God Stats
1W - 3L
1,347 SR
Queue Stats
43W - 74L
1,150 Elo+
Solo
Team Averages
Level 20
1,596 SR
1,325 Elo+

VS

Team Averages
Level 23
1,542 SR
1,360 Elo+
Serqet
Serqet
 
Serqet
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Brazen_Bard
Kuzenbo
Level 28
God Stats
8W - 4L
1,356 SR
Queue Stats
98W - 97L
1,299 Elo+
Solo
Cupid
Cupid
Crowchild
Cupid
Level 21
God Stats
20W - 19L
1,514 SR
Queue Stats
38W - 36L
1,264 Elo+
Solo
Scylla
Scylla
ShrunkenGorgon3
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,412 Elo+
Solo
King Arthur
King Arthur
alexzbug
King Arthur
Level 29
God Stats
5W - 1L
1,841 SR
Queue Stats
47W - 39L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,792
446
4,032
7,856
2,426
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 2 / 0
6,140
472
4,695
8,099
2,591
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
2,514
193
0
0
0
Sobek
VLGquickz
Sobek
10
3 / 1 / 0
6,618
509
4,248
10,281
7,186
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 1
5,475
421
913
3,955
1,255
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 0 / 1
6,523
502
1,754
5,052
1,574
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Brazen_Bard
Kuzenbo
9
0 / 1 / 0
6,421
494
3,572
8,400
4,867
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cupid
Crowchild
Cupid
10
0 / 2 / 2
5,977
460
5,055
4,818
1,182
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
6 / 1 / 2
8,786
676
5,127
5,040
1,663
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
alexzbug
King Arthur
10
1 / 1 / 4
6,563
505
4,323
8,550
5,342
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
8
8
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
0
1
1.5
W
Kuzenbo
Brazen_Bard
Kuzenbo
0
1
0
0
W
Cupid
Crowchild
Cupid
0
2
2
0.5
L
0
1
2
1
L
2
2
0
1
L
0
0
0
0
W
6
1
2
7
L
Sobek
VLGquickz
Sobek
3
1
0
3
L
0
4
1
0.13
W
King Arthur
alexzbug
King Arthur
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,888
Damage
19,831
30,191
Taken
31,860
13,458
Mitigated
14,628
10,774
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,754
367
0
941
5,052
1,574
718
590
4,462
0
23,360
W
Kuzenbo
Brazen_Bard
Kuzenbo
3,572
1,650
0
250
8,400
4,867
101
2,296
6,104
16,759
0
W
Cupid
Crowchild
Cupid
5,055
2,205
1,099
2,368
4,818
1,182
1,974
624
4,194
0
29,655
L
4,032
2,102
0
5,041
7,856
2,426
0
2,543
5,157
0
30,300
L
4,695
3,181
0
2,439
8,099
2,591
0
856
6,837
0
23,062
L
0
0
0
0
0
0
0
0
0
0
0
W
5,127
682
0
500
5,040
1,663
234
467
4,573
55,495
0
L
Sobek
VLGquickz
Sobek
4,248
352
0
3,062
10,281
7,186
0
2,685
7,521
23,139
0
L
913
37
0
232
3,955
1,255
0
2,615
1,290
17,562
0
W
King Arthur
alexzbug
King Arthur
4,323
537
0
2,261
8,550
5,342
937
1,184
7,366
0
26,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,539
Gold Earned
34,270
181
Minions Killed
280
0
Camps Cleared
0
758,712
Distance Traveled
1,236,517
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,523
502
43
3
0
274,637
0
W
Kuzenbo
6,421
494
25
2
0
256,907
4
W
Cupid
5,977
460
57
4
0
215,978
0
L
Neith
5,792
446
76
6
0
185,172
4
L
Arachne
6,140
472
47
4
0
224,518
1
L
Da Ji
2,514
193
0
0
0
0
0
W
Scylla
8,786
676
92
7
0
233,216
2
L
Sobek
6,618
509
21
2
0
245,886
1
L
Merlin
5,475
421
37
3
0
103,136
0
W
King Arthur
6,563
505
63
5
0
255,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role