Player Matchup

Danzaburou
Danzaburou
BiggestGrow
Danzaburou
Level 27
God Stats
27W - 24L
1,470 SR
Queue Stats
34W - 38L
1,362 Elo+
Solo
Zeus
Zeus
CosminCiursas89
Zeus
Level 17
God Stats
2W - 3L
1,313 SR
Queue Stats
41W - 58L
1,122 Elo+
Solo
Fenrir
Fenrir
GenisBM
Fenrir
Level 25
God Stats
46W - 30L
1,612 SR
Queue Stats
66W - 48L
1,460 Elo+
Solo
Sol
Sol
Tdoggo
Sol
Level 20
God Stats
25W - 24L
1,874 SR
Queue Stats
85W - 93L
1,453 Elo+
Solo
Kukulkan
Kukulkan
tatyana2012
Kukulkan
Level 7
God Stats
4W - 1L
1,726 SR
Queue Stats
9W - 12L
1,278 Elo+
Solo
Team Averages
Level 19
1,599 SR
1,335 Elo+

VS

Team Averages
Level 10
1,375 SR
1,229 Elo+
Mercury
Mercury
FendtVarioPower
Mercury
Level 8
God Stats
4W - 16L
1,186 SR
Queue Stats
63W - 64L
1,277 Elo+
Solo
Neith
Neith
LordCandyx
Neith
Level 7
God Stats
8W - 3L
1,407 SR
Queue Stats
30W - 27L
1,096 Elo+
Solo
Ra
Ra
ToxicSlayer100
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,247 Elo+
Solo
Merlin
Merlin
kota97
Merlin
Level 14
God Stats
18W - 16L
1,494 SR
Queue Stats
27W - 31L
1,361 Elo+
Solo
Hachiman
Hachiman
mushybeats
Hachiman
Level 14
God Stats
18W - 28L
1,291 SR
Queue Stats
138W - 153L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BiggestGrow
Danzaburou
20
7 / 3 / 21
14,797
1,138
27,748
19,206
9,565
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
11 / 8 / 9
13,908
1,070
19,638
15,993
6,555
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
GenisBM
Fenrir
20
22 / 2 / 17
17,221
1,325
32,378
16,710
19,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
Tdoggo
Sol
20
4 / 5 / 23
13,508
1,039
16,151
19,047
7,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
tatyana2012
Kukulkan
19
2 / 2 / 14
12,391
953
7,090
10,017
4,218
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 18 / 9
14,057
1,081
16,949
32,616
11,772
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
20
8 / 7 / 6
14,859
1,143
25,429
21,701
8,550
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 7 / 7
13,095
1,007
12,815
17,866
7,934
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
kota97
Merlin
19
3 / 9 / 8
12,652
973
15,672
19,773
7,195
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
mushybeats
Hachiman
18
0 / 5 / 7
11,528
887
2,416
15,648
5,224
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
57
46
Kills
20
20
Deaths
46
84
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BiggestGrow
Danzaburou
7
3
21
5.83
W
11
8
9
1.94
L
5
18
9
0.53
W
Fenrir
GenisBM
Fenrir
22
2
17
15.25
L
Neith
8
7
6
1.57
W
Sol
Tdoggo
Sol
4
5
23
3.1
L
4
7
7
1.07
L
Merlin
kota97
Merlin
3
9
8
0.78
L
Hachiman
mushybeats
Hachiman
0
5
7
0.7
W
Kukulkan
tatyana2012
Kukulkan
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,005
Damage
73,281
80,973
Taken
107,604
46,916
Mitigated
40,675
8,608
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BiggestGrow
Danzaburou
27,748
17,494
0
1,648
19,206
9,565
0
5,330
13,876
0
62,902
W
19,638
3,497
0
457
15,993
6,555
0
4,085
11,908
35,288
0
L
16,949
10,575
0
0
32,616
11,772
0
11,279
20,985
0
34,951
W
Fenrir
GenisBM
Fenrir
32,378
6,494
0
1,402
16,710
19,060
0
6,308
10,402
0
41,751
L
Neith
25,429
11,803
0
2,033
21,701
8,550
0
10,019
11,682
0
58,198
W
Sol
Tdoggo
Sol
16,151
2,449
0
5,101
19,047
7,518
0
8,832
10,215
34,277
0
L
12,815
1,552
3,220
3,682
17,866
7,934
0
8,176
9,690
36,596
0
L
Merlin
kota97
Merlin
15,672
1,195
0
0
19,773
7,195
0
8,316
11,457
44,848
0
L
Hachiman
mushybeats
Hachiman
2,416
2,105
0
0
15,648
5,224
0
4,737
10,911
0
11,111
W
Kukulkan
tatyana2012
Kukulkan
7,090
289
0
0
10,017
4,218
0
3,932
6,085
23,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,825
Gold Earned
66,191
232
Minions Killed
244
3
Camps Cleared
3
1,125,813
Distance Traveled
1,103,098
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,797
1,138
96
7
1
230,470
0
W
Zeus
13,908
1,070
34
3
0
133,655
1
L
Mercury
14,057
1,081
50
4
2
261,824
1
W
Fenrir
17,221
1,325
22
2
0
280,522
1
L
Neith
14,859
1,143
70
5
0
222,359
0
W
Sol
13,508
1,039
35
3
0
212,741
0
L
Ra
13,095
1,007
60
5
1
224,261
0
L
Merlin
12,652
973
48
4
0
222,791
0
L
Hachiman
11,528
887
16
1
0
171,863
1
W
Kukulkan
12,391
953
45
3
2
268,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role