Player Matchup

Baron Samedi
Baron Samedi
Feehzz
Baron Samedi
Level 5
God Stats
2W - 1L
1,569 SR
Queue Stats
3W - 8L
1,178 Elo+
Solo
Hercules
Hercules
Ryu541995
Hercules
Level 28
God Stats
30W - 31L
1,447 SR
Queue Stats
183W - 171L
1,272 Elo+
Solo
Aphrodite
Aphrodite
TheJ3rk2019
Aphrodite
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
232W - 275L
1,248 Elo+
Solo
Da Ji
Da Ji
maternua
Da Ji
Level 28
God Stats
4W - 1L
1,827 SR
Queue Stats
123W - 114L
1,302 Elo+
Solo
Neith
Neith
xxDiamond_Eyes
Neith
Level 17
God Stats
11W - 13L
1,243 SR
Queue Stats
58W - 74L
1,236 Elo+
Solo
Team Averages
Level 21
1,517 SR
1,247 Elo+

VS

Team Averages
Level 20
1,449 SR
1,248 Elo+
Cerberus
Cerberus
Afrodita2845
Cerberus
Level 18
God Stats
12W - 19L
1,381 SR
Queue Stats
25W - 41L
1,240 Elo+
Solo
Horus
Horus
PrinceRalis9135
Horus
Level 15
God Stats
18W - 11L
1,801 SR
Queue Stats
41W - 57L
1,263 Elo+
Solo
Ares
Ares
SR KRABBS 666
Ares
Level 26
God Stats
20W - 23L
1,358 SR
Queue Stats
80W - 109L
1,274 Elo+
Party 1
Merlin
Merlin
rafiki_proplayer
Merlin
Level 16
God Stats
2W - 2L
1,280 SR
Queue Stats
23W - 30L
1,250 Elo+
Solo
Danzaburou
Danzaburou
z P l u G s7
Danzaburou
Level 23
God Stats
8W - 9L
1,426 SR
Queue Stats
22W - 33L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Feehzz
Baron Samedi
20
3 / 7 / 15
14,391
899
17,506
21,624
18,877
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hercules
Ryu541995
Hercules
20
18 / 8 / 13
18,265
1,142
40,715
38,800
22,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Aphrodite
TheJ3rk2019
Aphrodite
20
2 / 5 / 23
15,266
954
15,365
22,092
18,446
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
maternua
Da Ji
20
13 / 8 / 14
17,082
1,068
26,583
24,388
16,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 10 / 22
15,857
991
28,594
22,278
10,435
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

22

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Afrodita2845
Cerberus
17
1 / 5 / 3
12,385
774
3,762
10,125
6,147
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 9 / 20
15,996
1,000
13,287
34,896
24,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 11 / 19
17,159
1,072
25,680
41,915
52,780
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
2 / 6 / 18
15,599
975
10,419
19,819
10,211
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
z P l u G s7
Danzaburou
20
21 / 10 / 14
21,514
1,345
65,264
32,963
18,114
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
112
41
Kills
38
38
Deaths
41
87
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Afrodita2845
Cerberus
1
5
3
0.5
W
Baron Samedi
Feehzz
Baron Samedi
3
7
15
1.5
L
6
9
20
1.78
W
Hercules
Ryu541995
Hercules
18
8
13
3.06
L
8
11
19
1.59
W
Aphrodite
TheJ3rk2019
Aphrodite
2
5
23
2.7
W
Da Ji
maternua
Da Ji
13
8
14
2.5
L
2
6
18
1.83
W
5
10
22
1.6
L
Danzaburou
z P l u G s7
Danzaburou
21
10
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,763
Damage
118,412
129,182
Taken
139,718
86,248
Mitigated
111,598
22,695
Healing
24,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Afrodita2845
Cerberus
3,762
409
0
1,188
10,125
6,147
0
1,643
8,482
8,557
0
W
Baron Samedi
Feehzz
Baron Samedi
17,506
3,345
2,451
1,991
21,624
18,877
0
6,380
15,244
40,890
0
L
13,287
7,868
1,736
2,747
34,896
24,346
0
7,548
27,348
0
19,434
W
Hercules
Ryu541995
Hercules
40,715
21,939
0
4,701
38,800
22,076
0
13,175
25,625
267
56,530
L
25,680
2,541
1,154
6,929
41,915
52,780
0
6,783
35,132
43,111
0
W
Aphrodite
TheJ3rk2019
Aphrodite
15,365
4,036
3,617
5,806
22,092
18,446
0
8,028
14,064
40,953
0
W
Da Ji
maternua
Da Ji
26,583
7,043
1,530
2,064
24,388
16,414
0
7,309
17,079
0
51,458
L
10,419
347
0
0
19,819
10,211
0
8,387
11,432
55,730
0
W
28,594
17,868
0
535
22,278
10,435
0
4,969
17,309
0
42,453
L
Danzaburou
z P l u G s7
Danzaburou
65,264
29,078
680
10,542
32,963
18,114
0
8,777
24,186
0
104,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,861
Gold Earned
82,653
231
Minions Killed
228
3
Camps Cleared
3
1,281,430
Distance Traveled
1,187,745
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,385
774
16
1
1
90,300
0
W
Baron Samedi
14,391
899
63
4
1
239,892
0
L
Horus
15,996
1,000
8
1
0
310,461
0
W
Hercules
18,265
1,142
35
2
0
285,955
0
L
Ares
17,159
1,072
19
1
0
249,724
0
W
Aphrodite
15,266
954
54
3
0
258,213
1
W
Da Ji
17,082
1,068
45
3
1
266,717
3
L
Merlin
15,599
975
103
6
0
286,317
0
W
Neith
15,857
991
34
2
1
230,653
2
L
Danzaburou
21,514
1,345
82
5
2
250,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role