Player Matchup

Jormungandr
Jormungandr
BeastModeIan03
Jormungandr
Level 87
God Stats
0W - 2L
1,477 SR
Queue Stats
106W - 120L
1,343 Elo+
Party 1
Hachiman
Hachiman
StumpyDemon
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,313 Elo+
Party 1
Chang'e
Chang'e
StumpyGod
Chang'e
Level 77
God Stats
0W - 1L
1,274 SR
Queue Stats
35W - 47L
1,339 Elo+
Party 1
Set
Set
shNoah106
Set
Level 104
God Stats
0W - 1L
1,268 SR
Queue Stats
49W - 51L
1,403 Elo+
Party 4
King Arthur
King Arthur
the-angelosh0w
King Arthur
Level 77
God Stats
8W - 6L
1,445 SR
Queue Stats
52W - 54L
1,458 Elo+
Party 4
Team Averages
Level 71
1,393 SR
1,372 Elo+

VS

Team Averages
Level 66
1,478 SR
1,366 Elo+
Ra
Ra
Caboose Sensei
Ra
Level 125
God Stats
1W - 0L
1,507 SR
Queue Stats
6W - 12L
1,330 Elo+
Party 2
Zhong Kui
Zhong Kui
LordKHoodie
Zhong Kui
Level 63
God Stats
7W - 5L
1,500 SR
Queue Stats
141W - 129L
1,492 Elo+
Solo
Pele
Pele
Sweet Asuna
Pele
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 9L
1,180 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TecnoHeart
Cu Chulainn
Level 66
God Stats
10W - 21L
1,411 SR
Queue Stats
488W - 482L
1,417 Elo+
Party 3
Fenrir
Fenrir
dodubg04
Fenrir
Level 60
God Stats
8W - 5L
1,470 SR
Queue Stats
271W - 282L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeastModeIan03
Jormungandr
20
5 / 8 / 12
14,040
1,003
23,679
38,486
38,626
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
StumpyDemon
Hachiman
16
0 / 3 / 2
10,607
758
2,347
4,529
1,722
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
StumpyGod
Chang'e
20
8 / 10 / 8
15,466
1,105
32,945
33,175
13,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 10 / 11
13,679
977
17,827
29,758
15,076
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
the-angelosh0w
King Arthur
20
5 / 4 / 10
14,071
1,005
22,777
37,493
32,959
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 17
16,692
1,192
30,058
19,741
8,826
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
LordKHoodie
Zhong Kui
20
11 / 2 / 16
15,301
1,093
40,202
19,872
13,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 6 / 19
13,111
937
19,030
25,084
20,751
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
TecnoHeart
Cu Chulainn
20
7 / 5 / 15
14,737
1,053
30,679
22,798
9,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
dodubg04
Fenrir
20
5 / 5 / 12
13,709
979
15,268
21,679
9,098
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
114
21
Kills
35
35
Deaths
21
43
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BeastModeIan03
Jormungandr
5
8
12
1.38
W
11
3
17
6.5
W
Zhong Kui
LordKHoodie
Zhong Kui
11
2
16
9.5
L
Hachiman
StumpyDemon
Hachiman
0
3
2
0.33
L
Chang'e
StumpyGod
Chang'e
8
10
8
1.2
W
1
6
19
1.75
W
Cu Chulainn
TecnoHeart
Cu Chulainn
7
5
15
2.9
W
Fenrir
dodubg04
Fenrir
5
5
12
2.2
L
3
10
11
0.85
L
King Arthur
the-angelosh0w
King Arthur
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,575
Damage
135,237
143,441
Taken
109,174
101,769
Mitigated
62,376
28,859
Healing
40,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BeastModeIan03
Jormungandr
23,679
6,593
440
1,856
38,486
38,626
0
14,614
23,872
57,499
0
W
30,058
1,106
13,354
9,215
19,741
8,826
0
11,219
8,197
93,047
0
W
Zhong Kui
LordKHoodie
Zhong Kui
40,202
2,438
1,624
6,220
19,872
13,856
0
10,351
9,171
49,254
0
L
Hachiman
StumpyDemon
Hachiman
2,347
1,213
0
36
4,529
1,722
0
2,036
2,493
0
5,825
L
Chang'e
StumpyGod
Chang'e
32,945
3,514
5,973
8,060
33,175
13,386
0
18,661
14,514
64,978
0
W
19,030
5,084
0
4,483
25,084
20,751
0
13,408
11,116
0
32,196
W
Cu Chulainn
TecnoHeart
Cu Chulainn
30,679
15,697
0
3,786
22,798
9,845
0
11,742
10,656
0
60,142
W
Fenrir
dodubg04
Fenrir
15,268
5,836
563
1,741
21,679
9,098
0
9,514
11,577
0
30,926
L
17,827
7,062
0
2,862
29,758
15,076
0
13,605
16,153
0
43,484
L
King Arthur
the-angelosh0w
King Arthur
22,777
2,938
0
9,632
37,493
32,959
0
21,344
16,149
435
48,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,863
Gold Earned
73,550
257
Minions Killed
288
6
Camps Cleared
12
1,129,356
Distance Traveled
1,347,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,040
1,003
64
5
1
233,530
0
W
Ra
16,692
1,192
140
10
0
281,195
0
W
Zhong Kui
15,301
1,093
21
2
2
271,036
0
L
Hachiman
10,607
758
2
0
1
88,993
0
L
Chang'e
15,466
1,105
94
7
0
265,390
0
W
Pele
13,111
937
35
3
1
244,697
0
W
Cu Chulainn
14,737
1,053
66
5
6
287,336
0
W
Fenrir
13,709
979
26
2
3
263,221
0
L
Set
13,679
977
44
3
4
266,631
0
L
King Arthur
14,071
1,005
53
4
0
274,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role