Player Matchup

Neith
Neith
AnAncientA1ien
Neith
Level 23
God Stats
14W - 9L
1,527 SR
Queue Stats
77W - 74L
1,320 Elo+
Solo
Nemesis
Nemesis
Cubanamala
Nemesis
Level 22
God Stats
14W - 9L
1,583 SR
Queue Stats
83W - 83L
1,275 Elo+
Solo
Jing Wei
Jing Wei
Potatoslayer98
Jing Wei
Level 10
God Stats
1W - 3L
1,233 SR
Queue Stats
9W - 8L
1,236 Elo+
Solo
Geb
Geb
The_Cloud_Kage
Geb
Level 21
God Stats
1W - 3L
1,280 SR
Queue Stats
31W - 46L
1,250 Elo+
Solo
Danzaburou
Danzaburou
famillewistaff
Danzaburou
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 39L
1,166 Elo+
Solo
Team Averages
Level 21
1,425 SR
1,250 Elo+

VS

Team Averages
Level 20
1,397 SR
1,212 Elo+
Ra
Ra
Cakefarts26
Ra
Level 22
God Stats
3W - 2L
1,614 SR
Queue Stats
39W - 30L
1,353 Elo+
Solo
Neith
Neith
Joshűà
Neith
Level 20
God Stats
0W - 2L
1,210 SR
Queue Stats
14W - 17L
1,263 Elo+
Solo
Set
Set
OkamiXO
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,130 Elo+
Solo
Bakasura
Bakasura
SwankyPagod
Bakasura
Level 11
God Stats
5W - 10L
1,288 SR
Queue Stats
6W - 17L
1,067 Elo+
Solo
Arachne
Arachne
slayerboy1211
Arachne
Level 17
God Stats
18W - 18L
1,371 SR
Queue Stats
18W - 19L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 14
14,084
1,083
27,930
15,538
5,871
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Cubanamala
Nemesis
20
4 / 6 / 20
13,127
1,010
13,029
21,109
12,992
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
20
5 / 4 / 18
13,402
1,031
13,693
12,198
4,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 6 / 19
13,953
1,073
15,068
18,043
13,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
famillewistaff
Danzaburou
20
10 / 4 / 16
15,320
1,178
27,360
16,851
6,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 11
14,607
1,124
23,967
25,271
11,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Joshűà
Neith
18
1 / 6 / 6
11,913
916
4,025
12,874
5,572
Set
19
6 / 5 / 9
13,240
1,018
17,827
20,589
11,341
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
SwankyPagod
Bakasura
19
4 / 3 / 11
13,405
1,031
9,019
19,793
9,983
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
19
10 / 13 / 7
14,117
1,086
23,485
29,860
13,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
72
36
Kills
28
28
Deaths
36
87
Assists
44
Player
Kills
Deaths
Assists
KDA
W
9
8
14
2
L
7
9
11
1.39
W
Nemesis
Cubanamala
Nemesis
4
6
20
2.33
L
Neith
Joshűà
Neith
1
6
6
0.67
L
Set
6
5
9
2.1
W
Jing Wei
5
4
18
3.5
L
Bakasura
SwankyPagod
Bakasura
4
3
11
3.17
W
8
6
19
2.92
W
Danzaburou
famillewistaff
Danzaburou
10
4
16
4.5
L
Arachne
10
13
7
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,080
Damage
78,323
83,739
Taken
108,387
43,037
Mitigated
52,602
8,756
Healing
20,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,930
15,391
0
738
15,538
5,871
0
2,911
12,465
0
51,081
L
23,967
2,996
3,075
4,630
25,271
11,936
0
4,950
20,321
62,211
0
W
Nemesis
Cubanamala
Nemesis
13,029
6,348
0
1,853
21,109
12,992
0
4,141
16,873
0
31,950
L
Neith
Joshűà
Neith
4,025
1,140
0
1,196
12,874
5,572
0
1,468
11,406
0
18,008
L
Set
17,827
8,352
119
2,125
20,589
11,341
0
2,636
17,953
0
27,853
W
Jing Wei
13,693
12,966
263
529
12,198
4,283
0
2,511
9,515
0
34,589
L
Bakasura
SwankyPagod
Bakasura
9,019
6,903
0
2,132
19,793
9,983
0
2,700
17,093
0
23,142
W
15,068
2,404
0
268
18,043
13,074
0
7,442
10,455
29,417
0
W
Danzaburou
famillewistaff
Danzaburou
27,360
14,967
102
5,003
16,851
6,817
0
6,962
9,634
0
61,435
L
Arachne
23,485
19,842
0
7,064
29,860
13,770
0
3,314
26,546
0
37,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,886
Gold Earned
67,282
255
Minions Killed
212
1
Camps Cleared
15
1,083,130
Distance Traveled
1,096,870
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,084
1,083
55
4
0
184,909
0
L
Ra
14,607
1,124
105
8
1
229,987
1
W
Nemesis
13,127
1,010
36
3
1
255,731
0
L
Neith
11,913
916
36
3
0
190,843
0
L
Set
13,240
1,018
20
2
1
226,014
0
W
Jing Wei
13,402
1,031
58
4
0
198,634
0
L
Bakasura
13,405
1,031
25
2
10
229,076
0
W
Geb
13,953
1,073
32
2
0
234,675
0
W
Danzaburou
15,320
1,178
74
6
0
209,181
0
L
Arachne
14,117
1,086
26
2
3
220,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role