Player Matchup

Danzaburou
Danzaburou
AbrahamcitoFlow
Danzaburou
Level 12
God Stats
3W - 9L
1,406 SR
Queue Stats
9W - 24L
1,179 Elo+
Solo
Merlin
Merlin
AccursedGull
Merlin
Level 99
God Stats
1W - 0L
1,443 SR
Queue Stats
39W - 30L
1,412 Elo+
Party 1
Yemoja
Yemoja
innocentdestiny
Yemoja
Level 26
God Stats
9W - 4L
1,463 SR
Queue Stats
26W - 19L
1,377 Elo+
Party 1
Team Averages
Level 46
1,437 SR
1,323 Elo+

VS

Team Averages
Level 10
1,452 SR
1,204 Elo+
Merlin
Merlin
BenDun
Merlin
Level 9
God Stats
0W - 2L
1,673 SR
Queue Stats
5W - 15L
1,199 Elo+
Solo
Kuzenbo
Kuzenbo
CloakedOne02
Kuzenbo
Level 17
God Stats
5W - 14L
1,002 SR
Queue Stats
19W - 37L
1,076 Elo+
Party 2
Neith
Neith
Gatsbynotfound
Neith
Level 4
God Stats
1W - 4L
1,681 SR
Queue Stats
1W - 8L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbrahamcitoFlow
Danzaburou
11
1 / 1 / 4
9,810
613
3,322
5,815
2,126
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
16
10 / 2 / 1
11,984
749
23,229
11,668
5,229
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 1 / 7
10,085
630
4,390
10,075
9,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BenDun
Merlin
12
0 / 7 / 3
8,883
555
5,439
11,380
3,702
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
CloakedOne02
Kuzenbo
13
2 / 1 / 1
10,074
630
6,608
16,812
17,532
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 3 / 1
9,356
585
2,999
10,948
3,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
3
4
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AbrahamcitoFlow
Danzaburou
1
1
4
3
W
Merlin
10
2
1
5.25
L
Merlin
BenDun
Merlin
0
7
3
0.21
L
Kuzenbo
CloakedOne02
Kuzenbo
2
1
1
2.5
L
1
3
1
0.5
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,941
Damage
15,046
27,558
Taken
39,140
16,733
Mitigated
24,768
9,389
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AbrahamcitoFlow
Danzaburou
3,322
1,367
0
942
5,815
2,126
1,885
3,157
2,658
0
19,151
W
Merlin
23,229
1,362
0
2,015
11,668
5,229
547
4,878
6,790
97,910
0
L
Merlin
BenDun
Merlin
5,439
443
0
1,106
11,380
3,702
132
8,698
2,682
34,379
0
L
Kuzenbo
CloakedOne02
Kuzenbo
6,608
1,992
0
0
16,812
17,532
0
11,014
5,798
24,410
0
L
2,999
803
0
2,146
10,948
3,534
31
7,927
3,021
0
22,299
W
4,390
606
4,873
1,559
10,075
9,378
500
4,116
5,959
21,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,879
Gold Earned
28,313
198
Minions Killed
111
0
Camps Cleared
0
801,029
Distance Traveled
777,367
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,810
613
25
2
0
258,932
2
W
Merlin
11,984
749
127
8
0
277,907
4
L
Merlin
8,883
555
47
3
0
232,865
0
L
Kuzenbo
10,074
630
22
1
0
327,481
0
L
Neith
9,356
585
42
3
0
217,021
2
W
Yemoja
10,085
630
46
3
0
264,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role