Player Matchup

Jormungandr
Jormungandr
CADO CAVAZOS
Jormungandr
Level 43
God Stats
13W - 5L
1,554 SR
Queue Stats
54W - 50L
1,384 Elo+
Party 1
Danzaburou
Danzaburou
Cj9C3
Danzaburou
Level 47
God Stats
3W - 2L
1,302 SR
Queue Stats
7W - 9L
1,235 Elo+
Party 1
Hera
Hera
koeyyy123
Hera
Level 102
God Stats
4W - 2L
1,469 SR
Queue Stats
450W - 639L
1,235 Elo+
Solo
Team Averages
Level 64
1,441 SR
1,284 Elo+

VS

Team Averages
Level 74
1,475 SR
1,247 Elo+
Zeus
Zeus
FJV175
Zeus
Level 32
God Stats
0W - 1L
1,385 SR
Queue Stats
35W - 52L
1,195 Elo+
Solo
Danzaburou
Danzaburou
Ivan Dragos Jab
Danzaburou
Level 87
God Stats
8W - 5L
1,576 SR
Queue Stats
466W - 557L
1,289 Elo+
Solo
Chaac
Chaac
Koushikmd
Chaac
Level 102
God Stats
18W - 21L
1,464 SR
Queue Stats
90W - 105L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CADO CAVAZOS
Jormungandr
15
10 / 5 / 4
13,065
769
13,480
18,627
19,403
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Cj9C3
Danzaburou
13
1 / 2 / 8
10,502
618
7,628
10,354
4,119
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
15
3 / 2 / 7
10,953
644
13,108
9,745
3,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
FJV175
Zeus
14
3 / 6 / 3
10,589
623
9,255
12,761
4,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Ivan Dragos Jab
Danzaburou
14
3 / 4 / 5
10,966
645
10,560
15,114
5,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Koushikmd
Chaac
13
1 / 4 / 6
9,773
575
9,331
14,605
12,624
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
14
Kills
7
9
Deaths
14
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CADO CAVAZOS
Jormungandr
10
5
4
2.4
W
Danzaburou
Cj9C3
Danzaburou
1
2
8
2.5
L
Zeus
FJV175
Zeus
3
6
3
0.75
L
Danzaburou
Ivan Dragos Jab
Danzaburou
3
4
5
1.38
L
Chaac
Koushikmd
Chaac
1
4
6
1
W
Hera
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,216
Damage
29,146
38,726
Taken
42,480
27,088
Mitigated
22,541
6,978
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CADO CAVAZOS
Jormungandr
13,480
2,426
682
1,257
18,627
19,403
370
4,156
13,597
33,598
0
W
Danzaburou
Cj9C3
Danzaburou
7,628
3,259
1,152
1,655
10,354
4,119
173
2,994
7,185
0
31,915
L
Zeus
FJV175
Zeus
9,255
1,238
533
1,990
12,761
4,465
93
7,499
5,262
41,567
0
L
Danzaburou
Ivan Dragos Jab
Danzaburou
10,560
2,645
0
1,346
15,114
5,452
0
10,012
5,102
0
36,730
L
Chaac
Koushikmd
Chaac
9,331
687
0
5,168
14,605
12,624
0
9,410
5,195
0
51,024
W
Hera
13,108
2,573
462
1,770
9,745
3,566
1,715
2,153
7,367
54,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,520
Gold Earned
31,328
172
Minions Killed
161
0
Camps Cleared
0
849,355
Distance Traveled
828,441
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,065
769
45
3
0
285,707
2
W
Danzaburou
10,502
618
36
2
0
266,650
1
L
Zeus
10,589
623
63
4
0
259,145
5
L
Danzaburou
10,966
645
52
3
0
274,123
0
L
Chaac
9,773
575
46
3
0
295,173
1
W
Hera
10,953
644
91
5
0
296,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role