Player Matchup

Sun Wukong
Sun Wukong
Silver II
KINGBUDDHA__
Sun Wukong
Silver II
Level 149
God Stats
17W - 14L
1,624 SR
Queue Stats
392W - 419L
1,193 MMR
Party 1
Sol
Sol
Gold I
QueenK2013
Sol
Gold I
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
2,508 MMR
Party 1
Artemis
Artemis
Silver II
beastmode0718
Artemis
Silver II
Level 136
God Stats
19W - 14L
1,544 SR
Queue Stats
146W - 133L
914 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,556 SR
1,538 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 97
1,586 SR
1,494 MMR
Bacchus
Bacchus
Gold I
DuardoM
Bacchus
Gold I
Level 100
God Stats
3W - 1L
1,415 SR
Queue Stats
138W - 100L
1,585 MMR
Party 2
Medusa
Medusa
Gold IV
Geo_Killed_Me
Medusa
Gold IV
Level 103
God Stats
3W - 3L
1,533 SR
Queue Stats
30W - 41L
1,467 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Upproarr
Zhong Kui
Gold III
Level 89
God Stats
2W - 0L
1,812 SR
Queue Stats
174W - 117L
1,430 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KINGBUDDHA__
Sun Wukong
18
1 / 4 / 11
13,785
574
11,099
25,598
36,754
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
6 / 4 / 7
15,958
665
24,297
22,658
8,416
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
16
6 / 12 / 4
14,640
610
16,976
19,607
8,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CthulhuChang'eTsukuyomiHera

VS

Bans
AphroditeChaacAh PuchScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DuardoM
Bacchus
18
4 / 5 / 11
16,559
690
16,014
25,077
34,424
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
9 / 2 / 9
15,932
664
22,878
18,504
6,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Upproarr
Zhong Kui
19
7 / 6 / 9
15,570
649
18,480
23,175
16,836
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
13
Kills
20
20
Deaths
13
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DuardoM
Bacchus
4
5
11
1.9
W
9
2
9
6.75
L
Sun Wukong
KINGBUDDHA__
Sun Wukong
1
4
11
1.63
L
6
4
7
2.38
W
Zhong Kui
Upproarr
Zhong Kui
7
6
9
1.92
L
Artemis
6
12
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,372
Damage
57,372
67,863
Taken
66,756
53,546
Mitigated
57,750
18,534
Healing
20,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DuardoM
Bacchus
16,014
1,215
1,983
3,282
25,077
34,424
323
9,930
14,870
48,187
0
W
22,878
12,654
0
6,456
18,504
6,490
4,174
7,609
10,720
0
120,407
L
Sun Wukong
KINGBUDDHA__
Sun Wukong
11,099
1,387
0
4,260
25,598
36,754
450
11,628
13,970
0
44,762
L
24,297
7,647
0
14,274
22,658
8,416
863
13,984
8,674
114,382
0
W
Zhong Kui
Upproarr
Zhong Kui
18,480
2,147
486
8,382
23,175
16,836
359
6,800
15,975
75,985
0
L
Artemis
16,976
7,718
0
0
19,607
8,376
0
9,263
10,344
0
55,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,383
Gold Earned
48,061
225
Minions Killed
245
0
Camps Cleared
0
1,176,206
Distance Traveled
1,232,493
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
16,559
690
40
2
0
433,410
0
W
Medusa
15,932
664
107
4
0
417,623
4
L
Sun Wukong
13,785
574
54
2
0
451,970
5
L
Sol
15,958
665
111
5
0
420,896
5
W
Zhong Kui
15,570
649
98
4
0
381,460
0
L
Artemis
14,640
610
60
3
0
303,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role