Player Matchup

Yemoja
Yemoja
BeyondUnstable12
Yemoja
Level 17
God Stats
3W - 6L
1,370 SR
Queue Stats
27W - 32L
1,205 Elo+
Solo
Izanami
Izanami
PapaWrecksUm
Izanami
Level 24
God Stats
2W - 0L
1,634 SR
Queue Stats
29W - 28L
1,185 Elo+
Solo
Danzaburou
Danzaburou
firesharkfang1
Danzaburou
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 65L
1,207 Elo+
Solo
Merlin
Merlin
tyyt566yt566
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,139 Elo+
Solo
Pele
Pele
xXPomoXPrinceXx
Pele
Level 18
God Stats
24W - 22L
1,364 SR
Queue Stats
68W - 56L
1,152 Elo+
Solo
Team Averages
Level 18
1,474 SR
1,178 Elo+

VS

Team Averages
Level 16
1,321 SR
1,106 Elo+
Fenrir
Fenrir
KeenArtifact779
Fenrir
Level 16
God Stats
11W - 19L
1,146 SR
Queue Stats
26W - 82L
928 Elo+
Party 1
Da Ji
Da Ji
MaculousLadyBug
Da Ji
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 50L
1,091 Elo+
Solo
Artemis
Artemis
RNscrubz43vr
Artemis
Level 16
God Stats
0W - 1L
1,275 SR
Queue Stats
54W - 121L
1,120 Elo+
Party 1
Eset
Eset
cachorrosaslich4
Eset
Level 22
God Stats
2W - 2L
1,634 SR
Queue Stats
23W - 21L
1,234 Elo+
Solo
Bellona
Bellona
nagl_bro01
Bellona
Level 8
God Stats
6W - 21L
1,050 SR
Queue Stats
14W - 33L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 20
12,800
914
11,331
27,735
23,237
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
PapaWrecksUm
Izanami
20
5 / 4 / 17
14,059
1,004
17,116
13,727
5,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
firesharkfang1
Danzaburou
20
12 / 5 / 17
16,470
1,176
23,808
17,447
14,526
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
19
0 / 13 / 15
12,018
858
4,324
17,458
7,598
20
22 / 8 / 12
18,236
1,303
34,940
28,807
14,663
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 16 / 16
15,488
1,106
34,645
33,539
26,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

17
0 / 4 / 5
10,927
781
252
8,201
3,232
Artemis
RNscrubz43vr
Artemis
20
1 / 4 / 16
13,554
968
13,224
9,683
5,039
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
18 / 8 / 12
17,294
1,235
34,943
23,585
12,349
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
nagl_bro01
Bellona
19
6 / 8 / 10
13,176
941
15,389
25,247
26,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
94
39
Kills
35
35
Deaths
40
81
Assists
59
Player
Kills
Deaths
Assists
KDA
W
0
5
20
2
L
10
16
16
1.13
L
0
4
5
0.63
W
Izanami
PapaWrecksUm
Izanami
5
4
17
3.38
L
Artemis
RNscrubz43vr
Artemis
1
4
16
2.25
L
18
8
12
3
W
Danzaburou
firesharkfang1
Danzaburou
12
5
17
4.1
L
Bellona
nagl_bro01
Bellona
6
8
10
1.38
W
Merlin
0
13
15
0.58
W
22
8
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,519
Damage
98,453
105,174
Taken
100,255
65,950
Mitigated
74,311
29,180
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,331
5,622
6,130
6,778
27,735
23,237
0
6,782
20,853
23,228
0
L
34,645
18,166
0
2,378
33,539
26,706
0
8,332
25,207
0
49,830
L
252
42
0
0
8,201
3,232
0
700
6,878
0
976
W
Izanami
PapaWrecksUm
Izanami
17,116
12,693
0
2,117
13,727
5,926
0
4,561
9,166
0
38,786
L
Artemis
RNscrubz43vr
Artemis
13,224
7,551
0
1,132
9,683
5,039
0
704
8,979
0
30,623
L
34,943
6,552
63
4,099
23,585
12,349
0
3,147
20,438
62,558
0
W
Danzaburou
firesharkfang1
Danzaburou
23,808
16,097
0
3,862
17,447
14,526
0
6,243
11,179
0
50,977
L
Bellona
nagl_bro01
Bellona
15,389
5,298
0
335
25,247
26,985
0
2,772
22,475
0
50,573
W
Merlin
4,324
1,481
0
0
17,458
7,598
0
6,859
10,599
12,340
0
W
34,940
12,949
0
10,293
28,807
14,663
0
10,498
18,259
0
65,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,583
Gold Earned
70,439
234
Minions Killed
229
0
Camps Cleared
0
903,656
Distance Traveled
1,081,755
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,800
914
25
2
0
143,906
0
L
Fenrir
15,488
1,106
42
3
0
221,332
4
L
Da Ji
10,927
781
0
0
0
197,751
0
W
Izanami
14,059
1,004
45
3
0
151,129
0
L
Artemis
13,554
968
35
3
0
165,536
2
L
Eset
17,294
1,235
73
5
0
242,098
1
W
Danzaburou
16,470
1,176
68
5
0
193,181
1
L
Bellona
13,176
941
79
6
0
255,038
0
W
Merlin
12,018
858
16
1
0
147,120
0
W
Pele
18,236
1,303
80
6
0
268,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role