Player Matchup

Erlang Shen
Erlang Shen
Aerafal
Erlang Shen
Level 123
God Stats
1W - 0L
1,629 SR
Queue Stats
10W - 8L
1,586 Elo+
Party 1
Freya
Freya
Claudioew
Freya
Level 126
God Stats
3W - 2L
1,399 SR
Queue Stats
87W - 85L
1,595 Elo+
Party 1
Scylla
Scylla
Dragonfruiit
Scylla
Level 128
God Stats
5W - 3L
1,616 SR
Queue Stats
151W - 117L
1,652 Elo+
Solo
Sun Wukong
Sun Wukong
ImAPinguin
Sun Wukong
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Rangepk
Da Ji
Level 125
God Stats
1W - 0L
1,513 SR
Queue Stats
72W - 69L
1,593 Elo+
Party 1
Team Averages
Level 114
1,531 SR
1,585 Elo+

VS

Team Averages
Level 137
1,605 SR
1,540 Elo+
Nox
Nox
Ahmez
Nox
Level 148
God Stats
5W - 4L
1,704 SR
Queue Stats
254W - 263L
1,508 Elo+
Solo
Camazotz
Camazotz
Baltoran
Camazotz
Level 106
God Stats
1W - 1L
1,726 SR
Queue Stats
32W - 27L
1,569 Elo+
Solo
Ymir
Ymir
Brunstar
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
HotBlob
Jormungandr
Level 146
God Stats
1W - 2L
1,613 SR
Queue Stats
71W - 62L
1,563 Elo+
Solo
Anhur
Anhur
Pudelkopf
Anhur
Level 124
God Stats
1W - 2L
1,484 SR
Queue Stats
334W - 347L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aerafal
Erlang Shen
20
2 / 9 / 28
14,453
628
21,102
27,950
30,410
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Claudioew
Freya
20
25 / 5 / 14
19,075
829
44,980
39,204
18,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
20
10 / 3 / 30
18,277
795
41,905
16,847
7,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ImAPinguin
Sun Wukong
20
4 / 9 / 27
14,351
624
19,860
34,755
54,363
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
Rangepk
Da Ji
20
10 / 8 / 27
16,860
733
21,113
25,939
31,173
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Ahmez
Nox
20
6 / 9 / 17
15,544
676
20,190
24,833
11,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
Baltoran
Camazotz
19
1 / 12 / 14
12,876
560
6,935
35,188
28,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
20
1 / 10 / 23
13,552
589
13,738
33,799
40,812
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
HotBlob
Jormungandr
20
6 / 11 / 18
15,546
676
27,958
38,013
46,179
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
Pudelkopf
Anhur
20
20 / 9 / 9
17,472
760
48,427
29,525
15,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
115
51
Kills
34
34
Deaths
51
126
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Aerafal
Erlang Shen
2
9
28
1.78
L
Nox
Ahmez
Nox
6
9
17
1.61
L
Camazotz
Baltoran
Camazotz
1
12
14
0.67
L
Ymir
1
10
23
1.25
W
Freya
Claudioew
Freya
25
5
14
6.4
W
Scylla
10
3
30
8.33
L
Jormungandr
HotBlob
Jormungandr
6
11
18
1.36
W
Sun Wukong
ImAPinguin
Sun Wukong
4
9
27
1.94
L
Anhur
Pudelkopf
Anhur
20
9
9
2.72
W
Da Ji
Rangepk
Da Ji
10
8
27
2.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,960
Damage
117,248
144,695
Taken
161,358
141,871
Mitigated
142,528
66,524
Healing
31,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Aerafal
Erlang Shen
21,102
7,449
4,870
5,725
27,950
30,410
2,676
9,908
18,042
0
40,949
L
Nox
Ahmez
Nox
20,190
1,795
3,863
4,933
24,833
11,665
766
11,782
12,776
45,381
0
L
Camazotz
Baltoran
Camazotz
6,935
1,388
2,029
5,982
35,188
28,583
427
21,411
13,437
0
18,698
L
Ymir
13,738
1,282
97
339
33,799
40,812
255
18,301
15,131
21,087
0
W
Freya
Claudioew
Freya
44,980
14,702
5,454
24,983
39,204
18,443
1,655
18,559
20,645
73,879
0
W
Scylla
41,905
4,491
281
3,018
16,847
7,482
1,410
7,701
9,146
78,643
0
L
Jormungandr
HotBlob
Jormungandr
27,958
4,723
2,438
3,099
38,013
46,179
354
25,352
12,207
61,821
0
W
Sun Wukong
ImAPinguin
Sun Wukong
19,860
3,443
4,030
6,969
34,755
54,363
272
12,891
21,864
0
37,962
L
Anhur
Pudelkopf
Anhur
48,427
26,779
1,714
7,234
29,525
15,289
2,117
10,453
18,667
0
80,114
W
Da Ji
Rangepk
Da Ji
21,113
5,493
5,085
6,109
25,939
31,173
590
12,827
13,112
1,427
36,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,016
Gold Earned
74,990
237
Minions Killed
219
0
Camps Cleared
0
1,953,249
Distance Traveled
1,634,205
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,453
628
26
1
0
377,961
2
L
Nox
15,544
676
50
2
0
382,681
2
L
Camazotz
12,876
560
19
1
0
340,053
1
L
Ymir
13,552
589
8
0
0
296,251
1
W
Freya
19,075
829
59
3
0
408,721
0
W
Scylla
18,277
795
75
3
0
377,751
0
L
Jormungandr
15,546
676
68
3
0
312,188
0
W
Sun Wukong
14,351
624
49
2
0
384,744
2
L
Anhur
17,472
760
74
3
0
303,032
0
W
Da Ji
16,860
733
28
1
0
404,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role