Player Matchup

Tsukuyomi
Tsukuyomi
Silver III
 
Tsukuyomi
Silver III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Silver IV
DrBubs22
Zeus
Silver IV
Level 155
God Stats
34W - 21L
1,629 SR
Queue Stats
338W - 353L
819 MMR
Solo
Medusa
Medusa
Bronze I
highshoot59
Medusa
Bronze I
Level 60
God Stats
44W - 49L
1,579 SR
Queue Stats
71W - 85L
830 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,569 SR
1,050 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,468 SR
870 MMR
Baron Samedi
Baron Samedi
Bronze II
Blood Program12
Baron Samedi
Bronze II
Level 69
God Stats
2W - 3L
1,538 SR
Queue Stats
54W - 55L
353 MMR
Party 2
Artemis
Artemis
Silver V
Blood line 3445
Artemis
Silver V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,052 MMR
Party 2
Ares
Ares
Bronze III
JP33171025
Ares
Bronze III
Level 87
God Stats
0W - 1L
1,367 SR
Queue Stats
0W - 3L
1,205 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
10 / 3 / 9
11,072
852
11,045
12,419
8,619
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
13
1 / 3 / 10
9,224
710
11,150
6,340
1,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
14
9 / 1 / 10
11,163
859
9,734
8,905
3,173
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
DiscordiaAnubisAphroditeHou YiChaac

VS

Bans
HadesCthulhuYmirBacchusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blood Program12
Baron Samedi
11
1 / 7 / 5
8,205
631
5,045
10,373
3,340
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 8 / 3
9,081
699
8,846
13,293
3,881
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 5 / 4
9,132
702
4,619
12,405
10,523
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
20
Kills
7
7
Deaths
20
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
10
3
9
4.83
L
Baron Samedi
Blood Program12
Baron Samedi
1
7
5
0.5
L
4
8
3
0.69
W
Zeus
1
3
10
2
L
2
5
4
0.8
W
Medusa
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,929
Damage
18,510
27,664
Taken
36,071
13,342
Mitigated
17,744
7,162
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,045
2,448
0
1,865
12,419
8,619
544
5,357
7,062
0
32,509
L
Baron Samedi
Blood Program12
Baron Samedi
5,045
625
514
1,649
10,373
3,340
0
2,244
8,004
28,027
0
L
8,846
4,202
0
2,259
13,293
3,881
0
3,936
9,157
0
34,605
W
Zeus
11,150
554
0
1,476
6,340
1,550
797
1,463
4,877
39,156
0
L
4,619
28
0
1,238
12,405
10,523
0
5,039
7,166
22,045
0
W
Medusa
9,734
4,105
527
3,294
8,905
3,173
1,149
3,174
5,731
0
38,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,459
Gold Earned
26,418
141
Minions Killed
114
0
Camps Cleared
0
680,216
Distance Traveled
636,817
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,072
852
29
2
0
247,435
3
L
Baron Samedi
8,205
631
38
3
0
195,003
1
L
Artemis
9,081
699
49
4
0
213,339
5
W
Zeus
9,224
710
62
5
0
215,223
0
L
Ares
9,132
702
27
2
0
228,475
1
W
Medusa
11,163
859
50
4
0
217,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role