Player Matchup

Hachiman
Hachiman
Arkanior
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 106L
1,205 Elo+
Solo
King Arthur
King Arthur
ErMario99
King Arthur
Level 20
God Stats
18W - 15L
1,466 SR
Queue Stats
49W - 51L
1,342 Elo+
Party 2
Chernobog
Chernobog
Umii62
Chernobog
Level 23
God Stats
1W - 1L
1,266 SR
Queue Stats
70W - 54L
1,344 Elo+
Solo
Olorun
Olorun
funnyangel05
Olorun
Level 35
God Stats
7W - 4L
1,565 SR
Queue Stats
103W - 112L
1,360 Elo+
Party 2
Pele
Pele
xsupertizix
Pele
Level 28
God Stats
13W - 8L
1,604 SR
Queue Stats
88W - 86L
1,355 Elo+
Party 2
Team Averages
Level 22
1,480 SR
1,321 Elo+

VS

Team Averages
Level 18
1,478 SR
1,293 Elo+
Thanatos
Thanatos
Bryce9523
Thanatos
Level 16
God Stats
7W - 7L
1,411 SR
Queue Stats
29W - 37L
1,248 Elo+
Party 1
Cerberus
Cerberus
Nemesi2928
Cerberus
Level 29
God Stats
6W - 4L
1,599 SR
Queue Stats
100W - 113L
1,339 Elo+
Solo
Bacchus
Bacchus
filipgrubygroove
Bacchus
Level 23
God Stats
30W - 30L
1,532 SR
Queue Stats
122W - 117L
1,358 Elo+
Solo
Medusa
Medusa
griiotyne95
Medusa
Level 14
God Stats
11W - 11L
1,406 SR
Queue Stats
30W - 36L
1,244 Elo+
Party 1
Da Ji
Da Ji
igorpitel
Da Ji
Level 9
God Stats
2W - 4L
1,442 SR
Queue Stats
11W - 22L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arkanior
Hachiman
15
0 / 9 / 4
10,391
433
7,681
13,536
4,762
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
ErMario99
King Arthur
18
4 / 1 / 8
12,624
526
5,410
20,505
19,205
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Umii62
Chernobog
19
5 / 2 / 7
13,193
550
14,847
13,190
6,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
19
3 / 1 / 4
12,502
521
5,008
7,013
3,580
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
7 / 3 / 5
14,320
597
10,952
16,350
7,933
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bryce9523
Thanatos
19
4 / 3 / 2
12,135
506
9,560
14,381
6,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Nemesi2928
Cerberus
11
3 / 1 / 0
9,140
381
1,922
5,297
3,189
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 5 / 5
10,076
420
11,877
16,490
20,812
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
16
5 / 9 / 3
10,540
439
15,234
16,748
6,390
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
igorpitel
Da Ji
3
0 / 1 / 0
6,634
276
0
3,737
1,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
19
Kills
16
16
Deaths
19
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Arkanior
Hachiman
0
9
4
0.22
L
Thanatos
Bryce9523
Thanatos
4
3
2
1.67
W
King Arthur
ErMario99
King Arthur
4
1
8
8
L
Cerberus
Nemesi2928
Cerberus
3
1
0
3
W
Chernobog
Umii62
Chernobog
5
2
7
4.25
L
4
5
5
1.3
W
Olorun
3
1
4
5
L
Medusa
5
9
3
0.72
L
Da Ji
igorpitel
Da Ji
0
1
0
0
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,898
Damage
38,593
70,594
Taken
56,653
41,792
Mitigated
38,006
23,262
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Arkanior
Hachiman
7,681
6,248
0
2,267
13,536
4,762
4,531
5,091
8,445
0
41,488
L
Thanatos
Bryce9523
Thanatos
9,560
1,462
0
9,281
14,381
6,608
387
409
13,872
0
77,802
W
King Arthur
ErMario99
King Arthur
5,410
533
0
6,950
20,505
19,205
521
765
19,740
7,336
53,067
L
Cerberus
Nemesi2928
Cerberus
1,922
47
0
998
5,297
3,189
0
192
5,080
19,720
0
W
Chernobog
Umii62
Chernobog
14,847
11,395
758
4,379
13,190
6,312
3,274
5,694
7,496
0
73,172
L
11,877
712
378
1,342
16,490
20,812
274
1,899
14,526
39,381
0
W
Olorun
5,008
2,887
11
2,523
7,013
3,580
182
1,063
5,950
51,368
0
L
Medusa
15,234
7,037
0
780
16,748
6,390
0
2,424
14,124
0
60,095
L
Da Ji
igorpitel
Da Ji
0
0
0
490
3,737
1,007
0
962
2,775
0
8,489
W
10,952
2,346
0
6,374
16,350
7,933
1,542
1,186
15,164
0
121,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,030
Gold Earned
48,525
549
Minions Killed
361
0
Camps Cleared
0
2,130,430
Distance Traveled
1,388,749
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,391
433
66
3
0
313,934
0
L
Thanatos
12,135
506
139
6
0
409,761
2
W
King Arthur
12,624
526
77
3
0
442,044
0
L
Cerberus
9,140
381
66
3
0
238,983
6
W
Chernobog
13,193
550
120
5
0
459,991
0
L
Bacchus
10,076
420
56
2
0
306,164
0
W
Olorun
12,502
521
137
6
0
405,463
0
L
Medusa
10,540
439
83
3
0
370,534
6
L
Da Ji
6,634
276
17
1
0
63,307
0
W
Pele
14,320
597
149
6
0
508,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role