Player Matchup

He Bo
He Bo
FauwkJu
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 90L
990 Elo+
Solo
Fenrir
Fenrir
HanneG
Fenrir
Level 20
God Stats
11W - 20L
1,308 SR
Queue Stats
46W - 56L
1,257 Elo+
Solo
Bellona
Bellona
PolishNarrator
Bellona
Level 13
God Stats
20W - 9L
1,344 SR
Queue Stats
30W - 27L
1,282 Elo+
Solo
Izanami
Izanami
Triffasa
Izanami
Level 14
God Stats
10W - 16L
1,300 SR
Queue Stats
14W - 25L
1,348 Elo+
Solo
Neith
Neith
janiegirl017
Neith
Level 26
God Stats
13W - 12L
1,407 SR
Queue Stats
33W - 43L
1,321 Elo+
Solo
Team Averages
Level 20
1,372 SR
1,239 Elo+

VS

Team Averages
Level 16
1,510 SR
1,284 Elo+
Mercury
Mercury
Dark1268
Mercury
Level 18
God Stats
3W - 4L
1,481 SR
Queue Stats
42W - 44L
1,341 Elo+
Solo
King Arthur
King Arthur
NoticFrozen
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,305 Elo+
Party 1
Hel
Hel
Orochi07
Hel
Level 16
God Stats
1W - 1L
1,696 SR
Queue Stats
31W - 39L
1,230 Elo+
Solo
Ymir
Ymir
gosha19692020
Ymir
Level 17
God Stats
1W - 3L
1,101 SR
Queue Stats
32W - 42L
1,281 Elo+
Solo
Fenrir
Fenrir
xxCyclonus
Fenrir
Level 5
God Stats
5W - 5L
1,773 SR
Queue Stats
29W - 36L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FauwkJu
He Bo
20
8 / 11 / 20
14,171
1,012
24,911
19,509
5,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
HanneG
Fenrir
20
7 / 6 / 19
13,673
977
8,732
19,016
7,827
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
17 / 4 / 17
16,372
1,169
25,390
22,421
16,588
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Triffasa
Izanami
20
3 / 3 / 26
14,021
1,002
13,187
18,402
7,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
7 / 2 / 25
14,939
1,067
18,353
12,316
4,890
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dark1268
Mercury
19
4 / 5 / 11
13,312
951
14,238
15,353
9,192
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
NoticFrozen
King Arthur
20
17 / 10 / 9
16,935
1,210
41,451
30,042
37,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
0 / 9 / 13
12,106
865
12,333
13,851
13,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 3 / 15
13,313
951
4,398
18,139
16,591
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
xxCyclonus
Fenrir
19
4 / 15 / 12
12,899
921
13,576
25,475
12,399
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
86
42
Kills
26
26
Deaths
42
107
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dark1268
Mercury
4
5
11
1.9
W
He Bo
FauwkJu
He Bo
8
11
20
1.64
W
Fenrir
HanneG
Fenrir
7
6
19
2.75
L
King Arthur
NoticFrozen
King Arthur
17
10
9
2.15
L
0
9
13
0.72
W
17
4
17
6.38
W
Izanami
Triffasa
Izanami
3
3
26
5.33
L
1
3
15
2.83
W
7
2
25
9.75
L
Fenrir
xxCyclonus
Fenrir
4
15
12
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,573
Damage
85,996
91,664
Taken
102,860
42,323
Mitigated
89,987
6,644
Healing
11,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dark1268
Mercury
14,238
5,292
0
1,177
15,353
9,192
0
2,497
12,664
0
34,794
W
He Bo
FauwkJu
He Bo
24,911
2,315
0
474
19,509
5,993
0
2,120
17,264
29,850
0
W
Fenrir
HanneG
Fenrir
8,732
2,906
0
138
19,016
7,827
0
4,812
14,129
0
12,256
L
King Arthur
NoticFrozen
King Arthur
41,451
4,845
0
5,758
30,042
37,913
0
9,746
20,007
0
58,373
L
12,333
1,713
528
989
13,851
13,892
0
2,741
11,010
39,599
0
W
25,390
7,423
0
1,218
22,421
16,588
0
3,648
18,215
0
44,899
W
Izanami
Triffasa
Izanami
13,187
10,335
0
3,013
18,402
7,025
0
3,549
14,828
0
52,846
L
4,398
1,661
0
1,883
18,139
16,591
0
3,623
14,441
35,178
0
W
18,353
7,338
0
1,801
12,316
4,890
0
2,602
9,714
0
49,096
L
Fenrir
xxCyclonus
Fenrir
13,576
3,311
0
903
25,475
12,399
0
6,304
19,000
0
26,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,176
Gold Earned
68,565
252
Minions Killed
218
3
Camps Cleared
3
1,233,885
Distance Traveled
1,223,535
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,312
951
45
3
2
317,137
0
W
He Bo
14,171
1,012
8
1
0
208,779
0
W
Fenrir
13,673
977
8
1
0
239,339
0
L
King Arthur
16,935
1,210
38
3
0
252,953
0
L
Hel
12,106
865
60
4
0
163,707
0
W
Bellona
16,372
1,169
55
4
2
296,419
0
W
Izanami
14,021
1,002
110
8
0
220,391
5
L
Ymir
13,313
951
62
4
1
240,541
4
W
Neith
14,939
1,067
71
5
1
268,957
0
L
Fenrir
12,899
921
13
1
0
249,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role