Player Matchup

Scylla
Scylla
Abielmenda
Scylla
Level 26
God Stats
3W - 1L
1,426 SR
Queue Stats
57W - 52L
1,196 Elo+
Solo
Khepri
Khepri
Arllekin021
Khepri
Level 23
God Stats
14W - 15L
1,319 SR
Queue Stats
79W - 106L
1,175 Elo+
Solo
Sun Wukong
Sun Wukong
WhatsYaNuttz
Sun Wukong
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
56W - 37L
1,340 Elo+
Solo
Guan Yu
Guan Yu
cadI_sever
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
doduteten27
Tsukuyomi
Level 24
God Stats
4W - 7L
1,281 SR
Queue Stats
43W - 52L
1,290 Elo+
Solo
Team Averages
Level 21
1,405 SR
1,300 Elo+

VS

Team Averages
Level 22
1,505 SR
1,272 Elo+
Danzaburou
Danzaburou
Mitch55200
Danzaburou
Level 28
God Stats
16W - 17L
1,422 SR
Queue Stats
101W - 96L
1,205 Elo+
Solo
Ra
Ra
SaM-LaMb7
Ra
Level 24
God Stats
30W - 38L
1,429 SR
Queue Stats
54W - 61L
1,268 Elo+
Solo
Hun Batz
Hun Batz
Send_the_Light
Hun Batz
Level 28
God Stats
0W - 1L
1,672 SR
Queue Stats
19W - 29L
1,170 Elo+
Solo
Ymir
Ymir
Teyo1303
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
UtukUrSacBack
Izanami
Level 29
God Stats
26W - 23L
1,500 SR
Queue Stats
96W - 146L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Abielmenda
Scylla
14
13 / 1 / 7
9,387
671
14,144
8,583
3,373
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
12
3 / 3 / 11
7,856
561
3,378
8,418
8,165
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes

Shoes

+6%
Movement Speed

Sun Wukong
WhatsYaNuttz
Sun Wukong
16
5 / 0 / 3
9,547
682
4,579
4,418
2,659
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
cadI_sever
Guan Yu
7
2 / 2 / 0
6,005
429
781
2,849
903
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
doduteten27
Tsukuyomi
13
10 / 2 / 3
9,407
672
10,734
7,177
2,557
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mitch55200
Danzaburou
9
3 / 7 / 1
6,888
492
6,716
10,849
3,418
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 1
6,093
435
4,627
8,739
2,756
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
8
1 / 7 / 1
6,121
437
1,405
9,397
2,529
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
7
1 / 9 / 3
6,223
445
1,338
12,180
5,655
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
11
2 / 6 / 0
6,800
486
2,560
7,444
1,937
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
33
Kills
8
8
Deaths
33
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
Abielmenda
Scylla
13
1
7
16.5
W
Khepri
3
3
11
2.83
L
Danzaburou
Mitch55200
Danzaburou
3
7
1
0.5
L
1
4
1
0.38
L
Hun Batz
1
7
1
0.21
L
Ymir
1
9
3
0.28
L
Izanami
2
6
0
0.33
W
Sun Wukong
WhatsYaNuttz
Sun Wukong
5
0
3
6.5
W
Guan Yu
cadI_sever
Guan Yu
2
2
0
1
W
Tsukuyomi
doduteten27
Tsukuyomi
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,616
Damage
16,646
31,445
Taken
48,609
17,657
Mitigated
16,295
9,326
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Abielmenda
Scylla
14,144
2,468
159
3,945
8,583
3,373
637
1,846
6,737
43,074
0
W
Khepri
3,378
949
429
953
8,418
8,165
514
1,404
7,014
16,124
0
L
Danzaburou
Mitch55200
Danzaburou
6,716
3,597
0
3,652
10,849
3,418
0
5,865
4,959
0
24,851
L
4,627
965
150
2,454
8,739
2,756
394
2,628
6,061
29,766
0
L
Hun Batz
1,405
139
0
1,734
9,397
2,529
208
3,187
6,210
0
18,744
L
Ymir
1,338
930
0
0
12,180
5,655
0
5,276
6,904
6,100
0
L
Izanami
2,560
2,009
0
0
7,444
1,937
1,086
566
6,803
0
34,521
W
Sun Wukong
WhatsYaNuttz
Sun Wukong
4,579
1,298
0
1,643
4,418
2,659
24
230
4,188
0
53,086
W
Guan Yu
cadI_sever
Guan Yu
781
225
0
270
2,849
903
75
894
1,955
0
7,835
W
Tsukuyomi
doduteten27
Tsukuyomi
10,734
4,136
0
1,927
7,177
2,557
2,927
1,591
5,586
0
47,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,202
Gold Earned
32,125
321
Minions Killed
209
0
Camps Cleared
0
1,163,975
Distance Traveled
1,087,379
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,387
671
76
5
0
234,169
2
W
Khepri
7,856
561
34
2
0
244,906
0
L
Danzaburou
6,888
492
40
3
0
207,085
0
L
Ra
6,093
435
42
3
0
223,615
11
L
Hun Batz
6,121
437
44
3
0
234,510
0
L
Ymir
6,223
445
13
1
0
230,259
0
L
Izanami
6,800
486
70
5
0
191,910
0
W
Sun Wukong
9,547
682
121
9
0
270,003
2
W
Guan Yu
6,005
429
14
1
0
113,436
2
W
Tsukuyomi
9,407
672
76
5
0
301,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role