Player Matchup

Hercules
Hercules
itsRollexx
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,429 Elo+
Party 2
Thoth
Thoth
liluziireese
Thoth
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
201W - 213L
1,532 Elo+
Party 2
Awilix
Awilix
uxbis
Awilix
Level 74
God Stats
15W - 13L
1,666 SR
Queue Stats
97W - 97L
1,467 Elo+
Party 2
Team Averages
Level 60
1,555 SR
1,476 Elo+

VS

Team Averages
Level 13
1,418 SR
1,392 Elo+
Sobek
Sobek
 
Sobek
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FlashAndSlash
Cerberus
Level 8
God Stats
0W - 3L
1,224 SR
Queue Stats
1W - 7L
1,175 Elo+
Party 1
Ra
Ra
RatedE4NOone
Ra
Level 6
God Stats
0W - 2L
1,531 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
itsRollexx
Hercules
19
14 / 1 / 21
14,756
868
15,529
15,022
15,757
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
14 / 5 / 17
14,927
878
24,177
12,117
4,236
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
uxbis
Awilix
8
9 / 0 / 3
10,640
626
5,105
2,216
1,041
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
1 / 5 / 1
8,755
515
281
6,336
2,211
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
FlashAndSlash
Cerberus
13
1 / 15 / 2
10,011
589
5,369
27,929
13,796
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 18 / 2
11,588
682
9,271
21,030
5,548
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
10
37
Kills
5
6
Deaths
38
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
1
0.3
L
Cerberus
FlashAndSlash
Cerberus
1
15
2
0.13
L
3
18
2
0.22
W
Hercules
itsRollexx
Hercules
14
1
21
24.5
W
14
5
17
4.5
W
Awilix
uxbis
Awilix
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,811
Damage
14,921
29,355
Taken
55,295
21,034
Mitigated
21,555
9,048
Healing
3,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
281
112
0
298
6,336
2,211
0
1,273
4,913
3,286
0
L
Cerberus
FlashAndSlash
Cerberus
5,369
1,116
0
1,351
27,929
13,796
0
11,795
15,659
18,808
0
L
9,271
2,529
368
1,919
21,030
5,548
0
11,117
9,635
47,526
0
W
Hercules
itsRollexx
Hercules
15,529
7,429
0
7,741
15,022
15,757
1,771
7,343
7,679
0
59,565
W
24,177
2,081
0
1,107
12,117
4,236
1,210
7,117
5,000
95,989
0
W
Awilix
uxbis
Awilix
5,105
2,172
0
200
2,216
1,041
0
911
1,305
0
11,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,323
Gold Earned
30,354
181
Minions Killed
82
0
Camps Cleared
0
683,780
Distance Traveled
501,079
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,755
515
5
0
0
74,504
2
L
Cerberus
10,011
589
22
1
0
217,823
1
L
Ra
11,588
682
55
3
0
208,752
0
W
Hercules
14,756
868
54
3
0
304,152
0
W
Thoth
14,927
878
106
6
0
289,279
0
W
Awilix
10,640
626
21
1
0
90,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role