Player Matchup

Yemoja
Yemoja
Masters
Dashboarřd
Yemoja
Masters
Level 160
God Stats
20W - 24L
1,651 SR
Queue Stats
387W - 333L
2,854 MMR
Solo
Anhur
Anhur
Masters
DuoWind
Anhur
Masters
Level 66
God Stats
7W - 6L
1,763 SR
Queue Stats
139W - 124L
2,425 MMR
Party 2
Awilix
Awilix
Masters
Sure
Awilix
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Masters
Turφuoise
Ra
Masters
Level 158
God Stats
13W - 12L
1,718 SR
Queue Stats
511W - 514L
2,459 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
kgluckyme
Sun Wukong
Masters
Level 158
God Stats
21W - 17L
1,659 SR
Queue Stats
236W - 231L
2,354 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 140
1,658 SR
2,318 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,697 SR
2,500 MMR
Chaac
Chaac
Masters
CarlWorld
Chaac
Masters
Level 157
God Stats
5W - 1L
1,715 SR
Queue Stats
455W - 421L
2,500 MMR
Solo
Ullr
Ullr
Diamond IV
Dõõm
Ullr
Diamond IV
Level 106
God Stats
10W - 5L
1,861 SR
Queue Stats
58W - 36L
2,571 MMR
Solo
Sobek
Sobek
Diamond I
KÒBE
Sobek
Diamond I
Level 45
God Stats
7W - 7L
1,565 SR
Queue Stats
41W - 37L
2,593 MMR
Solo
Mercury
Mercury
Masters
Moshatarts
Mercury
Masters
Level 149
God Stats
23W - 15L
1,670 SR
Queue Stats
430W - 417L
2,376 MMR
Solo
Thoth
Thoth
Masters
TeddySpaghetti
Thoth
Masters
Level 157
God Stats
29W - 22L
1,672 SR
Queue Stats
370W - 340L
2,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 6 / 2
8,575
429
4,196
16,173
13,114
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anhur
DuoWind
Anhur
15
2 / 7 / 3
10,138
507
5,547
12,260
3,728
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Sure
Awilix
15
2 / 4 / 5
10,145
507
7,996
15,518
5,667
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
5 / 7 / 1
10,189
509
10,144
14,195
4,573
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
kgluckyme
Sun Wukong
16
0 / 6 / 0
9,605
480
8,532
24,318
22,603
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
HelNemesisGuan YuSetPersephone

VS

Bans
GaneshaTsukuyomiKhepriCupidCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CarlWorld
Chaac
19
4 / 0 / 4
12,922
646
13,364
14,718
11,829
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Dõõm
Ullr
20
11 / 3 / 8
13,410
671
17,920
14,028
5,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
KÒBE
Sobek
16
0 / 0 / 12
11,351
568
6,830
21,780
21,910
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Moshatarts
Mercury
18
8 / 2 / 11
12,954
648
12,571
12,521
5,730
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 4 / 6
12,230
612
15,607
8,382
2,768
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
9
Kills
30
30
Deaths
9
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chaac
CarlWorld
Chaac
4
0
4
6
L
Yemoja
0
6
2
0.17
L
Anhur
DuoWind
Anhur
2
7
3
0.5
W
Ullr
Dõõm
Ullr
11
3
8
5
W
Sobek
KÒBE
Sobek
0
0
12
6
W
Mercury
Moshatarts
Mercury
8
2
11
6.75
L
Awilix
Sure
Awilix
2
4
5
1.13
W
7
4
6
2.5
L
5
7
1
0.79
L
Sun Wukong
kgluckyme
Sun Wukong
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,415
Damage
66,292
82,464
Taken
71,429
49,685
Mitigated
47,447
21,350
Healing
31,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CarlWorld
Chaac
13,364
6,792
0
12,420
14,718
11,829
1,126
1,627
12,516
0
86,057
L
Yemoja
4,196
1,077
1,019
1,352
16,173
13,114
0
4,954
11,144
16,995
0
L
Anhur
DuoWind
Anhur
5,547
2,586
0
2,302
12,260
3,728
0
2,470
9,790
0
62,492
W
Ullr
Dõõm
Ullr
17,920
9,876
0
5,683
14,028
5,210
5,236
3,209
10,794
0
105,649
W
Sobek
KÒBE
Sobek
6,830
414
0
6,143
21,780
21,910
197
6,395
15,360
32,747
0
W
Mercury
Moshatarts
Mercury
12,571
7,609
0
6,055
12,521
5,730
2,925
3,980
8,491
0
89,881
L
Awilix
Sure
Awilix
7,996
2,557
0
3,671
15,518
5,667
0
5,333
10,135
0
84,932
W
15,607
470
0
1,262
8,382
2,768
934
3,131
5,106
76,113
0
L
10,144
828
1,599
2,430
14,195
4,573
0
6,868
7,302
68,475
0
L
Sun Wukong
kgluckyme
Sun Wukong
8,532
2,102
0
8,977
24,318
22,603
26
2,812
20,856
1,407
67,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,652
Gold Earned
62,867
535
Minions Killed
637
0
Camps Cleared
0
1,871,393
Distance Traveled
2,072,374
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,922
646
173
9
0
416,054
6
L
Yemoja
8,575
429
17
1
0
372,884
8
L
Anhur
10,138
507
142
7
0
350,483
6
W
Ullr
13,410
671
167
8
0
365,621
5
W
Sobek
11,351
568
36
2
0
414,112
8
W
Mercury
12,954
648
116
6
0
501,969
8
L
Awilix
10,145
507
105
5
0
440,139
7
W
Thoth
12,230
612
145
7
0
374,618
4
L
Ra
10,189
509
136
7
0
354,929
6
L
Sun Wukong
9,605
480
135
7
0
352,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role