Player Matchup

Cerberus
Cerberus
JWP4741
Cerberus
Level 7
God Stats
2W - 4L
1,355 SR
Queue Stats
23W - 22L
1,195 Elo+
Party 1
Nemesis
Nemesis
JWxGreenWolf
Nemesis
Level 5
God Stats
4W - 6L
1,500 SR
Queue Stats
18W - 23L
1,192 Elo+
Party 1
Danzaburou
Danzaburou
Yxnn_OG
Danzaburou
Level 7
God Stats
4W - 9L
1,298 SR
Queue Stats
15W - 19L
1,154 Elo+
Party 1
Cthulhu
Cthulhu
berdserk
Cthulhu
Level 17
God Stats
1W - 3L
1,443 SR
Queue Stats
18W - 31L
1,122 Elo+
Solo
Jormungandr
Jormungandr
knackworstje
Jormungandr
Level 3
God Stats
0W - 4L
1,226 SR
Queue Stats
8W - 7L
1,147 Elo+
Party 1
Team Averages
Level 8
1,365 SR
1,162 Elo+

VS

Team Averages
Level 17
1,491 SR
1,312 Elo+
Thanatos
Thanatos
Beans5345
Thanatos
Level 29
God Stats
6W - 4L
1,477 SR
Queue Stats
21W - 27L
1,357 Elo+
Solo
Skadi
Skadi
BigBadBoulton
Skadi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 71L
1,343 Elo+
Solo
Scylla
Scylla
RichtigerWilli
Scylla
Level 18
God Stats
9W - 9L
1,719 SR
Queue Stats
82W - 83L
1,174 Elo+
Solo
Susano
Susano
gabrieligeste
Susano
Level 7
God Stats
1W - 0L
1,220 SR
Queue Stats
7W - 6L
1,386 Elo+
Solo
Neith
Neith
lSTAMl
Neith
Level 7
God Stats
7W - 6L
1,538 SR
Queue Stats
32W - 39L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JWP4741
Cerberus
11
2 / 6 / 0
7,319
407
5,194
18,892
11,491
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
JWxGreenWolf
Nemesis
12
6 / 9 / 1
8,732
485
8,100
18,240
5,694
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Yxnn_OG
Danzaburou
14
2 / 8 / 4
8,810
489
8,713
18,072
4,330
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
berdserk
Cthulhu
7
0 / 2 / 1
5,934
330
1,601
7,160
2,320
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
knackworstje
Jormungandr
9
1 / 12 / 1
7,006
389
3,338
15,640
5,056
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Beans5345
Thanatos
18
28 / 0 / 6
12,927
718
35,882
18,404
7,874
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
8 / 3 / 7
11,100
617
15,836
13,700
4,994
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 2 / 10
8,933
496
5,730
6,418
1,652
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 7 / 3
8,934
496
2,492
9,298
3,206
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
lSTAMl
Neith
10
0 / 1 / 4
8,102
450
2,947
4,333
1,303
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
11
Kills
37
37
Deaths
13
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Beans5345
Thanatos
28
0
6
31
W
8
3
7
3.83
L
Cerberus
JWP4741
Cerberus
2
6
0
0.33
L
Nemesis
JWxGreenWolf
Nemesis
6
9
1
0.72
W
1
2
10
3
L
Danzaburou
Yxnn_OG
Danzaburou
2
8
4
0.5
L
Cthulhu
berdserk
Cthulhu
0
2
1
0.25
W
0
7
3
0.21
L
Jormungandr
knackworstje
Jormungandr
1
12
1
0.13
W
Neith
lSTAMl
Neith
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,946
Damage
62,887
78,004
Taken
52,153
28,891
Mitigated
19,029
9,953
Healing
30,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Beans5345
Thanatos
35,882
12,776
0
22,773
18,404
7,874
2,181
3,833
14,521
0
93,248
W
15,836
9,617
0
6,049
13,700
4,994
7,438
3,684
9,991
0
81,722
L
Cerberus
JWP4741
Cerberus
5,194
576
105
4,559
18,892
11,491
486
2,099
16,793
37,349
0
L
Nemesis
JWxGreenWolf
Nemesis
8,100
3,359
0
1,896
18,240
5,694
0
1,290
16,950
0
28,538
W
5,730
1,479
0
712
6,418
1,652
1,253
1,222
5,196
24,268
0
L
Danzaburou
Yxnn_OG
Danzaburou
8,713
3,735
0
2,836
18,072
4,330
0
1,058
17,014
0
44,458
L
Cthulhu
berdserk
Cthulhu
1,601
216
0
557
7,160
2,320
236
430
6,730
9,301
0
W
2,492
319
0
0
9,298
3,206
691
724
8,574
0
32,788
L
Jormungandr
knackworstje
Jormungandr
3,338
1,166
0
0
15,640
5,056
196
853
14,787
14,174
0
W
Neith
lSTAMl
Neith
2,947
1,686
0
668
4,333
1,303
0
595
3,738
0
20,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,801
Gold Earned
49,996
218
Minions Killed
373
0
Camps Cleared
0
1,288,310
Distance Traveled
1,527,710
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,927
718
110
6
0
405,699
4
W
Skadi
11,100
617
119
7
0
269,380
3
L
Cerberus
7,319
407
50
3
0
300,261
5
L
Nemesis
8,732
485
49
3
0
313,810
3
W
Scylla
8,933
496
48
3
0
315,952
0
L
Danzaburou
8,810
489
79
4
0
292,006
2
L
Cthulhu
5,934
330
15
1
0
124,148
0
W
Susano
8,934
496
62
3
0
319,981
0
L
Jormungandr
7,006
389
25
1
0
258,085
0
W
Neith
8,102
450
34
2
0
216,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role