Player Matchup

Neith
Neith
FloralFlower
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KITARITTA
Cthulhu
Level 3
God Stats
1W - 4L
1,285 SR
Queue Stats
1W - 4L
1,227 Elo+
Party 2
Fenrir
Fenrir
LaiNys_X
Fenrir
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
4W - 11L
1,266 Elo+
Party 2
Thor
Thor
Varusen
Thor
Level 29
God Stats
0W - 3L
1,211 SR
Queue Stats
105W - 126L
1,374 Elo+
Solo
Agni
Agni
Visordiar
Agni
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 9L
1,034 Elo+
Party 2
Team Averages
Level 9
1,399 SR
1,280 Elo+

VS

Team Averages
Level 23
1,347 SR
1,265 Elo+
Arachne
Arachne
ReaperEvil
Arachne
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,297 Elo+
Party 1
Neith
Neith
darkmagian51
Neith
Level 7
God Stats
1W - 1L
1,249 SR
Queue Stats
5W - 3L
1,195 Elo+
Party 1
Hel
Hel
ismis
Hel
Level 24
God Stats
15W - 8L
1,500 SR
Queue Stats
79W - 76L
1,356 Elo+
Solo
Merlin
Merlin
superslayerjuan
Merlin
Level 8
God Stats
3W - 8L
1,231 SR
Queue Stats
4W - 8L
1,245 Elo+
Solo
Achilles
Achilles
Тортеваль
Achilles
Level 17
God Stats
2W - 2L
1,256 SR
Queue Stats
57W - 51L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 10 / 3
5,857
451
7,276
8,438
2,326
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
KITARITTA
Cthulhu
9
0 / 8 / 0
5,398
415
3,632
10,159
4,017
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
LaiNys_X
Fenrir
8
1 / 7 / 2
5,819
448
3,306
9,734
2,913
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
Varusen
Thor
11
3 / 2 / 2
7,391
569
3,539
8,937
2,262
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
6
2 / 9 / 1
5,858
451
2,431
6,082
1,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ReaperEvil
Arachne
10
9 / 2 / 4
7,362
566
4,608
8,425
3,312
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 2 / 4
6,211
478
3,080
4,271
1,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
ismis
Hel
13
9 / 2 / 9
8,401
646
8,177
7,694
2,563
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 3 / 0
6,869
528
3,238
5,185
1,590
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
13 / 0 / 3
8,437
649
9,197
8,767
7,675
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
8
Kills
35
36
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
L
Cthulhu
KITARITTA
Cthulhu
0
8
0
0
L
Fenrir
LaiNys_X
Fenrir
1
7
2
0.29
W
Arachne
ReaperEvil
Arachne
9
2
4
5.5
L
Thor
Varusen
Thor
3
2
2
2
L
Agni
2
9
1
0.28
W
2
2
4
2
W
Hel
ismis
Hel
9
2
9
6.75
W
2
3
0
0.67
W
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,184
Damage
28,300
43,350
Taken
34,342
12,655
Mitigated
16,392
4,585
Healing
14,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,276
4,713
0
472
8,438
2,326
504
4,022
4,358
0
17,985
L
Cthulhu
KITARITTA
Cthulhu
3,632
621
0
690
10,159
4,017
0
1,264
8,550
22,821
0
L
Fenrir
LaiNys_X
Fenrir
3,306
1,478
0
976
9,734
2,913
34
2,579
7,055
0
15,027
W
Arachne
ReaperEvil
Arachne
4,608
3,540
0
4,184
8,425
3,312
0
1,080
7,345
0
25,684
L
Thor
Varusen
Thor
3,539
1,126
0
2,429
8,937
2,262
224
2,529
6,408
0
30,391
L
Agni
2,431
988
0
18
6,082
1,137
0
1,021
4,982
12,811
0
W
3,080
1,361
0
863
4,271
1,252
560
357
3,914
0
15,356
W
Hel
ismis
Hel
8,177
1,691
1,446
3,511
7,694
2,563
1,291
616
7,078
42,403
0
W
3,238
682
0
500
5,185
1,590
1,772
22
5,163
29,564
0
W
9,197
3,951
0
3,844
8,767
7,675
1,372
3,988
4,779
0
33,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,323
Gold Earned
37,280
167
Minions Killed
267
0
Camps Cleared
0
1,084,338
Distance Traveled
945,826
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,857
451
29
2
0
226,580
0
L
Cthulhu
5,398
415
35
3
0
211,194
2
L
Fenrir
5,819
448
30
2
0
213,746
1
W
Arachne
7,362
566
45
3
0
194,768
0
L
Thor
7,391
569
51
4
0
241,071
1
L
Agni
5,858
451
22
2
0
191,747
3
W
Neith
6,211
478
36
3
0
118,032
0
W
Hel
8,401
646
73
6
0
212,479
1
W
Merlin
6,869
528
60
5
0
212,189
0
W
Achilles
8,437
649
53
4
0
208,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role