Player Matchup

Danzaburou
Danzaburou
Bilauradis
Danzaburou
Level 15
God Stats
2W - 1L
1,766 SR
Queue Stats
27W - 17L
1,631 Elo+
Solo
Achilles
Achilles
EzSheitan
Achilles
Level 24
God Stats
2W - 1L
1,306 SR
Queue Stats
56W - 64L
1,345 Elo+
Solo
Fenrir
Fenrir
HanneG
Fenrir
Level 18
God Stats
13W - 18L
1,269 SR
Queue Stats
26W - 29L
1,376 Elo+
Solo
Vamana
Vamana
JohnyErgeel
Vamana
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 6L
1,245 Elo+
Solo
Kuzenbo
Kuzenbo
TGCAD
Kuzenbo
Level 29
God Stats
1W - 1L
1,339 SR
Queue Stats
86W - 76L
1,429 Elo+
Solo
Team Averages
Level 18
1,436 SR
1,405 Elo+

VS

Team Averages
Level 19
1,363 SR
1,425 Elo+
Chernobog
Chernobog
CanibalManticora
Chernobog
Level 15
God Stats
12W - 13L
1,500 SR
Queue Stats
89W - 95L
1,372 Elo+
Solo
Thor
Thor
DAME2KALASDESO
Thor
Level 28
God Stats
0W - 4L
1,194 SR
Queue Stats
104W - 128L
1,385 Elo+
Solo
Thanatos
Thanatos
Lmkkuk
Thanatos
Level 8
God Stats
0W - 2L
1,123 SR
Queue Stats
4W - 11L
1,251 Elo+
Solo
Bakasura
Bakasura
TheMInionKIller
Bakasura
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
83W - 75L
1,471 Elo+
Solo
Sol
Sol
Toximaus10
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bilauradis
Danzaburou
7
1 / 0 / 0
3,918
653
1,353
1,820
465
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
EzSheitan
Achilles
4
1 / 0 / 0
3,179
530
533
1,387
735
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
HanneG
Fenrir
6
1 / 2 / 0
3,757
626
1,218
2,949
784
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
5
0 / 0 / 0
3,276
546
513
1,744
423
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
TGCAD
Kuzenbo
6
0 / 0 / 1
3,729
622
198
2,470
1,615
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
6
2 / 1 / 0
4,196
699
1,950
2,109
626
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 0
3,383
564
499
2,717
620
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Lmkkuk
Thanatos
1
0 / 0 / 0
2,655
443
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Bakasura
4
0 / 1 / 0
3,405
568
1,135
2,556
583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
3,830
638
1,981
2,718
498
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
2
2
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bilauradis
Danzaburou
1
0
0
1
L
Chernobog
2
1
0
2
L
0
0
0
0
W
Achilles
EzSheitan
Achilles
1
0
0
1
W
Fenrir
HanneG
Fenrir
1
2
0
0.5
W
Vamana
0
0
0
0
L
Thanatos
Lmkkuk
Thanatos
0
0
0
0
W
Kuzenbo
TGCAD
Kuzenbo
0
0
1
0.5
L
Bakasura
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,815
Damage
5,565
10,370
Taken
10,100
4,022
Mitigated
2,327
2,171
Healing
2,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bilauradis
Danzaburou
1,353
319
0
1,071
1,820
465
0
821
974
0
18,708
L
Chernobog
1,950
1,415
0
321
2,109
626
0
0
2,109
0
11,030
L
499
94
0
0
2,717
620
0
0
2,667
0
8,526
W
Achilles
EzSheitan
Achilles
533
275
0
255
1,387
735
0
0
1,262
0
3,171
W
Fenrir
HanneG
Fenrir
1,218
212
0
22
2,949
784
0
0
2,949
0
6,506
W
Vamana
513
331
0
500
1,744
423
81
0
1,724
0
4,886
L
Thanatos
Lmkkuk
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
TGCAD
Kuzenbo
198
104
0
323
2,470
1,615
0
1,160
1,310
8,574
0
L
Bakasura
1,135
885
0
637
2,556
583
0
0
2,506
0
6,903
L
1,981
941
0
1,541
2,718
498
0
198
2,520
16,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,859
Gold Earned
17,469
90
Minions Killed
103
0
Camps Cleared
0
548,916
Distance Traveled
432,821
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,918
653
44
7
0
106,004
2
L
Chernobog
4,196
699
20
3
0
98,460
0
L
Thor
3,383
564
12
2
0
105,813
0
W
Achilles
3,179
530
7
1
0
94,984
2
W
Fenrir
3,757
626
20
3
0
109,314
0
W
Vamana
3,276
546
10
2
0
116,496
1
L
Thanatos
2,655
443
0
0
0
14,507
0
W
Kuzenbo
3,729
622
9
2
0
122,118
0
L
Bakasura
3,405
568
29
5
0
119,952
2
L
Sol
3,830
638
42
7
0
94,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role