Player Matchup

Hachiman
Hachiman
A_R_T_H_U_R_95
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,120 Elo+
Party 2
Agni
Agni
Feeflood
Agni
Level 16
God Stats
3W - 6L
1,427 SR
Queue Stats
12W - 13L
1,211 Elo+
Party 2
Neith
Neith
Ghostly_dream_
Neith
Level 29
God Stats
19W - 24L
1,437 SR
Queue Stats
45W - 40L
1,394 Elo+
Solo
Ah Puch
Ah Puch
Morcki_cnn
Ah Puch
Level 29
God Stats
8W - 4L
1,607 SR
Queue Stats
80W - 74L
1,412 Elo+
Solo
Mercury
Mercury
Thee-_-Senpai
Mercury
Level 29
God Stats
1W - 3L
1,276 SR
Queue Stats
78W - 88L
1,344 Elo+
Solo
Team Averages
Level 21
1,450 SR
1,296 Elo+

VS

Team Averages
Level 25
1,544 SR
1,356 Elo+
Ymir
Ymir
AquaticTv_
Ymir
Level 29
God Stats
16W - 3L
1,723 SR
Queue Stats
94W - 119L
1,346 Elo+
Party 1
Ra
Ra
ELITE-darklauch
Ra
Level 15
God Stats
1W - 1L
1,235 SR
Queue Stats
13W - 10L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
ELITE-dingsbums
Danzaburou
Level 31
God Stats
18W - 8L
1,760 SR
Queue Stats
124W - 153L
1,347 Elo+
Party 1
Da Ji
Da Ji
Vampi174
Da Ji
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 135L
1,423 Elo+
Solo
Khepri
Khepri
willyWoNkEr1603
Khepri
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 94L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
5
1 / 7 / 2
4,359
436
1,858
6,318
1,427
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Agni
5
1 / 7 / 2
4,399
440
2,188
5,563
979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 1
5,191
519
1,891
5,471
1,588
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Puch
Morcki_cnn
Ah Puch
9
4 / 2 / 0
5,485
549
5,351
4,259
1,077
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
8
0 / 4 / 1
4,962
496
1,443
7,903
2,084
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 6
6,398
640
3,542
5,065
3,517
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 4
5,605
561
2,263
4,251
1,492
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
ELITE-dingsbums
Danzaburou
10
8 / 0 / 5
6,949
695
7,021
3,521
1,244
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Vampi174
Da Ji
12
11 / 1 / 2
7,722
772
7,186
6,860
2,345
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 3
5,636
564
1,038
3,522
2,203
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
23
23
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
7
2
0.29
W
4
1
6
7
W
0
4
4
0.5
W
Danzaburou
ELITE-dingsbums
Danzaburou
8
0
5
10.5
L
Agni
1
7
2
0.29
L
0
3
1
0.17
L
Ah Puch
Morcki_cnn
Ah Puch
4
2
0
2
L
Mercury
0
4
1
0.13
W
Da Ji
Vampi174
Da Ji
11
1
2
12
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,731
Damage
21,050
29,514
Taken
23,219
7,155
Mitigated
10,801
6,449
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
1,858
1,257
0
352
6,318
1,427
0
1,970
4,348
0
5,155
W
3,542
835
147
522
5,065
3,517
542
1,253
3,812
19,016
0
W
2,263
130
63
476
4,251
1,492
185
3,084
1,167
19,970
0
W
Danzaburou
ELITE-dingsbums
Danzaburou
7,021
2,536
0
737
3,521
1,244
3,334
515
3,006
0
25,071
L
Agni
2,188
377
0
858
5,563
979
0
1,159
4,404
9,637
0
L
1,891
895
0
1,622
5,471
1,588
406
2,020
3,451
0
24,174
L
Ah Puch
Morcki_cnn
Ah Puch
5,351
132
0
508
4,259
1,077
0
1,175
3,084
20,074
0
L
Mercury
1,443
1,233
99
3,010
7,903
2,084
0
519
7,384
0
20,615
W
Da Ji
Vampi174
Da Ji
7,186
2,131
0
2,700
6,860
2,345
0
2,035
4,825
0
38,941
W
1,038
69
171
111
3,522
2,203
741
652
2,870
17,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,396
Gold Earned
32,310
146
Minions Killed
224
0
Camps Cleared
0
829,234
Distance Traveled
890,217
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,359
436
11
1
0
142,345
0
W
Ymir
6,398
640
41
4
0
184,202
3
W
Ra
5,605
561
41
4
0
161,150
0
W
Danzaburou
6,949
695
51
5
0
153,137
5
L
Agni
4,399
440
11
1
0
161,576
1
L
Neith
5,191
519
54
5
0
136,314
1
L
Ah Puch
5,485
549
34
3
0
193,517
7
L
Mercury
4,962
496
36
4
0
195,482
0
W
Da Ji
7,722
772
69
7
0
186,407
0
W
Khepri
5,636
564
22
2
0
205,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role