Player Matchup

Danzaburou
Danzaburou
Reidwil
Danzaburou
Level 139
God Stats
1W - 0L
1,769 SR
Queue Stats
29W - 21L
1,550 Elo+
Party 1
Jormungandr
Jormungandr
Vekhiel
Jormungandr
Level 62
God Stats
1W - 0L
1,762 SR
Queue Stats
3W - 1L
1,603 Elo+
Party 1
Kuzenbo
Kuzenbo
axelportug
Kuzenbo
Level 100
God Stats
2W - 3L
1,268 SR
Queue Stats
405W - 414L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
jasahan
Tsukuyomi
Level 126
God Stats
1W - 0L
1,495 SR
Queue Stats
90W - 99L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
sebebui
Kumbhakarna
Level 124
God Stats
3W - 2L
1,408 SR
Queue Stats
214W - 203L
1,561 Elo+
Solo
Team Averages
Level 110
1,541 SR
1,556 Elo+

VS

Team Averages
Level 126
1,509 SR
1,535 Elo+
Janus
Janus
Drindom
Janus
Level 112
God Stats
0W - 3L
1,324 SR
Queue Stats
71W - 82L
1,513 Elo+
Solo
Vulcan
Vulcan
Justmate
Vulcan
Level 126
God Stats
9W - 4L
1,676 SR
Queue Stats
226W - 221L
1,538 Elo+
Party 2
Hou Yi
Hou Yi
Reldi88
Hou Yi
Level 141
God Stats
1W - 3L
1,621 SR
Queue Stats
164W - 149L
1,631 Elo+
Solo
Ne Zha
Ne Zha
RoosskeeVoin
Ne Zha
Level 144
God Stats
10W - 8L
1,616 SR
Queue Stats
397W - 349L
1,563 Elo+
Party 2
Hercules
Hercules
al-sokre57
Hercules
Level 108
God Stats
0W - 2L
1,310 SR
Queue Stats
373W - 368L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Reidwil
Danzaburou
20
10 / 3 / 13
12,437
888
15,585
14,028
6,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Vekhiel
Jormungandr
17
1 / 5 / 20
10,008
715
13,386
14,267
7,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
axelportug
Kuzenbo
17
2 / 7 / 21
10,646
760
8,400
18,399
23,452
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
jasahan
Tsukuyomi
19
16 / 4 / 12
12,660
904
20,667
14,721
7,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
sebebui
Kumbhakarna
18
2 / 4 / 18
11,421
816
4,794
17,803
16,354
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Drindom
Janus
19
7 / 5 / 10
10,825
773
17,568
13,922
5,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Justmate
Vulcan
17
7 / 6 / 11
10,956
783
12,349
9,490
3,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
Reldi88
Hou Yi
18
7 / 7 / 13
11,627
831
15,032
14,012
5,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
18
2 / 5 / 14
10,198
728
11,426
13,723
6,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
al-sokre57
Hercules
14
0 / 8 / 16
9,123
652
5,845
21,442
27,580
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
87
31
Kills
23
23
Deaths
31
84
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Janus
Drindom
Janus
7
5
10
2.4
L
Vulcan
Justmate
Vulcan
7
6
11
2.08
W
Danzaburou
Reidwil
Danzaburou
10
3
13
5.5
L
Hou Yi
Reldi88
Hou Yi
7
7
13
1.93
L
Ne Zha
2
5
14
1.8
W
Jormungandr
Vekhiel
Jormungandr
1
5
20
2.2
L
Hercules
al-sokre57
Hercules
0
8
16
1
W
Kuzenbo
axelportug
Kuzenbo
2
7
21
1.79
W
Tsukuyomi
jasahan
Tsukuyomi
16
4
12
5.5
W
Kumbhakarna
sebebui
Kumbhakarna
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,832
Damage
62,220
79,218
Taken
72,589
61,085
Mitigated
48,402
28,987
Healing
24,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Drindom
Janus
17,568
770
1,999
4,481
13,922
5,234
1,227
4,750
9,172
42,697
0
L
Vulcan
Justmate
Vulcan
12,349
3,967
1,825
807
9,490
3,795
962
2,225
7,265
25,536
0
W
Danzaburou
Reidwil
Danzaburou
15,585
6,236
2,973
5,437
14,028
6,539
3,345
6,364
7,639
0
43,841
L
Hou Yi
Reldi88
Hou Yi
15,032
3,753
1,884
2,287
14,012
5,637
1,821
5,511
8,501
0
21,887
L
Ne Zha
11,426
1,046
268
4,428
13,723
6,156
1,647
4,846
8,877
0
29,811
W
Jormungandr
Vekhiel
Jormungandr
13,386
1,600
3,721
1,936
14,267
7,307
666
4,931
9,261
26,532
0
L
Hercules
al-sokre57
Hercules
5,845
606
0
6,408
21,442
27,580
158
9,248
12,194
0
9,013
W
Kuzenbo
axelportug
Kuzenbo
8,400
2,041
2,594
1,694
18,399
23,452
539
3,751
14,606
18,368
0
W
Tsukuyomi
jasahan
Tsukuyomi
20,667
5,268
1,343
2,668
14,721
7,433
1,778
6,573
8,048
0
44,892
W
Kumbhakarna
sebebui
Kumbhakarna
4,794
342
2,321
4,300
17,803
16,354
377
8,298
9,280
11,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,172
Gold Earned
52,729
158
Minions Killed
149
0
Camps Cleared
0
1,277,207
Distance Traveled
1,084,900
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,825
773
55
4
0
234,977
0
L
Vulcan
10,956
783
43
3
0
222,897
0
W
Danzaburou
12,437
888
55
4
0
274,680
2
L
Hou Yi
11,627
831
21
2
0
206,356
1
L
Ne Zha
10,198
728
24
2
0
220,294
0
W
Jormungandr
10,008
715
35
3
0
264,771
0
L
Hercules
9,123
652
6
0
0
200,376
0
W
Kuzenbo
10,646
760
18
1
0
246,574
0
W
Tsukuyomi
12,660
904
40
3
0
250,587
1
W
Kumbhakarna
11,421
816
10
1
0
240,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role