Player Matchup

Fenrir
Fenrir
Hmong_Daddy
Fenrir
Level 59
God Stats
4W - 5L
1,524 SR
Queue Stats
17W - 9L
1,586 Elo+
Party 2
Chang'e
Chang'e
KirunaYuuto
Chang'e
Level 53
God Stats
1W - 1L
1,662 SR
Queue Stats
35W - 19L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
theyreinthetreez
Sun Wukong
Level 28
God Stats
7W - 4L
1,628 SR
Queue Stats
11W - 4L
1,718 Elo+
Party 2
Team Averages
Level 47
1,605 SR
1,600 Elo+

VS

Team Averages
Level 62
1,669 SR
1,459 Elo+
He Bo
He Bo
Ataridas
He Bo
Level 46
God Stats
2W - 0L
1,753 SR
Queue Stats
11W - 6L
1,225 Elo+
Party 1
Anubis
Anubis
DeathisBeast115
Anubis
Level 122
God Stats
1W - 0L
1,735 SR
Queue Stats
20W - 11L
1,555 Elo+
Party 1
Ra
Ra
LyNeXx0
Ra
Level 17
God Stats
2W - 1L
1,520 SR
Queue Stats
19W - 7L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
8 / 9 / 2
11,803
738
7,024
15,979
9,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
KirunaYuuto
Chang'e
13
1 / 8 / 7
9,770
611
5,190
15,447
4,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
theyreinthetreez
Sun Wukong
13
1 / 7 / 8
9,646
603
9,167
19,277
17,691
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ataridas
He Bo
14
4 / 6 / 14
10,862
679
13,762
8,224
2,445
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
10 / 0 / 14
12,776
799
18,310
7,333
3,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
10 / 4 / 9
12,229
764
10,863
12,076
4,745
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
10
Kills
24
24
Deaths
10
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
He Bo
Ataridas
He Bo
4
6
14
1.83
W
10
0
14
17
L
Fenrir
8
9
2
1
L
Chang'e
KirunaYuuto
Chang'e
1
8
7
0.56
W
10
4
9
3.63
L
Sun Wukong
theyreinthetreez
Sun Wukong
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,381
Damage
42,935
50,703
Taken
27,633
32,219
Mitigated
10,464
12,285
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Ataridas
He Bo
13,762
790
0
633
8,224
2,445
0
1,777
6,297
27,425
0
W
18,310
1,632
0
5,237
7,333
3,274
1,043
1,458
5,675
67,578
0
L
Fenrir
7,024
1,016
0
1,797
15,979
9,985
0
12,868
3,111
0
34,151
L
Chang'e
KirunaYuuto
Chang'e
5,190
399
2,648
3,273
15,447
4,543
0
13,192
2,255
37,677
0
W
10,863
968
589
2,912
12,076
4,745
248
1,986
9,940
52,783
0
L
Sun Wukong
theyreinthetreez
Sun Wukong
9,167
1,460
742
3,825
19,277
17,691
0
16,943
2,334
0
26,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,219
Gold Earned
35,867
136
Minions Killed
193
0
Camps Cleared
0
795,624
Distance Traveled
851,642
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,862
679
41
3
0
289,676
4
W
Anubis
12,776
799
88
6
0
294,465
3
L
Fenrir
11,803
738
44
3
0
252,548
5
L
Chang'e
9,770
611
52
3
0
264,244
1
W
Ra
12,229
764
64
4
0
267,501
3
L
Sun Wukong
9,646
603
40
3
0
278,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role